View Full Version : Save states and SPU2 plugins
September 5th, 2005, 19:35
Neither peops SPU2 1.3 nor SPU2GHZ supports save states.
Any plans to include that on upcoming releases??
September 5th, 2005, 21:11
AFAIK savestates work fine with both these plugins.
Atleast they work fine for me. ;)
Sometimes they show compatibility problems when used with other sound plugins but they do support savestates.
September 6th, 2005, 13:27
This whats told me in IRC other day:
"<CKemu> SPU2peops won't work with savestates"
"<GiGaHeRz_> and probably mine doesn't work either :p"
September 6th, 2005, 13:59
i think peops spu2 was made before savestates were supported, but he did implement it, but the support seems to vary, some games will support it, others will not.
if you wish to use savestates your best bet is saving it using spu2null and then loading with peops, altho i cant guarentee that working
September 6th, 2005, 19:54
Tried that, get an error, the same way if i save using gssoft and switch over gsx9...
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