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KanedA
July 24th, 2006, 07:53
Capcom CPS1 Emulator - Alpha version released (http://pspupdates.qj.net/Capcom-CPS1-Emulator-Alpha-version-released/pg/49/aid/59598)


NJ, the author of the NeoGeo CDZ emulator has just released one of the first CAPCOM CPS1 Emulators for the PSP. There have been a few before, but I believe this one is the best currently.

Although the readme is in Japanese, I was able to salvage whatever Babelfish could translate. I know, it isn't great, but for now, you'll have to make do with it.

Translated Readme:

"The game of QSOUND does not operate yet.
The idea contest is omission, but being to be difficult this way. * With the old game of large demon boundary village and the like, inscription of the dip switch of demonstration sound and continuing permission becoming opposite, it increases.
You correct with the following release, it is with. By all means please read readme.txt of attachment."



another step for PSP to become ultimate emu handheld ;)

KanedA
July 25th, 2006, 09:07
Capcom CPS1 Emulator updated to Alpha2! (http://pspupdates.qj.net/Capcom-CPS1-Emulator-updated-to-Alpha2-/pg/49/aid/59598)


NJ has just updated his Capcom CPS1 Emulator to vAlpha2. Here's a rough translation of the updates:

* It corresponded to the game of QSOUND.
* Dip switch inscription of the old game was corrected.
* Japanese resource the file was added.
* Method of using is the same as NGEPSP.
* QSOUND processing is light.
* The pattern where VRAM for sprite is not enough somehow.
* Next becomes beta, but you think that time is required for adjustment for a while.


I wonder about CPS2 XD