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Old June 17th, 2004   #41 (permalink)
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3rd Strike on my new laptop (specs in my sig)

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Old June 17th, 2004   #42 (permalink)
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Heres Some Pictures of Phantasy Star Online V2.
Works Fine! There are some video Glitches and sounds Glitches, but i dont mind, works pretty good.
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Old June 17th, 2004   #43 (permalink)
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Some of Sword Of Berserk screens... 6xFSAA
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File Type: jpg Bers4 copy.jpg (67.2 KB, 39 views)
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Old June 17th, 2004   #44 (permalink)
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And some from HeavyMetel Geomatrix... 6xFSAA
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God didn`t create humans. Humans created God.

CPU*AMD Athlon XP 1700+ @ 2.4Ghz [12x200]*
MainBoard*EpOX EP-8RDA+*
Memory*512Mb DDR400 PC3200*
Video*ChainTech GeForceFX5600 128Mb*
Audio*Creative Sound Blaster Live!*
Drive*DVDRW LiteOn SOHW1673s 16x6x16*
HDD*Seagate 120Gb 7200RPM + Maxtor 80Gb*
OS*Windows 2K Pro SP4* DX*9.0b*

-------------------------------
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Old June 18th, 2004   #45 (permalink)
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Tech Romancer.

If you like giant anime robots, you gotta play this game!
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File Type: jpg Tech_Romancer_0014.jpg (106.4 KB, 29 views)
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Old June 19th, 2004   #46 (permalink)
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Space Channel 5 Part 2





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Old June 19th, 2004   #47 (permalink)
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The lack of thumbnails both confused me and caught me off gaurd.

Nice desktop, btw.
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Old June 19th, 2004   #48 (permalink)
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Shenmuespecs are below, WinXP Pro SP1, Starstorm 56.72X)

http://www.uploadimages.net/images/331493Shenmue1.JPG
http://www.uploadimages.net/images/165032Shenmue2.JPG
http://www.uploadimages.net/images/619966Shenmue3.JPG
http://www.uploadimages.net/images/021713Shenmue4.JPG
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System Specs? what "system specs?" are those edible?
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Old June 19th, 2004   #49 (permalink)
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Quote:
Originally Posted by Gingo17
Space Channel 5 Part 2
The graphics doesn't look too impressive. Almost PS One level graphics.

Is the emualtor running the game correctly?
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Old June 19th, 2004   #50 (permalink)
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Quote:
Originally Posted by RZetlin
The graphics doesn't look too impressive. Almost PS One level graphics.

Is the emualtor running the game correctly?
Thats how it looks on a Dreamcast, the game looks
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Old June 20th, 2004   #51 (permalink)
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Quote:
Originally Posted by RZetlin
The graphics doesn't look too impressive. Almost PS One level graphics.

Is the emualtor running the game correctly?
not fully, text is alpha blending into the in game area, poly gons ar emissing and so are objects. And it may not look that impressive right now, but when you have over 70 people in your dance troupe rendered on the fly and at once, you kind of need those graphics low poly count. Slow down cannot be an issue because it could cause the rythm to go off.

also it looks better than blue screen my nVidia card just showed before. This result was acheived by using a Radeon 9600, no Idea why a geforce 4 ti 4600 would not show it properly.

please also note I am using my mothers profile, she had me editing her account information and I just never changed over, even though its a bit off topic, My Desktop (note zophar may prevent direct linking, if thats the case, copy and paste it into the URL bar)
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Last edited by Gingo17; June 20th, 2004 at 04:31.
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Old June 20th, 2004   #52 (permalink)
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Quote:
Originally Posted by RZetlin
Tech Romancer.

If you like giant anime robots, you gotta play this game!
yeah, it would be interesting to see comparison shots of the zinc version (with pete's Hw gpu) to the DC version
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Old June 20th, 2004   #53 (permalink)
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Nukhem... what are your system's specs? You seem to be running Ecco pretty well, I wish I could post some shots but my image isn't selfbootable... i'm actually kind of curious if the in-game framerate (Ecco was kinda notorious for having an awful framerate) affects the emulation speed.
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Old June 20th, 2004   #54 (permalink)
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Quote:
Originally Posted by RZetlin
The graphics doesn't look too impressive. Almost PS One level graphics.

Is the emualtor running the game correctly?
Who cares. It's not about graphics. :guitar:
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Old June 20th, 2004   #55 (permalink)
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:guitar: [/quote]

That could not describe it any better at all, that scene is just beautiful. Thats just indescribable and I have tears in my eye. But yes, Its not about the graphics, its about the countless efforts and professional choreography that went into the game, and pulling it away from that wretched FMV background to something that is much more appealing and might I add, more in sync than the original too. Screen shots will NEVER do this game justice, the animation is just fluid and amazing. Once Chankast gets alightly more optimized, Ill record a video for you all : ). Or I could just hook my DC up to my video capture card once I learn how (I just got it).
On a side note, If you know about this game, and like it, I honestly urge you to contact me. Either send me an instant message on AIM or PM me for my email address, if you have any respect for this kind of game its VERY important that you contact me. Thank you.
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Old June 20th, 2004   #56 (permalink)
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Quote:
Originally Posted by liquid
yeah, it would be interesting to see comparison shots of the zinc version (with pete's Hw gpu) to the DC version
well... that would be like comparing the PSX to the DC, wait a minute... actually it is
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Old June 20th, 2004   #57 (permalink)
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Jet Set Radio works with minor bugs

i love this emu!!!^

//edit
bugs are gone after enabling "Use ZWrite"
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Old June 20th, 2004   #58 (permalink)
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Street Fighter III Double Impact (PAL), crashes after Capcom logo.

The problem seems to be the emulator not being able to load the game menu where you choose which Street Fighter to play.
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Old June 20th, 2004   #59 (permalink)
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Quote:
Originally Posted by liquid
yeah, it would be interesting to see comparison shots of the zinc version (with pete's Hw gpu) to the DC version
What Zinc version?
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Old June 21st, 2004   #60 (permalink)
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