View Full Version : Slow emulator speed reasons
ShakirMole
May 20th, 2007, 11:50
is it true tht games like tennis masters, harvest moon have the same requirements to play on the emulator like ff3,spider man 3 etc? only that not all things are implemented therefore causing lag? Maybe if all things are visible so the game will be faster.
Anyone suggest reasons why there is slowdown
Hiei-YYH
May 20th, 2007, 14:09
is it true tht games like tennis masters, harvest moon have the same requirements to play on the emulator like ff3,spider man 3 etc? only that not all things are implemented therefore causing lag? Maybe if all things are visible so the game will be faster.
no, it's the contrary, if you have more artifacts enabled, more slowdowns.
Anyone suggest reasons why there is slowdown
there is slowdown because the emulator coding is not perfect yet.
if you want things faster (60fps) and a perfect game without bugs > buy a nds.
Snake_eyes
May 21st, 2007, 18:22
Sorry, wrong tab, I think I open too much...
sigmax
May 21st, 2007, 18:27
Hei Hiei, can you help me in this one?
Advance Wars: Dual Strike
Game ID: AWRE-bc9ee732
UNIT 1: Press Y To Move Again
9216e594 f7ff0800
22188473 00000000
d0000000 00000000
UNIT 2: Press Y To Move Again
9216e594 f7ff0800
22188481 00000000
d0000000 00000000
UNIT 3: Press Y To Move Again
9216e594 f7ff0800
2218848f 00000000
d0000000 00000000
.
.
.
Well, I try to convert part of this code:
9216e594 f7ff0800
22188473 00000000
d0000000 00000000
to a GS raw:
02188473 00000000
It works but since is a constant write I have to enable/disable manually, is it possible to convert the joker command using CB or GS functionality?
I think this is the correct Thread for your question
http://forums.ngemu.com/no-gba/89109-how-convert-ards-cbds-codes-no-gba.html
ShakirMole
May 21st, 2007, 18:43
lol i would buy an NDS if i lived somewhere where they sell it but i have to wait for someone to come from the place where they sell it and for me its Australia.
So if there are more bugs, there will be more problems.
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