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#1 (permalink) |
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Registered User
Join Date: Jun 2004
Posts: 28
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Hi people, I guess some others had the same problem too. Certain times, when I use bin2boot to selfboot a DC game, the resultant image is too long (In minutes) to be actually burned! Plus, if I try to mount it on Daemon tools, the program works fine but after that, the virtual CD results unreadable! Can anyone help me out on this?
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#2 (permalink) |
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In My Opinion...
![]() ![]() ![]() Join Date: May 2003
Location: Edmonton, AB Canada
Posts: 294
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I read that you need Daemon Tools 3.29 to make the new file type .CDI work on the dreamcast. It's kinda hard to find that old version though but I hear that's the only way.
__________________
-Bopig! Nexopia: Bopig
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#3 (permalink) |
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Registered User
Join Date: Jun 2004
Posts: 28
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hei man, are you after all of my posts?
just kidding. By the way, I was kidding also in the other post genius! of course we're talking about emuz, don't warry, I know and I also tried to give a ssible solution. But what's more imrtant, the solution you suggested worked! In fact my latest dtools didm't work fine with cdi! I found the version u'r talking about and everything whent ok. But I wonder if u know: how can I actually burn too big cdis? Not simply emulate. Thanks a lot again!
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#4 (permalink) |
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In My Opinion...
![]() ![]() ![]() Join Date: May 2003
Location: Edmonton, AB Canada
Posts: 294
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I'm not sure how to burn CDI files that are bigger than a normal 700MB disc. I intend to store all my CDI files on a DVD-ROM and then just copy the game I want to play to the hardrive.
Also, glad to hear the suggestion about Daemon tools 3.29 worked. You can thank Manias for it though, as I got the idea from him.
__________________
-Bopig! Nexopia: Bopig
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