View Full Version : IdeaS 1.0.2.1 Beta for windows is out!!!
viperver1
January 11th, 2008, 07:57
I've recently got the latest beta version of Ideas. Here's the changelog:
* Fixed a bug in LDRs ARM opcodes.
* Fixed a bug SMLAXY opcode.
* Fixed a bug in cycle N,S for ARM9.
* Fixed a bug in 3D pipeline for invalid coordinates.
* Fixed a bug in Auto Sort for Traslucent Polygons.
* Fixed a bug in Windows Mode Drawing.
* Added support for Hinge.
* Added None Save Type.
You can get this at Ideas Website Here (http://www.ideasemu.org/).
Download the Beta of this emulator here. (http://www.ideasemu.org/ideas_download/ideas1021beta.7z)
dreampeppers99
January 11th, 2008, 12:22
Great new, thanks Lino.
I download it now !
SCHUMI_4EVER
January 11th, 2008, 12:23
Glad to see the windows one is also finally out.
ShadowPlayer
January 11th, 2008, 12:32
Great news!
daco
January 11th, 2008, 12:49
yay! =D
SCHUMI_4EVER
January 11th, 2008, 13:00
Tranformers autobots now works correctly, even that strange control/freeze bug it had is gone.
Biker Mice from Mars seems worse than before...now theres all sorts of artifacts and a strange blue fog blocking everything from sight...and it can't be turned off by turning fog off like for Need for Speed Carbon - Own the City.
Need for Speed Carbon fog bug remains.
RockmanForte
January 11th, 2008, 15:02
Now, hinge support.. Go and play it with Zelda and Trace Memory if you want because they are supporting for hinge/unhinge. :)
dreampeppers99
January 11th, 2008, 15:15
Post some screenshoots
Hiei-YYH
January 11th, 2008, 15:31
/me waiting for the debugger link ;p
RockmanForte
January 11th, 2008, 15:41
I load the games and I still got crash. Why ?
Ma Chao
January 11th, 2008, 15:47
Here it's working as it should, the only game that crashed from all that I tested (only a few) was Dawn of Sorrow (which was already happening in the latest versions). But was it just here or this version came without the audio plugin? And also without the plugin folder...
Hiei-YYH
January 11th, 2008, 15:47
I load the games and I still got crash. Why ?
which crash are you talking about?
RockmanForte
January 11th, 2008, 15:51
Well, crashes before the title screen and after the title screen. O.o
SCHUMI_4EVER
January 11th, 2008, 16:01
Here it's working as it should, the only game that crashed from all that I tested (only a few) was Dawn of Sorrow (which was already happening in the latest versions). But was it just here or this version came without the audio plugin? And also without the plugin folder...
Yeah, just copy/paste the plugin folder over from 1.0.2.0.
Ma Chao
January 11th, 2008, 16:26
I know, I just wanted to make sure that wasn't only here... maybe someone should warn Lino in case he doesn't know
RockmanForte
January 11th, 2008, 16:29
Anybody have same problem ?
Ma Chao
January 11th, 2008, 16:30
Which games did you try, RockmanForte? And... how are they crashing before AND after the title screen? (did you mean some games are crashing before, and some after?)
SCHUMI_4EVER
January 11th, 2008, 16:31
I know, I just wanted to make sure that wasn't only here... maybe someone should warn Lino in case he doesn't know
Well this is the second time he has done it, he usually does it with non-final releases.
daco
January 11th, 2008, 16:59
is it me or is it slower now? o.O
MMZX: from 40fps to 20fps...
RockmanForte
January 11th, 2008, 17:23
Which games did you try, RockmanForte? And... how are they crashing before AND after the title screen? (did you mean some games are crashing before, and some after?)
I have 8 games and still crashes. Something is not right. O.o
Ma Chao
January 11th, 2008, 17:29
Like I said, the only game that crashed here was Castlevania DoS, and that has been happening a few versions back. Although I didn't play much, also tried Castlevania PoR, Contra 4, Megaman Starforce and Phantom Hourglass. For the few minutes I played, none crashed.
RockmanForte
January 11th, 2008, 18:45
Strange.. It's working now because I update the driver. Is it just me or is Super Mario 64's sky flash ?
Ma Chao
January 11th, 2008, 19:17
If by flashing you mean it keeps appearing and disappearing (sky gets black then gets normal again), then yeah
ShakirMole
January 11th, 2008, 19:27
Excellent work Lino... did great as usual and nice updates
Lino
January 11th, 2008, 19:32
is it me or is it slower now? o.O
MMZX: from 40fps to 20fps...
Yes, i's emoer slow, sorry
daco
January 11th, 2008, 19:38
Yes, i's emoer slow, sorry
np, im sure you can make it slower later on =)
RockmanForte
January 11th, 2008, 19:55
If by flashing you mean it keeps appearing and disappearing (sky gets black then gets normal again), then yeah
Yes. Ok, thank you.
Megaman Battle Network 5 Double Team is no longer flickering. Congratulation. Yeah, megaman zx is slower. Maybe he can make a new render instead of opengl, who know ? :)
SCHUMI_4EVER
January 11th, 2008, 20:53
Lino could you by any chance remove the version restricition of savestates?
I can usually make a save state in front of a problem easier than a save game which I do do, so I can come back and test it later again. However every version can't read savestates from any prior versions. So I am forced to either load the save game and have to play through the same slow convo I have been through dozens of times or even worse I need to start the game again if I could not make a save before the problem appeared.
I could understand savestates not working on newer versions if you were continuously working on them, however the savestates work almost perfectly so I doubt you are updating the system every version.
dreampeppers99
January 12th, 2008, 01:03
Great SCHUMI-4-EVA ....
Hiei-YYH
January 12th, 2008, 01:05
lino, send it to my email pls, that's why i said to you upload in an exclusive link, so i don't need to remember you every time.
RockmanForte
January 12th, 2008, 01:26
I didn't notice many games being improvement. Only a few. I guess I will wait for non beta version. By the way, good job Lino.
Lino
January 12th, 2008, 03:09
SCHUMI-4-EVA i have remove it, now iDeaS checks the version and it loads the savestate, Do you have problems? Can you send me a link with your save?
Hiei-YYH, do you want also the beta version? i can send you it.
jvhellraiser
January 12th, 2008, 20:24
Yes is slower now way slower and i don't even have sound anymore
whats going on with this updates are they going back instead of foward or something because this is totaly stupid release. I thought Ideas was going to be the best emulator out there and guest NOT who ever is working with this emulator come on can you make this games go faster or something and the sound what happen with my sound..arrrrgh
SCHUMI_4EVER
January 12th, 2008, 21:09
SCHUMI-4-EVA i have remove it, now iDeaS checks the version and it loads the savestate, Do you have problems? Can you send me a link with your save?
Hiei-YYH, do you want also the beta version? i can send you it.
Have you made changes to the Beta to allow it and then recompiled it? or was it already in the first release of the Beta? because I tried to load an old transformers autobots savestate (created on either 1.0.1.9 or 1.0.2.0) and it crashed on an incorrect version error, but that's on the first version of the Beta I downloaded.
I have not redownloaded it yet to check if you changed anything.
You mean the savestate right? not the savegame?
Lino
January 13th, 2008, 02:39
Does it show msg with version? If yes can you upload your sgs on free host?
SCHUMI_4EVER
January 13th, 2008, 14:23
Sorry...they work today...I guess the crash was for another reason...
viperver1
January 17th, 2008, 06:14
Well, Lino has just released a new non-beta version of ideas along with the updated plugins. Go Here (http://forums.ngemu.com/ideas-discussion/98723-ideas-1-0-2-1-out.html) to get the latest one.
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