View Full Version : zNullGD and Auto Start
JCrouse
April 24th, 2007, 20:31
I am mounting my images in Daemon Tools and using the znullgd plugin. My images are all mds/mdf files and this setup is working great. My one issue is that the games don't auto start. I need to manually use my mouse to select start from the menu. This is a bit of a burden for arcade cabinet users. I know it's mentioned somewhere about CLI being in the next release but is there a workaround for this now?
Also, in the update thread I don't see anything about the CLI. Will this be in the next public beta?
Thanks for a great emu,
John
ZeZu
April 25th, 2007, 05:17
I'm not sure where CLI is mentioned at all, but it may be useable. I may also add an autoboot option to the gdrom plugin. Hopefully I will remember and it should be there for the next public beta.
Thanks for the feedback
JCrouse
April 25th, 2007, 12:28
Zezu,
Thanks for taking the time to explain. I know you are busy and I'd much rather have you working on the next release, so I'll be brief. I did a search and did NOT find anything on CLI so I apologize for mis-speaking.
I am a home built arcade cabinet user. There are many of us just dying to add this great emu to our cabinets. The issue we have is that we try to do everything without a keyboard and mouse, hence the need for a CLI. We have a few basic requirements:
ability to send the game name as a CLI option and have it autostart.
ability to go fullscreen, either CLI option or INI file setting (already complete)
ability to program the inputs (already complete)
ability to exit with a single keypress or combination of keys (worst case we use CTRL-F4)
ability to hide the Windows cursor
Any of these would be a great addition for our group. I realize you have priorities and will be more than happy with anything you provide in future releases. This is a great emu. Keep up the good work.
Thanks,
John
wb1000000
April 25th, 2007, 14:08
I also use nullDC on my cabinet. I did the following to add it to my menu software:
- For each game make a copy of the nulldc.cfg file. Edit the cfg file to such that the auto loader points to the correct image.
- Make a batch file that copies over the config file to the nulldc.cfg, i.e. copy ct.cfg nulldc.cfg. This makes nullDC load each game image.
- Finally use AutoIt3 to send a Start menu command once the nullDC windows pops up. (Very simple only two lines or so, I don't have it at the moment but if you want I can look for it.)
- I think ESC quits the emulator so that also works.
Jasper
JCrouse
April 25th, 2007, 14:17
I also use nullDC on my cabinet. I did the following to add it to my menu software:
- For each game make a copy of the nulldc.cfg file. Edit the cfg file to such that the auto loader points to the correct image.
- Make a batch file that copies over the config file to the nulldc.cfg, i.e. copy ct.cfg nulldc.cfg. This makes nullDC load each game image.
- Finally use AutoIt3 to send a Start menu command once the nullDC windows pops up. (Very simple only two lines or so, I don't have it at the moment but if you want I can look for it.)
- I think ESC quits the emulator so that also works.
Jasper
You may find this thread interesting. It basically automates what you do using AutoHotKey.
NullDC (New Dreamcast Emu) (http://forum.arcadecontrols.com/index.php?topic=65606.0)
Enjoy,
John
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