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squarie
March 6th, 2007, 20:13
Is it described somewhere or is it not supposed to be used with anything but no$gba?.. I wanted to make SAV format convertor(desmume, g6,no$gba, maybe some others is needed) and found that no$gba uses data compression and some headers which I could not figure out. Compression was quite simple, so I was able to replace data block from one .sav with compressed data from desmume and G6 lite save, but... I don't like having to do it like this =(

If somebody is interested, I can try to write guide how to convert desmume .sav (and that one can be imported from ARMax DS afair) or g6 save (method is the same for both~) to no$gba one using some hex editor and data compressor ^^

DarkSavior
March 11th, 2007, 08:28
sure. i have an R4/M3 simply 512k .sav, it was originally a supercard 256k .sav. and would love to use them in no$gba and desmume

darkmanwe4ever
March 12th, 2007, 07:37
that would be great! I'll be waiting ^^