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View Full Version : Assorted shots (Zelda 64, Rampage 64, Starfox 64)


kairi00
October 7th, 2001, 09:05
Just testing out Project64... I'm a newbie at this :)

kairi00
October 7th, 2001, 09:07
Another one from Zelda

kairi00
October 7th, 2001, 09:09
Rampage 64

kairi00
October 7th, 2001, 09:10
More Rampage64

kairi00
October 7th, 2001, 09:12
And finally, StarFox64!! I love this game :)
Used to play it a lot during the UltraHLE days...

kairi00
October 7th, 2001, 09:13
More...

kairi00
October 7th, 2001, 09:14
And again...

kairi00
October 7th, 2001, 09:15
Yet another one..

kairi00
October 7th, 2001, 09:17
Last one.. BOOM!

d33d
October 7th, 2001, 10:28
how was the gameplay with pj64?

kairi00
October 7th, 2001, 10:36
Works pretty well, although I get the occasional slowdowns.... heck, my system's at the minimum requirement... go figure :D

d33d
October 8th, 2001, 01:23
what kind of config you have inside pj64, i'm having problems getting anything good going with zelda64 (wanted to play that game for awhile)

kairi00
October 8th, 2001, 01:24
Nothing special... for the screenshots here, I basically downloaded PJ64, changed the resolution to 640x480, and play away... I didn't do any extra congifuration... what problems have you been having?

d33d
October 8th, 2001, 01:33
I've got a Voodoo 5 5500 running on a p3 933mhz, 512 mb ram box. I didn't think i'd have speed problems with n64 emus since my playstation emu works beautifuly. But thats just the newbie in me not understanding that all consols are different and the n64 is extremely difficult to code for.

I basically can't find the right plugin for my card, that gives me a good cross between quality and speed. Also should i be using a glide wrapper as I think that might be what started my problems.

kairi00
October 8th, 2001, 01:37
Well if you're on PJ64, I don't think you need a glide wrapper... after all, the plugin that came with PJ64 is a D3D plugin...

Besides, you got a Voodoo5 card... which natively supports glide... so you don't even need a glide wrapper. Try getting rid of it.

d33d
October 8th, 2001, 01:47
I got rid of it and it definately helps, also disabled chang blending mode if invalid for card seemed to really help for some reason. I have everything else enabled except frame buffer emulation as it seems to really slow down the system for some reason unless i choose BLACK option.

d33d
October 8th, 2001, 01:53
I'll try to post a screenshot to show my improvement.

d33d
October 8th, 2001, 02:05
that didn't work well now did it, gonna have to learn how to take a good screen now

d33d
October 8th, 2001, 02:09
Lets Try this one

kairi00
October 8th, 2001, 02:12
Good work.. that definitely looks so much better.!!

d33d
October 8th, 2001, 02:52
Thanks for your help bud, I just needed a little nudge in the right direction :)

radiohead2
October 28th, 2001, 03:27
i think u could improve that, visit http://www.pj64.net and the official forum to solve your problem and see all games perfectly.

i think the voodoo cards need special fix to run the roms correctly. go to that site and read the faq, the answer should be there or ask for it in the forum

d33d
October 28th, 2001, 04:41
I think I improved it

d33d
October 28th, 2001, 04:45
Who would have thought that reading FAQ's and looking at the official messege boards would have helped. I read about a DirectXControll utill that if you disable the Advanced AGP option it will fix 3dfx problems. I tried it and have really seen no difference. I'm tinking that the bug was worked out in the Voodoo 5 5500 chipset if it was a bug. Or maybe it was a DirectX problem that doesn't affect my card. Going back to basics and reinstalling the emu with plugins after a uninstall using the .reg files helped the most.

thanks