PDA

View Full Version : Does NO$GBA support Dual-Core CPUs?


Tr4cker
June 24th, 2007, 20:57
Does it support more than a single core/thread?
If so, it would be a big performance boost, would it not?

Jennifer5
June 24th, 2007, 20:58
i don't think ds emulation need a big requirement..

Tr4cker
June 24th, 2007, 20:59
Then why do I only get 40% in most games?

Jennifer5
June 24th, 2007, 21:00
tell me your computer specs

Tr4cker
June 24th, 2007, 21:05
A single Core Pentium 4.

Thats why I'm asking, cause I want to get a Dual-Core Core 2 Duo CPU.

SCHUMI_4EVER
June 24th, 2007, 21:29
No, no DS emulator has dual-core support.

It's been said many times if you want to get rid of money so bad, then buy a real DS...which you should have anyways to use this.

At the moment the coding is just ineffiencent later I am sure even me or you should be able to get perfection or at least very close to it out of it.
It also depends entirely on the devleopers PC, if they don't have a dual-core then they can't add support for it and many of them (if not all of them) don't.

Only get that upgrade if you want it anyways, for Crysis or encoding or something.

Tr4cker
June 24th, 2007, 21:31
I'm not upgrading just for N0$DS.

I just thought it would support it, as PCXS2 does.

SCHUMI_4EVER
June 24th, 2007, 21:38
Refraction is a PC gamer aswell...the others are manily just devs.
That's why refraction has a good PC.

It's still no$gba by the way, not no$DS.

Tr4cker
June 24th, 2007, 21:42
Yeh, I talked to refraction. He told me that PCXS2 supports 2 threads, but not 4. Without the support for 2 threads, no game would be playable on PCSX2.
So I hope that this emulator will support more than 1 thread at some point.

Why call a DS emulator NO$GBA? Especially since NO$GBA is already the name of an emulator.

SCHUMI_4EVER
June 24th, 2007, 21:59
Because this is that emulator.......DS emulation was added ontop of the GBA emulation.

As I said I doubt it will be neccessary to have dual-core support....maybe even a regular single core will run everything fullspeed later on in it's development...only time will tell, but I expect the requirements (which are not set before you start asking) to drop as implentation improves.

Gguild303
June 29th, 2007, 13:08
No, no DS emulator has dual-core support.

It's been said many times if you want to get rid of money so bad, then buy a real DS...which you should have anyways to use this.

At the moment the coding is just ineffiencent later I am sure even me or you should be able to get perfection or at least very close to it out of it.
It also depends entirely on the devleopers PC, if they don't have a dual-core then they can't add support for it and many of them (if not all of them) don't.

Only get that upgrade if you want it anyways, for Crysis or encoding or something.
Yes, I've too have noticed that NO$GBA have Dual Core Support. You see a Core 2 Duo clocked at 3GHz(doesn't have to be just a example) can surpass the native Nintendo DS. Though I would highly suggest you to enable slowdown x2.

ShakirMole
June 30th, 2007, 12:06
big improvements can happen due to updates like if i am not mistake in one of the 2.3 versions there was a great speed increase (one of the updates was changing the mhz to 200 or something) so likely to improve performance in next few years but lets hope months. If i am not mistake (and this is to arouse a debate) DS needs less PC resources than PSX so if PSX works well then obviously DS will need less...

shashClp
June 30th, 2007, 13:14
If i am not mistake (and this is to arouse a debate) DS needs less PC resources than PSX so if PSX works well then obviously DS will need less...

You're mistaken, it requires quite a bit more than a PSX...

Dualscreenman
July 1st, 2007, 12:58
Changing the clockspeed to 200 MHZ? Eh? I don't know what you are talking about.

There was a graphical fix at some point near there that sped up lots of games.

If I recall correctly, emulating an 33 MHZ ARM7 and a 67 MHZ ARM9 takes quite a bit more than it takes to emulate one 33 MHZ RISC CPU. (PSX)

Clord
July 1st, 2007, 17:51
I have Core2Duo E6700 overclocked to 3,21ghz so it not much matter in my computer if this emulator support one or two cores.

ShakirMole
July 1st, 2007, 18:44
so maybe it may need 3x more power of a PC than that need by the PSX emulator like VGS or ePSXe so how much does that add up to

kuro
July 4th, 2007, 06:18
I'm goin from a P4 2.6ghz to an Intel E6400 2.13ghz core duo soon, will that make my 45% during advance wars: DS's 3D portions of the game significantly better?

GCFreak
July 4th, 2007, 07:48
Well, don't expect it to use the second core.

kuro
July 4th, 2007, 15:08
so if it uses only one core, it'll be even slower than the P4 cuz it has less GHz?

SCHUMI_4EVER
July 4th, 2007, 15:23
No, the technology of the two seperate cores is much newer and stronger than a regular single core. It's sorta like the PC in my sig , it's a 2.2 Ghz, but it owns everything below a 3.7Ghz Pentium...(aside from maybe a 3.2Ghz HT pentium)

That said it won't be MUCH better than before....there is a limit on how fast these emulators can go, no matter how good the PC...I hope you are not upgrading your PC for emulators...that's a waste..rather get the real deal or an extra flash-cart or an extra game or something.

kuro
July 4th, 2007, 15:32
No, I'm also upgrading for PC gaming. I'm going from the specs in my sig to an Intel DG965RYCK motherboard, Intel E6400 core duo, 2x1GB Crucial DDR2-800mhz ram, and 256mb MSI NX8600GTS OC nvidia video card too :o. I'm hopin' to be able to run CNC3 on ultra with good FPS :).. though it would be nice to be able to play AWDS better than I do now.

But hey, when they DO start supporting the second core in NO$GBA, it'll be awesome eh? :)

SCHUMI_4EVER
July 4th, 2007, 16:13
Hmm..not for me lol, makes no difference to me...at least not for another year or 2.