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View Full Version : Some saves questions on NO$GBA 2.3c


Light Fire
February 5th, 2007, 16:04
what are the types of
Pokemon Diamond , Harvest Moon DS And Digimon World?
And why the savestates crashes for me in all the Games?

RockmanForte
February 5th, 2007, 20:57
savestate doesnt works on nds roms. Maybe you need to read changelog because if it is there then it will work and no it was not there right ? then no. :)

search those types in the search engine. I think two of them already was answered and for Harvest moon DS sets to 0.5kbytes. :P

Light Fire
February 6th, 2007, 00:30
I dont find them and for Harvest Moon DS it dont work 0.5

RockmanForte
February 6th, 2007, 00:45
it dont work 0.5 ? what are you talk about ? o.O

Light Fire
February 6th, 2007, 01:24
it dont work 0.5 ? what are you talk about ? o.O

with 0.5KB EEPROM

RockmanForte
February 6th, 2007, 05:04
Yes, it is 0.5kb eeprom. You forget to use "reset cartridge" after change it. :)

Light Fire
February 6th, 2007, 20:20
it still dont work ive reseted the cartridge after change the type of memory but still dont work ive tryed 4 times
And why not an ofsticky no$gba types of save theard??
And i dont find the save types of PK Pearl and digimon

RockmanForte
February 6th, 2007, 20:33
What I can do for you is:

Open no$gba>File>find your nds game>options>change to 0.5 eeprom>click ok>click File>reset cartridge and you should be ok.

Unless, you need nds bios unzipped and firmware.bin in the same no$gba directory.

Light Fire
February 6th, 2007, 21:22
do i need to start the cardtrige direcly or from the firmware???

SCHUMI_4EVER
February 6th, 2007, 21:28
It would kinda help if you told us what the actual problem was. I mean which error message you get from the emulator or wether it just runs etc.

I start from the firmware but that's just personal preference, I like the way it looks and if need be it gives me time to change settings. It should have no ifluence on compatibility.

Light Fire
February 6th, 2007, 23:06
It would kinda help if you told us what the actual problem was. I mean which error message you get from the emulator or wether it just runs etc.

I start from the firmware but that's just personal preference, I like the way it looks and if need be it gives me time to change settings. It should have no ifluence on compatibility.

When i save it says "save complete" but when i try to load that game it says that it dont have any saves

SCHUMI_4EVER
February 6th, 2007, 23:21
Is there a save for it in the battery folder?

I am not sure what the types are either I have never been a Harvest Moon fan and don't care much for a Japanese game even if I do like pokemon, just try each 1...remember only ingame save works, just incase you are trying to use the emulator's savestates.

So if it says INGAME it's saved and it has not then your type choice must have been wrong. All game saves are kept in the Battery folder by the way.

Unfortunately I too am not very knowledgable on which save types to use, I only care about two games at the moment and that's both Yu-Gi-Oh! games so I dont really know about the other games, I offered my help because it sounded as if you could be making a silly mistake...just like I did..

Light Fire
February 6th, 2007, 23:49
i am trying to USE INGAME saves
and yes there is a battery file in the BATTERY folder of HMDS

RockmanForte
February 7th, 2007, 04:55
Actually, it is 64 eeprom and you are right. It won't save so I think you found a bug. I will report it to the developer teams, ok ? I will let them know about your name as Light Fire to be credit in the next version. Thanks for pointing it out! :D

EDIT: DONE and sent that information to him in the email for you! So you can rest easy. :)

Light Fire
February 7th, 2007, 12:39
YAY! that is my that is my first bug report! Thanks rockmangames!

Andemon
February 8th, 2007, 00:12
I presume that this applies to all (or most) games?
Neither Cooking Mama or Digimon World DS seemed to load the saves that I made in-game after I restarted them - even though it made save-files.

(No comments about my taste in games, thank you - those were the only ones out of the ones I have that I was able to get running at decent speed. Great emu as usual, but bit too slow for my old rig. Oh well, that'll no doubt keep improving along with the new versions, and if not... Well, at least I have something to look forward to once I buy myself a new computer. ^_^)

SCHUMI_4EVER
February 8th, 2007, 00:18
I can save without problems in Yu-Gi-Oh! GX Spirit Caller...im quite far into the game, just about to duel alexis, so like a third to halfway through the game.

Andemon
February 8th, 2007, 00:35
Hrm. Yes, I was wrong.
I just tried Brain Age, and that saved just fine. (...never mind that it was extremely difficult to write the answers sideways, and I ended up with brain age of 80. I'm sure that running it at accelerated speed didn't help either...)

I guess I should try those two games again, to see if I still have save-problems with them...

pokesprite101
February 8th, 2007, 02:45
hows your in duel game speed to the people dueling alexis

hugopkmn
February 8th, 2007, 04:02
I was seeing about the pokemon D/P saves, and actually it saves at FLASH 256/512 but you can't load them, if you try to load the game freezes. Also I tried to take a screenshot, but the emulator just crashed, I tried it 2ice maybe its just me or maybe its a bug ._.'

RockmanForte
February 8th, 2007, 04:22
No, it's you because it didnt happened to me at all.

hugopkmn
February 8th, 2007, 04:51
I see...
What about the save?

RockmanForte
February 8th, 2007, 05:16
Actually, it's FLASH 256kbytes because it is 2mbits. I don't know because it is too slow and you have to talk around in the town first but I do not have time to do that. It is too slow. Therefore, I do not liked pokemon games. :D Try and test this game. :)

hugopkmn
February 8th, 2007, 05:27
Actually u dont need to talk anyone on the start, u can just save on the beggining, I tried and had the same result, it saves, but when I try to load it the game freezes at least to me.

SCHUMI_4EVER
February 8th, 2007, 11:10
hows your in duel game speed to the people dueling alexis

Well the speed is the same for every duel it's not as fast as it should be, but let me put it this way I can have a duel and I can finnish it in like 5 minutes depending on the opponent and what we draw.
It's a bit laggy, but not bad, I would almost say close to perfect but that may be promissing a bit much.
You have to change the emulation speed back to normal though when doing the tests otherwise the time goes so fast that time runs out for the question whilst your still only halfway through reading it.

pehhhhh
February 9th, 2007, 00:24
i can save on digimon world DS....

Andemon
February 9th, 2007, 00:56
Like I said, so can I. It seems to save just fine, and creates a file in the /battery directory. ...I just can't get it to load the save after resetting. -_-;

Light Fire
February 9th, 2007, 02:28
i can save on digimon world DS....

What save type are you using????

DMzickNET
February 12th, 2007, 16:04
yah, what save type r u using 4 digim0n w0rld? =)

RockmanForte
February 12th, 2007, 16:18
64kb EEPROM and you can mess in the media backup to match. Just figure it out on your own and that is not hard. :)

maximumrisk2004
February 12th, 2007, 20:20
64kb EEPROM and you can mess in the media backup to match. Just figure it out on your own and that is not hard. :)

I make of every game i have tested so far a screenshot of my config, so i dont have to remember everything or write it down. It was kind of hard because my Emulator crashes too at Screenshot. I have to open the Options, so that the game goes on hold, and then I can make the screenshots without crashing the emulator. Seems like a bug to me, but how shall we know why it Crashes. It doesnt crash on your Computer Rockman, but on ours. So where is the difference?

RockmanForte
February 12th, 2007, 22:05
That's a good question. I don't know why it doesn't crash on my computer at all but some of you guys. If it is a bug to you then it should give me a problem and it didn't at all. Mine is perfectly fine and do not give me a problem at all with screenshots I am doing so far.

SCHUMI_4EVER
February 12th, 2007, 22:08
Mine either crashes or produces a blurred image...or both together.

maximumrisk2004
February 12th, 2007, 22:10
That's a good question. I don't know why it doesn't crash on my computer at all but some of you guys. If it is a bug to you then it should give me a problem and it didn't at all. Mine is perfectly fine and do not give me a problem at all with screenshots I am doing so far.

What about the Windows Version or the graficcard? I am using a G-force 5200 and Windows XP Professional without any updates or SP2.

RockmanForte
February 12th, 2007, 22:29
Mine is Windows XP Home Editon G-Force 4400 MX

SCHUMI_4EVER
February 12th, 2007, 22:38
AMD Athlon 64 3700+
Windows XP Home SP2
ATI Radeon X850XT

Hmm does not look like it's graphics card related or even to Service Pack 2 which can often mean trouble.

Let's include DirectX aswell.
I am on 9.0c.

Hmm I thought thought of something...I am running fairly old catalyst drivers, like 5 months old...maybe I should try and update those.

Or maybe because I have a performance machine, my emulator is running to fast to take screenshots? It runs at like 800%+ on Yu-Gi-Oh! GX Spirit Caller. This might also explain the blurred image...frames are exchanging themselves faster than the computer can take a screenshot of the screen.

That's one thing about your computer sofar rockmangames...it has the lowest specs, with that GeForce 4. Your card also does not support Hardware Transformer Lighting..or DirectX9...which both of our cards do, they are needed for new PC games, but maybe they mess-up the emulator?

RockmanForte
February 12th, 2007, 22:46
Mine did run 800% or less and wont crashed at all.

So what. What's so wrong about it ? My computer never let me down. :)

I wont replace my computer until there is very powerful computer and much cheaper.

SCHUMI_4EVER
February 12th, 2007, 22:51
Will you stop missunderstanding me?

You perceived me as attacking your computer, but all I did was point out that, that sofar is the biggest difference I can see between you who can take screenshots and us who can't.

RockmanForte
February 12th, 2007, 23:00
Never mind. Just relax.

I have no idea. Mine is 9.0c because my saturn emulator (SSF) required that.

DMzickNET
February 13th, 2007, 14:41
save types for: Harvest Moon DS - FLASH 256K, Digimon World DS - 64K, Pokemon D/P DS - 256K but w0nt l0ad when c0ntinued.. =)

Light Fire
February 13th, 2007, 15:10
save types for: Harvest Moon DS - FLASH 256K, Digimon World DS - 64K, Pokemon D/P DS - 256K but w0nt l0ad when c0ntinued.. =)

and you can play with harvest moon with that?

EDIT:yes it works!!!

warioswoods
February 13th, 2007, 17:08
Just a clarification - above several of you were discussing possible issues with directx and various video cards - if I understand correctly however, this emulator doesn't make any use of directx or 3-d acceleration whatsoever, so at least as far as speed is concerned your graphics card should be fairly unimportant. Am I mistaken in this?

SCHUMI_4EVER
February 13th, 2007, 18:14
It must definately make use of some 3D acceleration, most probably either D3D or OpenGL...I doubt it could do what it does without it. Software rendering would be much slower and is not good enough for complicated 3D rendering like some of these games have which it can run.
It could only be software...but I would be very surprised if it was.

Andemon
February 13th, 2007, 18:32
It doesn't require DirectX - or at least the older versions didn't.
As for D3D or OpenGL: quick peek at the change log shows few mentions of OpenGL, so...

maximumrisk2004
February 13th, 2007, 20:21
It doesn't require DirectX - or at least the older versions didn't.
As for D3D or OpenGL: quick peek at the change log shows few mentions of OpenGL, so...

Isn`t OpenGL a part of DirectX? I will post my version tomorrow because I am at my workcomputer now. But this one does not crash at screenshots and its very old. Its an Win2k system with 400 Mhz with an Matrox Mellenium G200 AGP chip in it. DirectX Version 7.

warioswoods
February 13th, 2007, 20:26
i see, it does use opengl - but doesn't seem to make any use of directx that i can find.

SCHUMI_4EVER
February 13th, 2007, 20:27
As I understand things OpenGL is DirectX's counterpart, they are not one and the same.
D3D is a part of DirectX though.

I could still be wrong though, hmm sofar 2 newer computer's fail and 2 old ones pass. Could this be a bug?

warioswoods
February 13th, 2007, 20:28
no, opengl is not connected to directx in any way so far as i know - which is one reason why you'll find it as the standard on non-windows systems, i.e. linux

RockmanForte
February 13th, 2007, 20:58
and you can play with harvest moon with that?

EDIT:yes it works!!!

Yeah, I should had mentioned it and I found out about it and I already reported to the developer and let them know that it was not the bug at all.

maximumrisk2004
February 13th, 2007, 22:03
As I understand things OpenGL is DirectX's counterpart, they are not one and the same.
D3D is a part of DirectX though.

I could still be wrong though, hmm sofar 2 newer computer's fail and 2 old ones pass. Could this be a bug?

Well it is, but thats something about the programm itself. I would apriciate it if the Author first does the emulation work. It seems to be a little bug becuase it works on some machines.

I didnt know about OpenGL. I just know that there is a point in dxdiag that says test OpenGL. My mistake.

Andemon
February 13th, 2007, 23:05
That's strange.
Mine crashes too, it seems. Windows XP. Filemon doesn't reveal anything unusual, and regmon doesn't show anything beyond the normal Windows-registry accesses that happen during crash. Can't figure out why it crashes.

I did notice that while NO$GBA is running, it constantly spams registry with the following:
1:04:17 NO$GBA.EXE:2492 OpenKey HKLM\System\CurrentControlSet\Control\MediaResourc es\Joystick\DINPUT.DLL\CurrentJoystickSettings NOT FOUND
Not sure if that's working as intended... -_-;

SCHUMI_4EVER
February 13th, 2007, 23:16
Well that does look as if it could be a problem....but that would not explain why some people have it and some not.
rockmangames did you keep you controls as they are?
I changed mine to be more like VBA. Maybe that's the problem that it's not on default controlls?
Anyways this most definately is a bug now.

It sort of looks as if the screenshot taking process is linked to the controls and for some reason the Joystick control, it can't find support for this, or that the controls for Joystick can't be found. It tries to locate this missing item a number of times and then per Windows Default crashes once the limit has been reached?

Anyways if you can't understand what on earth I just said it's because it is a wild guess, it looks to me as if it's trying that but considering I am no programmer I could be WAY off.

That does not explain why some people don't have that problem though, unless maybe it occurs when controls are changed from the default ones the emulator comes with?

RockmanForte
February 13th, 2007, 23:18
rockmangames did you keep you controls as they are?


Yes, I always do and the controls are fine.

SCHUMI_4EVER
February 13th, 2007, 23:34
Hmm I changed them...what about the other people that experienced crashes?

Andemon
February 13th, 2007, 23:52
Well sure, I changed them - but it'd be extremely bizarre if joystick controls were somehow connected to taking screenshots...

More likely that bit that I posted is just some tiny bug that doesn't matter much either way. Constantly querying that value even after finding out that it doesn't exist seems rather pointless, but it's registry that we're talking about - those queries aren't going to have any noticeable slowdown on the system performance. ...and for all I know, it might actually serve some purpose.

BTW: The error that drwatson logs from the crash is C0000005 (access violation).
( FAULT - > 0042f988 f3a4 rep movsb ds : 00026840 = ?? es : 0163dc50 = 00 )

Fat lot of good that does, I presume. I wouldn't know what that means, but I've heard that those logs are next to useless...

SCHUMI_4EVER
February 14th, 2007, 12:48
Well my theory is wrong..I tested no$GBA without changing anything and it still crashes....

maximumrisk2004
February 14th, 2007, 15:38
It has to do something with the running games. My Emulator crashes when I try to make a screenshot with game running, but if I am in the options and the game stops, it lets me take the screenshot. So I assume there is something in the Emulation programming that stops too when you go into Options. So it just can be grafic or controls. Maybe Sound, but i dont think so.

SCHUMI_4EVER
February 14th, 2007, 19:32
When you select options and then make a screenshot, Windows makes it's own screenshot of you entire desktop, it's not the same as no$GBA's option I think.

RockmanForte
February 14th, 2007, 19:47
That's strange because my emulator didn't crashes when I try to make a screenshot with game running..not at all. O.o

maximumrisk2004
February 15th, 2007, 00:42
When you select options and then make a screenshot, Windows makes it's own screenshot of you entire desktop, it's not the same as no$GBA's option I think.

Its the same result. How do you normally try to make a screenshot? Any option in No$GBA? I always use my button on the Keyboard. And with or without holding control it crashes.

hugopkmn
February 15th, 2007, 02:20
I thought the screenshot+crash problem had anything to do with memory, cuz my pc is like a "ZOMG! A crappy computer!" with 384MB ram and my gfx card is pretty old a GeForce MX 4000 ¬¬.
And the thread starter should rename the thread to "Some saves and known problems on NO$GBA 2.3c" or anything like this cuz an ADM may complain about being off-topic about the screenshots and may also close the thread or delete the posts.

Andemon
February 15th, 2007, 03:54
Nope. I have 1.8GB and it crashes, so it's definitely not a memory problem... Besides, NO$GBA is built to work on "crappy" computers, more so than most other emus.

SCHUMI_4EVER
February 15th, 2007, 10:44
Its the same result. How do you normally try to make a screenshot? Any option in No$GBA? I always use my button on the Keyboard. And with or without holding control it crashes.

Yes that's true, but usually if you are making a screenshot within a program, then only a screenshot of that program is taken. If however you take a screenshot of no$GBA with options open, the program is halted and any screenshot you make will be of your entire desktop.

Yes no$GBA is meant to work on crappy computers...what I was saying is that sofar the problem seems to occur on slighlty better computers.

maximumrisk2004
February 15th, 2007, 15:42
Yes no$GBA is meant to work on crappy computers...what I was saying is that sofar the problem seems to occur on slighlty better computers.

You must admit he has a point. Do only problem is, how to find out which part of newer computer makes it crash. Thats hard to say.

Andemon
February 15th, 2007, 17:14
There's nothing new about my computer. It's over three years old.
I have plenty of memory, but otherwise it's quite outdated. RADEON 9600, and so on. Unless it's specifically the high amount of memory that makes NO$GBA crash, I don't see how it could be connected to newer computers.

SCHUMI_4EVER
February 15th, 2007, 17:34
That's true, but it still is newer than rockman's.
Your Radeon is of the generation which competed with the generation which came after the rockman's generation of GeForce. It's the generation of card which competed with the GeForce FX5200 which someone else has on here which also crashed.
The only thing I can think of which is different between the generations is that the 9600 and FX5200 both have hardware transformer lighting, possibly different DirectX support and possibly also different Shader support.

RockmanForte
February 15th, 2007, 17:59
Excuse me ? Why do you use my name ? Those things you can discuss but do not use my name because of my computer, thanks. Please stop.

SCHUMI_4EVER
February 15th, 2007, 19:12
Once again you misunderstand my intentions to be evil.

I am mentioning your name because your computer happens to be one of the only ones which does not crash, I am not attacking it and saying it's useless, I am saying it's different and only supports older versions of which I for instance have much newer versions. Somewhere in the differences between our versions could lie the key to figuring this problem out.
I had an old PC for a long time, so I know what it feels like, the last thing someone like I would do is ridicule someone with an older computer.

Seriously dude stop thinking I am out to get you, for I most definately am not.

RockmanForte
February 15th, 2007, 19:23
I am not say that you are an evil. You like to naming people and that is not really necessary. Just discussion with whatever you want but do not drag people's name in here and I am not very comfortable with that, ok ? :)

SCHUMI_4EVER
February 15th, 2007, 19:31
I noticed........what do you have to hide? =P
(Please this question is asked a joke don't get all serious about it now)

Anyways I mention it as your computer because I at least find it easier to identify it that way than saying, that one guy with an old computer that had an MX400 each and every time. If I say it's yours everyone pretty much everyone knows what I was talking about without me having to say each and every time what the specs were and that it works with yours etc. etc.

Your name on here is just a nick so what's the problem? It's not like you really are Mr. Rockman Games and I can now search for that name and find your adress and stalk you or something.

Lighten up it's the web.

RockmanForte
February 15th, 2007, 19:45
LOL! I have nothing to hide. I know that the people can search for that name and find my address and talk me or something but I can always report the ip address and have someone removed it or something. :P

Not that you are stalker or anything. I just do not like mentioning my name in here and I know that my video card suck so what can I do ? No worries. :)

SCHUMI_4EVER
February 15th, 2007, 19:55
I am not saying you video card sucks, I am saying it's old, which may be the reason why you can actually take screenshots.
Your card is a an older card, for instance it has not T&L (I am tried of calling it hardware transformer lighting every time). Maybe cards like mine which actually have T&L can't take screenshots.
Or you card only has OpenGL 1.3 support or so and ours have 1.5, this version difference could once again be the reason why ours crash and yours does not.
Same goes for DirectX.

Newer is not always better especially when it comes to computer programs and software.