View Full Version : Metal Gear Solid
April 13th, 2001, 00:45
Hi, anybody knows if MGS works with EPSXE ? In my PC sound is skiping and the game do the same thing, but the frame rate is at 60/60. Here my system specs:
Athlon 900 mhz
Voodoo2 12 mb
Lewpy´s driver 1.31
Epsxe SPU core
Epsxe cdr core
April 13th, 2001, 02:22
MGS has sound problems in ePSXe no matter which plugin you use.
Also it crashes when you meet the darpa chief in version 1.2.0 and you have to use another emulator to change discs when the game asks to.
That's all I can think of,so if you want to play MGS use ePSXe v1.0.1 and make sure you have bleem! or VGS for the disc change.
Or you can only use VGS,it has no problems at all but the graphics are quite horrible(no hardware acceleration).
Hope I helped you.
April 13th, 2001, 02:26
MGS only works well in VGS.... wait 4 an update to ePSXe i guess.... :(
April 13th, 2001, 02:29
Hey unknown4x,looks like you already reached an impressive:eek: amount of posts!
April 13th, 2001, 02:32
yeah... thats number one in posting- and i ain't spamming- me actually answering questions... disturbed is like number 2 but hes 10 post behind me :D Happy posting ;)
April 13th, 2001, 02:34
Go for it man!;)
April 13th, 2001, 02:41
Should we call him :"the fastest poster in the world"?:)
April 13th, 2001, 02:45
April 13th, 2001, 02:46
i should be given the status fastest poster in the world lol!!!! :D
April 13th, 2001, 02:59
Originally posted by unknown4x
yeah... thats number one in posting- and i ain't spamming- me actually answering questions...
hmm.. are you positively sure that all those posts are particularly helpful? :rolleyes:
April 13th, 2001, 03:01
depends... i think most of them are if not then tell me... well these posts up there probably weren't sorry bout that - but that was only like 2 or 3... :D
April 13th, 2001, 04:31
Thank you guys, I´m sad about MGS because it´s a great game, maybe it wil be fix in a future release.
April 13th, 2001, 04:32
trust me - there's ALWAYS a fix ;)
April 13th, 2001, 04:39
It will be fixed,it works fine in VGS so why not in ePSXe?
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