Pasky
March 8th, 2006, 11:14
Currently writing a convertor in VB.net for playstation raw files. I already wrote the conversion portion since it is so easy but I figured i'd expand on the program a little (icon viewer, title information).
I read up on the technical documents at zophar.net and found where the information I want is located, however im having trouble using it.
For instance, the icon data for the psx files are in frames 1-3 (bytes 129-384). My program can currently extract this specific portion however, in this state it is not readable by windows. Any information on how to convert it to a windows compliant .bmp format?
My second question is on the title information, which is located at bytes 4-67. The problem is that it is not always in ASCII and is in SHIFT-JIS format. Sometimes it can be in ASCII since ASCII is a sub format of SHIFT-JIS. My question is how does one convert it into ascii when in SHIFT-JIS?
Thanks for any info.
I read up on the technical documents at zophar.net and found where the information I want is located, however im having trouble using it.
For instance, the icon data for the psx files are in frames 1-3 (bytes 129-384). My program can currently extract this specific portion however, in this state it is not readable by windows. Any information on how to convert it to a windows compliant .bmp format?
My second question is on the title information, which is located at bytes 4-67. The problem is that it is not always in ASCII and is in SHIFT-JIS format. Sometimes it can be in ASCII since ASCII is a sub format of SHIFT-JIS. My question is how does one convert it into ascii when in SHIFT-JIS?
Thanks for any info.