View Full Version : FPS break?
Lumis
March 15th, 2006, 04:31
Hi I have a Question about the graficplugins (all of them) does they have an option that does limit the frmerate of the emu if its over 60 fps, because of that the games ( the menus of them) run not too fast?
My games run all at 100 frames and then the sound ( if there is sound ) is played too fast, and that's the issue I have.
Edit. and now lilONE is gone I hope he doesn't register him another time
and thanks Ryos for the close of my thread.
CamD
March 15th, 2006, 06:02
Currently not, because most games still run under 60 fps. I suspect that this may be implemented soon, though, with the recent speed-up and 2D games that already run full-speed.
EDIT: Did lilONE set some kind of record for time to get banned? ;)
cyclonmaster
March 15th, 2006, 08:40
Off topic: What's the deal with lilONE anyway? I don't get it.
refraction
March 15th, 2006, 08:58
PCSX2 will have a frame limiter in 0.9 due to the 2d being too fast, altho 3d wont be effected, due to the top speed of 3d being 40fps and the average speed being about 3fps :p
Lumis
March 16th, 2006, 00:15
in 0.9 huray thanks but please do not realese it at the 24 this month.^^
Please because of Oblivion I don't now what I gonna try first^^
Pi-One
March 17th, 2006, 11:56
PCSX2 will have a frame limiter in 0.9 due to the 2d being too fast, altho 3d wont be effected, due to the top speed of 3d being 40fps and the average speed being about 3fps :p
Hope that works at poor PC too. 30 fps foor 2D game is enough for me...:)
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