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#1 (permalink) |
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Registered User
Join Date: Mar 2002
Posts: 33
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Goes to wire frames when pushing up in bios?
I've noticed in the bios that when i push up on the joystick the background goes black and all i can see are some wireframes. Is this supposed to happen? I haven't tried any games yet so I don't know if it's like this in game.
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#2 (permalink) | |
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Quaking God!
Join Date: Mar 2004
Posts: 6
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Quote:
I had that key in the Capcom Vs Street Fighter 2 and i changed it to another one and problem fixed
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Laptop: Acer Aspire 1714SMi CPU:Intel P4 3.4Ghz FSB 800Mhz HT RAM:1GB DDR 400Mhz Graphic:GForce FX Go5700 128Mb Monitor:17'' SXGA TFT LCD DVD-Writer: DVD-Super Muti +/- RAM Hard Drive:120GB ULTRA ATA 100 7200rpm Home: CPU:Intel P4 2.4Ghz @ 2.4Ghz FSB 533Mhz Motherboard:Asus P4S8X RAM:512Mb DDR 333Mhz Graphic:Radeon 9800 XT 256Mb DDR Monitor:Samtron 96B 19'' Sound:Creative Inspire 5.1 5300 DVD:Sony DVD-Player 16x CDR/RW:Hp-writer 9100i Hard Drives:40Gb 5400rpm and 80Gb 7200rpm |
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#4 (permalink) | |
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Heh...
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Texas
Posts: 1,899
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Quote:
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#6 (permalink) | |
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Locked and Loaded
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: I AM CANADIAN!
Posts: 12,024
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Quote:
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Core 2 Duo T7300 2.0 GHz ● NVIDIA GeForce 8400GS ● 2GB DDR2 RAM Hitachi 120GB HD ● Dual Layer DVD+/-RW Drive ● Windows Vista Home Premium ● Dell 2007WFP LCD ● Dell XPS M1330 Laptop ● 1TB Western Digital MyBook External HD ● Logitech Z10 Speakers ● PLAYSTATION 3 -------------------------------------------------------------------------------- |
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#8 (permalink) |
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Registered User
![]() ![]() Join Date: May 2004
Location: UK
Posts: 146
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thats coz the emu authors must have that key set in the emulator to display wireframe... for debug or testing most likely
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Laptop: Intel Pentium M 1.5GHz Centrino, Toshiba 60GB HDD, Nvidia Geforce FX GO 5200, 512mb RAM, DVD/CD-RW, Windows XP Pro SP2 Desktop:Gigabyte K8NE NF4 (Triton), AMD Athlon 64 3000+ 2.2GHz, 1x 120GB IDE 7200rpm HDD, Nvidia Geforce 6600GT PCI-E, 2x 512MB PC2700 Kingston RAM, 16x Samsung DVD Writer, Winfast 2000 XP Deluxe TV Card, Win XP Pro SP2 Test Server: Gigabyte Skt 939 GA-K8N51GMF-9, AMD Athlon 64 Dual-core 3800+, 1x 40GB IDE 7200rpm HDD, 1x 120GB IDE 7200rpm HDD, 1x 120GB SATA150 HDD,Corsair TWINX1024 PC3200 2x512MB, Antec SLK3000B Mid Tower, Fedora Core 4 64bit (SMP kernel) |
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#9 (permalink) |
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Quaking God!
Join Date: Mar 2004
Posts: 6
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Yep, i think that was it and they forgot to mention it in the site, or remove it from the released alpha.
__________________
Laptop: Acer Aspire 1714SMi CPU:Intel P4 3.4Ghz FSB 800Mhz HT RAM:1GB DDR 400Mhz Graphic:GForce FX Go5700 128Mb Monitor:17'' SXGA TFT LCD DVD-Writer: DVD-Super Muti +/- RAM Hard Drive:120GB ULTRA ATA 100 7200rpm Home: CPU:Intel P4 2.4Ghz @ 2.4Ghz FSB 533Mhz Motherboard:Asus P4S8X RAM:512Mb DDR 333Mhz Graphic:Radeon 9800 XT 256Mb DDR Monitor:Samtron 96B 19'' Sound:Creative Inspire 5.1 5300 DVD:Sony DVD-Player 16x CDR/RW:Hp-writer 9100i Hard Drives:40Gb 5400rpm and 80Gb 7200rpm |
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#11 (permalink) |
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Registered User
Join Date: Jul 2003
Location: sweden
Posts: 44
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I agree. It gives you a better insight in the inner workings of the games. Like the layer toggle in snes-emus. I find it fascinating, and apperently I'm not the only nutcase
. It is, as you say, probably even usefull for developers.
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