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View Full Version : 1964 crashes when using Jabo's Direct3D


Ruesselschnurps
December 4th, 2001, 20:36
Just a question......1964 crashes on my machine when using Jabo's Direct3D 1.30. All other plugins work, even jabos nVidia's OpenGl PlugIn. Sometimes it runs some games like Mario64, but mostly it crashes...it loads the rom and then when the emulation should start it crashes...any Tips how do fix this? I really want to test out CBFD but for PJ my PC is too slow.(not generally but for CBFD)

EmuManiac
December 7th, 2001, 08:39
Maybe u should remove all Registry entries from Jabo´s Plugin from previous versions and then try again.

gerbilcannon
December 7th, 2001, 17:27
Does it crash under pj64 as well?

sk8bloke22
December 12th, 2001, 23:00
some else had this prob. make sure u dont hav pj64 and 1964 in the same folder. that can cause probs. also there should be uninstall reg files inlcuded with 1964.0.7.1, if not u can get them here:

http://www.emutalk.net/showthread.php?s=&threadid=599