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#81 (permalink) | |
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I'll tear your soul apart
![]() Join Date: Feb 2004
Location: Germany
Posts: 79
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Quote:
@manias old news btw
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specs: pc: athlon 64 X2 6400+, gigabyte nforce 5 mobo, 2048mb 800MhZ dual channel corsair ram, Radeon HD 4850 512 MB GDDR3 , sb audigy, win xp pro ps2: V9, HD enabled & FTP via Memory Card Exploit, Ethernet, 40GB Samsung HDD |
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#82 (permalink) |
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I'll tear your soul apart
![]() Join Date: Feb 2004
Location: Germany
Posts: 79
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godzilla generations
works very good with some glitches (like mentioned before) godzilla generations maximum impact works perfectly with very minor glitches go to the screenshots thread for some pics
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specs: pc: athlon 64 X2 6400+, gigabyte nforce 5 mobo, 2048mb 800MhZ dual channel corsair ram, Radeon HD 4850 512 MB GDDR3 , sb audigy, win xp pro ps2: V9, HD enabled & FTP via Memory Card Exploit, Ethernet, 40GB Samsung HDD |
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#83 (permalink) |
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I'll tear your soul apart
![]() Join Date: Feb 2004
Location: Germany
Posts: 79
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pod 2 speedzone
intro works after loading screen the screen turns black and fps freezes....but the game runs in the background (i can hear normal sound and stuff) wireframe or anything else doesn't help can anyone confirm this?
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specs: pc: athlon 64 X2 6400+, gigabyte nforce 5 mobo, 2048mb 800MhZ dual channel corsair ram, Radeon HD 4850 512 MB GDDR3 , sb audigy, win xp pro ps2: V9, HD enabled & FTP via Memory Card Exploit, Ethernet, 40GB Samsung HDD |
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#84 (permalink) |
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Guest
Posts: n/a
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Soul Calibur: works almost perfect some glitches in the intro, vs screens, gallery/endings (U want to fix it, just go to window mode click in other place than chankast window, than click on chankast again
dunno why it's like that but it works) some gfx glitches when camera is moving (from the ground camera rotation), emu sometimes hangs in battle theater and some of characters embu, I think it's all for now, maybe will find something more, oh yes speed about 39 - 52/60 fps, without under or overclocking ![]() More to come... |
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#85 (permalink) |
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Registered User
Join Date: Aug 2004
Location: In your moms bedroom
Posts: 3
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Looney Tunes Space race works except theres textures missing on all the characters and their vehicles and the framerate is like 20 no matter what i do.
Jet set radio works perfect cept when a lot of stuff is on screen it slows down below 30fps. othey than that its perfecxt, no texture corruption and all sound works. just the framerate. |
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#87 (permalink) |
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PS2 PAL[v9]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: PolanD
Posts: 5,287
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Metropolice Street Racer and Aerowings 2: Aero strkie <- issues with the pad
( http://www.ngemu.com/forums/showthre...563#post784563 )
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#88 (permalink) |
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Britchie Crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Plymouth, UK
Posts: 4,784
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Dance Dance Revolution 2nd Mix is a no go so far....
This game runs fine on my real DC, but 0.25 can't make it past the Intro Screens, just for those interested in knowing.
Intro shots: And the end result is this screen, which it doesn't get past: Notice how the game only seems to be using about a quarter of the screen? Strange, but at least it does something. Dead Or Alive 2 Japanese Version doesn't get anything yet. The majority of my game collection does fully or near fully run. So I can't complain.
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Intel Core 2 Duo E6600 | 2 GB PC6400 DDR2 RAM | GeForce 7900 GTX 2.5 TB Hard Drive Space | Windows XP Pro SP2 Check out my site: http://generalplot.atspace.com Official betatester of PCSX2 and Co-owner of General Emulation |
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#89 (permalink) |
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ŋTe gusta la pistolita?
Join Date: Dec 2003
Location: Madrid, Spain
Posts: 39
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Hiya, I'm new at Dreamcast emus.
Confidential Mission (PAL) is fully playable, big issues with sound though (Only music and VO can be heard) And small graphical issues (In the train section, you can see the trees... when you are inside the train and there is no windows to see any trees, per example. Does anybody knows if exists any Handgun for PC? |
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#90 (permalink) |
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Eh??
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: I'm ashamed to say...
Posts: 1,645
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Hi, I'm recently playing Shenmue on chankast. The speed is great (just some slowdowns here and there). But I've noticed something weird: Sometimes the main char is transparent. This really don't bother me at all, but I'm just curious: is this normal or its a problem on the emulation? (and yeah, I've never played this game on the real dreamcast!!!)
BTW, I heard this game can be finished w/o problems, but what about Shenmue 2? Did anyone ever finished it?
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Goals: -Buy a new video Card; Buy F.E.A.R; Beat NOLF 1 and 2; Buy cat food.
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#91 (permalink) | |
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Big Bleach Fan
![]() ![]() ![]() Join Date: Jul 2004
Location: syria
Posts: 411
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Quote:
the game (shenmue 1)cant be completed hangs in a certain place
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Intel C2D E6750| Gigabyte GP31 DS3L |2x1giga 800+ rams Nvidia XFX 8800 gts 320XXX|320 gigs WD 16MB buffer SAtA| creative Audigy 4 + a creative 5.1 speaker set 3dmark 2006 score 11743 |
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#92 (permalink) |
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ダテオトコ の ハガネ
![]() ![]() ![]() Join Date: May 2004
Location: Far Far Away
Posts: 359
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Tried Sword of The Berserk.
Working well, with only minor problems in speeds in some parts of the game. Graphics are good, with minor glitches, and some missed up sounds. Speech doesn't go along with the mouth movements. give it a 70% working And by the way, is there a way to fix the lagness in Soul calibur, coz maybe i am too fast pressing the buttons and slow responsive timefrom the game. Even pressing the + doesn't improve anything that much.
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A True Hero isn't measured by the size of his strength, but by the strength of his heart!!! There is no save game in real Life!!! My PC Specs: -Intel Pentium4 2.8 Ghz(Not H.T), BUS 533 1 Mb L2 Cache -2x256 Mhz DDRAM V-Data BUS 400 + 1x512 Mhz Kingston. (Overall 1Ghz RAMs.) -MSI V-Class P865 Neo-II Mobo 400/533/800 -Xfx Nvidia GeForce 6600 GT -Asus DVD Burner 16x Dispair Imbodied: Son of Sparda; You must repent your sins. Dante: Don't speak. Just Die... *sig image too big, limit is 500x130px and 25kb* |
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#93 (permalink) | |
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Big Bleach Fan
![]() ![]() ![]() Join Date: Jul 2004
Location: syria
Posts: 411
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Quote:
can u save the game cuz for me it always start from scratch and the characters r rotating in a very weird way
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Intel C2D E6750| Gigabyte GP31 DS3L |2x1giga 800+ rams Nvidia XFX 8800 gts 320XXX|320 gigs WD 16MB buffer SAtA| creative Audigy 4 + a creative 5.1 speaker set 3dmark 2006 score 11743 |
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#94 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2001
Posts: 447
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I've read that in order to get xx/60 frames to some games you have to increase the power of Dreamcast!How can i do this through the emulation?
Edit:Ok,after searching the Screenshot thread i saw that you can overclock the CPU of the emulator with the +/- keys.In case someone doesn't know i don't delete this post
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Athlon 3.0XP+ Radeon9800Pro 128MB 1GB DDR 333Mhz Ram Asus A7N8X-X Nforce2 Soundblaster Live 5.1 Creative Inspire 6700 Plextor 40x12x40x LG 12x8x12x Last edited by john2; April 7th, 2005 at 22:42. |
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#96 (permalink) | |
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PS2 PAL[v9]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: PolanD
Posts: 5,287
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Quote:
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#97 (permalink) | |
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Ramma Gay
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Somwhere out in space? The Land of the Free? Heaven or Hell?
Posts: 11,458
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#98 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Nov 2001
Posts: 408
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Rez (PAL @ 60hz) - Works well. Some visual glitches on the menu/text that scrolls while playing as well as some other edges of things on the bottom and right side of screen (area you need to see to play is flawless in apperance). Slow Down, cutting down to < 30 on many occassions, never hits > 50 on my 2.8ghz with a radeon 9700 pro. Finished first two missions, so I assume entire game works.
Border Down (JAP) - Hardly any visual glitches (hard to tell if you hadn't seen it before on the DC, and even then still hard to spot). Runs exceptionally well, with minor slow down before new enemies enter screen and with lots of effects/bullets on screen (boss fights), first two finished, assume the rest works. Ikaruga (JAP) - Black borders on left & right are non existant, instead you can see the game outside of where you're supposed to see it. Runs < 40 fps (makes for an easier time ) a majority of the time, somewhere in 40's the rest. Looks visually good, like Border Down, really quite hard to tell the difference. visually (outside of hte bars of course).
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![]() ~You should never underestimate the predictability of stupidity.~ Bullettooth Tony (Snatch) |
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#99 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Nov 2001
Posts: 408
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Ecco the Dolphin, defender of hte unvierse (US) - Plays good, steady framerate until you hop out of the water then ti slows down. Not full frames but still very high (mid 50's). Visual problem with fog and water - water is missing objects unless you turn on Z Effects, but then the objects are too prominent. Also no 'fog' in the water, far off in the distance; can see the world being rendered as you get closer to objects
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![]() ~You should never underestimate the predictability of stupidity.~ Bullettooth Tony (Snatch) |
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