View Full Version : Lunar Knights problem
June 13th, 2007, 02:06
Has anyone been able to finish that game? I have a bug where when I talk to someone named Bea and the text box appears but no text. I am using No$Gba 2.4b. Ask if you need a screenshot
Can someone plz Help?
June 15th, 2007, 04:49
lol i got past that part, it crashs for me after the first boss when you go to the world map and then starts a conversation in the mansion, then all controllers stop responding... the strange is that the game doesn't crash, just the controllers stop. damn i want to hack this game so badly but i can't... -_-
June 21st, 2007, 05:00
Here's a save file... I might have gone further in this game then most people.
FileFactory.com - free file hosting (http://www.filefactory.com/file/059b3c/)
P.S. I used a code on it. Gets boring with repetitive spawning Zombie, kill, rinse and repeat.
June 23rd, 2007, 19:06
lol it just crashed after i talked with the girl ;p not to far from where crashed for me (in the same mansion actually, but before i was able to enter) thanks anyway.
ok. i managed to get a complete save from gamefaqs. so now i can get back to hacking XD
July 5th, 2007, 09:55
im using no$gba 2.4c and it works good but it wont let me save when i save it give me save data is currupted or something like it..
July 5th, 2007, 10:11
Then you chose the wrong save type, check the compatibility thread for the correct savetype.
July 5th, 2007, 13:12
it's 64kb, the strange is, the real size is 256kb, but it doesn't work lol
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