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zyx4986
December 16th, 2006, 11:09
i got it !!!
there is some bug in 0.9.2.
1,somrtimes the boss is back towards you.
2,the calm plain i can't chanllenge the fiends,the simulator will be die
3,finally when i chanllenge the summon ,the simulator is easy to die

RPGW1ZaRD
December 16th, 2006, 11:13
ok congrats, I finished Resident Evil 4 yesterday myself. :)

davidpoiu
December 16th, 2006, 22:13
Congratulations for your effort and patience (and extra patience for the low speed of the game)

El_Diablos
December 16th, 2006, 22:28
I'm not far from completing FFX - fighting with Seymour at Mt'. Gagazet

cyclonmaster
December 17th, 2006, 11:58
ok congrats, I finished Resident Evil 4 yesterday myself. :)

Really?... congratulation :thumb: I wish I had more spare times :emb:

RPGW1ZaRD
December 17th, 2006, 12:31
Really?... congratulation :thumb: I wish I had more spare times :emb:

Well it didn't took so long for me since I had avg speed around 40 FPS but what took a long time was making all the videos for it. :p

Especially the ending video I spent like perhaps 3hrs with cutting it to fit 10min, was exactly 10mins in virtualdub after, not 1 more or less frame. :laugh: Had to recompress several times to get it as near ~100MB as possible..

YouTube - PCSX2: Resident Evil 4 -Ending- (http://www.youtube.com/watch?v=SRretyZf0qw&eurl=)

For me it did crash sometimes (could be caused by save states for example) but I saved quite often so it wasn't any big issue. TLB build is perhaps slightly more compatible and I dunno if the crashes only happened with VM build, could be that way. There was one major gfx glitch with this game quite far into the game, making it impossible to use the infrared scope for rifle, screenshot attached below. With GSdx9 it was just black instead.