PDA

View Full Version : To Lewis and Pete. ( Filtering )


ryu_joko
December 20th, 2001, 11:30
what happen on this filtering mode ?
please compare it first !!!


Lewpy's Glideł Plugin Configuration Information v1.35
Glideł
Board : Voodoo3 (tm)
Version : 3.10.00.0674
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 16/01/2001 12:38, 348160 bytes

*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Resolution | 1024x768 |
| Refresh Rate | 60Hz |
| Emulate MASK Bit | Yes |
| Dynamic Texture Caching | No |
| Custom FrameCap | 25Hz |
| Draw Method | MultiPass |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled |
| Alpha Testing | Aggressive |
| FrameBuffer Access | Write |
| Off-Screen Drawing | Basic |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| Experimental Flipping | Off |
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Long |
*-----------------------------*---------------------*

ryu_joko
December 20th, 2001, 11:32
and here is the pete on my voodoo3


Plugin: Pete's D3D Driver 1.1.55
Author: Pete Bernert
GFX card: Voodoo3 AGP

Resolution/Color:
- 1024x768 Fullscreen - [16 Bit]
Textures:
- R5G5B5A1
- Filtering: 6
- Caching: 2 - 67 textures usable
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 25
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: software
Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: on
- Full vram: off
- Game fixes: on [000000c0]

ryu_joko
December 22nd, 2001, 00:32
any help ?

Ryos
December 22nd, 2001, 02:35
Originally posted by ryu_joko
any help ? I'm not sure Pete or Lewpy check this forum, so I'll move this over to the plugin troubleshooting forum in ePSXe (you are using ePSXe for this, right?).

ryu_joko
December 22nd, 2001, 23:10
yup, 1.4

Lewpy
December 27th, 2001, 17:27
Beware MulitPass, for it is Evil .... well, something like that :)
Seriously, MultiPass is potentially buggy, because I haven't checked the blending functions in there for a _long_ time. Try it on Bright. But you may see the same effects, because Silent Hill is Evil as well ;)

ryu_joko
December 28th, 2001, 02:15
Originally posted by Lewpy
Beware MulitPass, for it is Evil .... well, something like that :)
Seriously, MultiPass is potentially buggy, because I haven't checked the blending functions in there for a _long_ time. Try it on Bright. But you may see the same effects, because Silent Hill is Evil as well ;)

nice to see you reply on this thread Lew,
but i have tried the "bright" options too, still no luck.

thanx