View Full Version : Chrono Trigger problem
December 23rd, 2006, 02:39
Hello. Im quite new to emulating and I have a problem with Chrono Cross. When It starts up, it immideatly goes black and nothing happens, no title screen or nothing.
Pete's opengl 1.76 i believe
Its an older PC but I believe it should still work
December 23rd, 2006, 03:32
Pleeeeeeeease close the emulator and go play it on ZSNES, SNES9x, or BSNES! The PSX version is crap! And actually, IIRC, the CT ROM is on that disc, you just gotta take it off and load it in a SNES emulator. I don't know how to do that, hopefully someone will come along who does...
December 23rd, 2006, 05:31
Well, the title says Chrono Trigger, but the post says Chrono Cross... So which is it? :P
December 23rd, 2006, 05:57
I just took it as CT because that's what the title says and that was his first thought (or so I assumed). Further adding to the confusion, he says he's using pSX...but also Pete's OpenGL. So we'll wait and see....
December 23rd, 2006, 08:49
Based on his error report, I'm willing to bet that he's using ePSXe. No matter which game he's playing, neither have copy-protection issues that would cause it to not start, and if it was a problem with the emulator, pSX would throw some kind of error message, whereas ePSXe will just sit there uselessly, leaving you to wonder why the game isn't playing.
December 23rd, 2006, 17:13
haha, gamesoul master, your bias against ePSXe is so funny, that reading your posts has made me laugh out loud on several occasions. Seriously, do you reread what you type? You'd almost think it's a political convention in here....you're really bitter towards ePSXe, eh?
December 23rd, 2006, 21:13
i suggest to enable moderated forums. newbish crap only which can be found 20 times per site.
they don't even look 2 threads below...i'm glad i'm no mod on these forums, i would start to kill them all :]
December 24th, 2006, 01:20
Hmm... Seems like we'll have some fun out of the off-topic-ness of this thread...
December 24th, 2006, 05:47
@hushypushy: Yeah... me and ePSXe are not on the best of speaking terms. When I had my 1.0 GHz computer, it didn't like me very much. And depending on your plugins, you never know when changing a certain setting is gonna lock up the damn emulator. But, on my computer, it runs pretty well now. Just... it still has some sound and graphical problems that I don't like, even with the best plugins I could use for it (and believe me, I've tested them all). pSX does not have these problems with the games that I play. And I'm not big on enhancement over accuracy, but... for some people, ePSXe works better for them. So I can't really say that it's *horrible*... just not really worth my time. Not to mention, despite what people say... it's dead for all intents and purposes. I know the developers said a few months ago that they were still working on it, but... it's been way too long. Nothing has been released. It's dead, and pSX is right on its heels. By the next release or two... it'll surpass ePSXe. And you can see my love for pSX... just check me out on the official forums... what I've done my best to contribute to the users of pSX, in terms of troubleshooting, testing... even a frontend for it, which then inspired Ultima to create a much better frontend. I love pSX.
Between Anthology and Chronicles, I know at least one of the games had the actual ROM on the disc. I think it was FFIV... but if I recall correctly, it has the extension .bin instead of .smc... just rename it to .smc, and it'll work just fine. But... I think the ROM is in japanese, with the translation file separate from the ROM. Once I can find my Anthology and Chronicles discs... I'll let you know.
December 24th, 2006, 07:38
I'm pretty sure it was CT that had the ROM on it.
And ePSXe will never be surpassed by pSX, because that doesn't make any sense. They are on completely different tracks. I've said this a million times before but people don't get it, I guess. They are completely different. pSX is all integrated while ePSXe uses plugins. A valid point is that pSX has passed Bleem or VGS, because both of those are similar to pSX in that they don't use plugins. But comparing ePSXe to pSX is futile.
December 24th, 2006, 11:39
Yup, CT have a rom on the disc (http://forums.ngemu.com/1027822-post2.html) all right.
December 24th, 2006, 14:37
@hushypushy: A comparison is completely valid, as it is compatibility and speed that are being compared. You could even do a game-by-game comparison, using the best plugins in ePSXe for that particular game vs pSX. Different means does not mean that the end result cannot be compared. You're saying the equivalent of not being able to compare the speed of a quick sort and a selection sort, because they use two completely different means to sort a list. But you can, because only the end result is relevant to the user. At best, ePSXe's use of plugins merely complicates the comparison, but there is certainly no reason that the two can't be compared. Both have the same basic goal: to emulate the Playstation as well as possible. It's just that ePSXe uses plugins to help achieve this, as well as enhance the player's gaming experience with filters and alternative methods of specific emulation. But anything with a common goal can be compared on any point that relates to that goal.
I had no intention of starting anything with what I said... I even went so far as to admit that ePSXe is the better emulator for some people. Many of the things I said that you're arguing against... are things that are closer to fact than any opinion of mine. pSX is alive and kicking, and it's only going to get better. I would love to see further releases of ePSXe and its plugins... there are occasions where I have to switch to ePSXe to get past a certain point in a game. But those occasions almost never happen anymore.
It's like I said before... ePSXe and pSX are both great emulators, and for many people, ePSXe is the way to go, as it offers some great enhancements. But for people like me, who prefer compatibility and accuracy, without enhancements bogging down the system, pSX is first choice. Basically, it's to each their own. Right now, the two are just about equal in such a way, that a person's decision of which emulator to use depends mainly on two things... which emulator plays *their* games better (as each one can play things perfectly that the other can't), and whether they want an enhanced gaming experience or a transparent gaming experience (transparent meaning giving the feeling of playing on the real hardware). Comparisons are helpful to people who have yet to make this decision, if nothing else.
December 25th, 2006, 06:56
Alright, I don't think we're gonna come to a conclusion on this because we are diametrically opposed on this matter, and it doesn't seem like we're gonna be changing our minds any time so....let's drop it ;)
I do see your point though; I just disagree with it. And being that it's a difference in opinions, there isn't much we can do to prove our own point.
December 25th, 2006, 10:10
Very true. I don't feel like starting some stupid argument because of our opposing opinions either.
Found my FFC, by the way. Indeed, the ROM *can't* be taken off of the FFIV disc, and it *can* be taken off the CT disc (as was already stated).
December 26th, 2006, 03:01
Yeah, weird, I wonder why they did it that way. I also wonder how they managed to let such a sloppy piece of crap out the door...I beat FF5 on PSX and it was TORTURE, PURE TORTURE, ugh.
December 26th, 2006, 06:30
True... out of the Anthology and Chronicles releases, FFIV was the only one worth any time at all. FFV already has a superior translation for the SNES, FFVI has horrible sound problems compared to the original SNES version, and CT with that loading time... pure horror. At least the cutscenes were pretty cool (though I just extracted them off the disc to keep... XD).
January 4th, 2007, 16:14
I agree with all of that. FF5 was torture because it was boring more thn anything though.
Anyway when you extract the ROM and play it from the CT disc its all in japanese and formatted incorrectly during conversations.
Basically all the japanese text shoots in one straight line and doesn't stop until the text is complete for that window.
So yeah its not the best idea to bother playing that unless you can read japanese, really, REALLY fast.
January 4th, 2007, 20:14
Well, I thought FFV was a good game (and many think it's the best FF out there).
January 4th, 2007, 22:59
Well I didn't mean to diss a game you really like but after playing FFT the options in character management were a bit too shallow for me.
Which would have been fine for me if AP was easier to get. I really can't sit and level up the way I could when I was 12 anymore. And the only part in the whole game I liked was the big bridge battle.
By the way I reread the first post and it does definitely sound like hes playing CC on ePSXe because I have the exact same problem, and it just lags horrible on pSX.
Never tried it with a downgraded ePSXe but hey if you guys say it works it probably does.
January 4th, 2007, 23:14
Well, SNES RPGs are allllllllll about leveling up. So in that case, if you can't handle it, don't play them. That's why I like the PSX FF games immensely more, you spend a lot more time on the story and a lot less fighting repetitive battles.
January 5th, 2007, 02:34
Well, I thought FFV was a good game (and many think it's the best FF out there).
Yeah hell, it was good! :) The game was really hard. When a boss show up it was pain in the ass! :)
PSX had really good RPG games; FF,Suikoden,Lunar,Xenogears,CC,CT and so on. :)
January 8th, 2007, 06:57
FFV was indeed one of the best. The storyline, difficulty level, job-system, music... love it all. I have to say... anybody who's tried the NDS version of FFIII has to admit... they did a damn good job with it. Counting out the nice graphics (because, as any true RPGer will tell you, graphics don't matter much anyway), the remake is filled out really nicely. They left the greatest qualities of the game, and made the rest so much better.
I love RPG's with good storylines and fun gameplay (like CT), but I also love RPG's that are highly difficult and require a lot of leveling up (like 7th Saga). I think both varieties have great qualities. Funny enough, it seems like developers find it difficult to combine the two. Not to say there aren't any hybrids out there, but you have to admit... there aren't that many highly interesting games (in terms of storyline, music, etc) that are also difficult. I like to think that FFV is one of those few games that pulled it off quite nicely.
FFT... the detailed storyline is simply awesome. Quite an easy game though. Spend an hour or so leveling up your characters in the very beginning of the game, and the whole rest of the game becomes so much easier. Of course, I'm discounting the "Unlimited" JP glitch and Item Duplication glitches, all of which make the game insanely easy. Though the JP glitch isn't *quite* as useful as some would think, considering the MP costs vs the actual amount of MP you have (which isn't much, even after a bit of leveling up).
January 8th, 2007, 07:38
about Chrono Cross, it didn't work for me with ePSXe, but it worked on PSXeven, which is known for better compatibility sometimes.
January 8th, 2007, 16:37
Hmm.. if it works well on PSXeven I'll try it later today.
Spend an hour or so leveling up your characters in the very beginning of the game, and the whole rest of the game becomes so much easier.
Though you could interpret that as too easy I call it better balancing. And more than a few people get stuck at certain parts in the game (like the Velius battle). I also died a lot my first play through.
It IS a cakewalk once Orlandu joins though.
Edit: Wow yonizaf you're right, The menus a bit choppy but its tolerable if I can just speed the sound up later.
January 9th, 2007, 15:59
Well... I didn't mean that to mean it makes the game *too* easy. Just saying that it makes the game *easier*... it basically eliminates the need for any massive "boring" leveling up, as long as you're somewhat intelligent with your JP spending and job choice. Which isn't difficult. It's a fun game no matter what, as far as I'm concerned. Hell... even now, I've started a new record. This time, I created some unique, but not overpowered, characters to start with using Gameshark... just to add a little fun without making things too easy. It's games like these that, even if you've played through a handful of times, it never gets old. And definitely a good game for fun tweaking without "cheating" your way through the game (cheating for the cause of making the game easier). *That* kind of cheating is no fun. But cheating to add variety is fine. Like accessing the Citadel level in Goldeneye... but I digress...
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