Kim White
December 8th, 2006, 00:31
Hello People :)
I'm having a little problem when trying to run Devil May Cry 3. You see, all the sounds become nothing but static as soon as I get to the main menu, and then it crashes when I get the first red orb in the first mission. If somebody knows how to fix this up, please let me know
I'm currently using Gdsx9 (with SSE2) and the following settings:
Resolution: Windowed
Renderer: Direct3D
Shader: Pixel Shader 2.0
Linear Texture Filtering checked
and P.E.Op.S SPU2 with these settings:
Volume: Medium
Reverb: No reverb (I actually tested all the options and it kept the same thing)
Interpolation: Simple Interpolation (same as above)
SPU2 Irq checked
Thank you very much =)
I'm having a little problem when trying to run Devil May Cry 3. You see, all the sounds become nothing but static as soon as I get to the main menu, and then it crashes when I get the first red orb in the first mission. If somebody knows how to fix this up, please let me know
I'm currently using Gdsx9 (with SSE2) and the following settings:
Resolution: Windowed
Renderer: Direct3D
Shader: Pixel Shader 2.0
Linear Texture Filtering checked
and P.E.Op.S SPU2 with these settings:
Volume: Medium
Reverb: No reverb (I actually tested all the options and it kept the same thing)
Interpolation: Simple Interpolation (same as above)
SPU2 Irq checked
Thank you very much =)