View Full Version : MultiSample Count and Quality
April 5th, 2007, 11:07
What are valid entries for the following...
April 6th, 2007, 01:52
sounds like an anti-aliasing feature to me, as to how they work i dont know. i just use my video cards settings to control anti-aliasing and anisotropic filtering. they may also be used for bilinear filtering but im not sure. bilinear filtering is what a lot games could benefit from.
April 9th, 2007, 11:45
Anybody know some valid entries for "Enhancements.MultiSampleQuality=0"
I got the "Enhancements.MultiSampleCount=0" one to work but the other one crashes the program no matter the number :\
April 9th, 2007, 12:21
The only number you can set it to are 0 and 1. 0 resulting in disabled and 1 resulting in enabled. And yes, it does work, makes the graphics alot cleaner.
April 9th, 2007, 13:26
They are parameters when creating the Direct3D device ... Use google to see what they do :)
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