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Scudster
May 31st, 2004, 00:39
Hi. Every time I try and load any self-booting game, I come across this message, and I get stuck in the bios.

"This game doesn't support the AV cable that is currently connected to the main console. Turn off the power and replace the AV cable."

Does anybody know what this means? Thanks :).

Razor Blade
May 31st, 2004, 01:21
Um these 'self booting games' ... You wouldn't be talking about downloaded illegal self booting game right? -_-

Cid Highwind
May 31st, 2004, 01:28
This means the game doesn't support VGAbox, and this support is required to get the game running. So if it doesn't support it, it will give that message.
Try playing games which do support it, you can look at it on the back of the GD case ;) Afterall you do own that part of the game like anyone else :p

Btw. at the sticky thread you can see which games run and which don't, you might wanna take a look in there.

Good luck!

Cid H.

tookers
May 31st, 2004, 01:31
You need to hex edit the image file.
Open it up in hex workshop or any other hex editor and search for 'katana'
then look a few characters across and you'll see JUE and a number (0799900)
change it to 0799A10, I've been told this works but when I tried it my machine took along time to save and I get IOcontrol errors when i boot it in chankast!

l3illyl3ob
May 31st, 2004, 03:03
Razor Blade, you make your OWN images self bootable, silly :p.

And i haven't gotten that method to work. On another thread, someone said you have to burn the image, but me, and another person, both tried it on seperate games (me, bangai o. him, soul calibur), and we couldn't get the image to burn properly after we edit it... So i dunno.

Razor Blade
May 31st, 2004, 03:23
>>Razor Blade, you make your OWN images self bootable, silly .

Sorry, Me = DreamcastT n00b! >_<

Samor
May 31st, 2004, 16:45
I tested some, and figured out that games that do not support a DC VGAbox won't work on chankast;
in other words: chanka is running as if a VGA box is being used. You won't see any 50/60hz options in games either.

Maybe games can be altered to be VGA compatible but I have no experience with that.
Of the older KOF games (99 dreammatch and 99 evolution) I'm pretty sure they won't work since they're using different resolutions.

BDash
May 31st, 2004, 20:10
AV Cable error can be solved by setting VGABox flag in IP.bin and then image have to be burn on CD. This works for my Skies of Arcadia and game boots then =). Without burn the image and mount it with Daemon Tools or something like that it gives IOcontrol errors in Chankast.

black187
May 31st, 2004, 20:44
What about Soul Calibur, who doesn't have IP.BIN???

BDash
May 31st, 2004, 21:02
You have to make it selfbootable first of course, tutorial is here in different thread. Then do what I wrote and it'll be working :o).

Katsuya
June 1st, 2004, 05:55
Soul Calibur supports the VGA-Box just fine. I had my Dreamcast hooked up to 19in” monitor for over a year and had no problem with Soul Calibur. In fact the only game I had a problem with was King of Fighters dream match 99. Everything else ran fine.

Samor
June 1st, 2004, 06:04
Sould Calibur is indeed listed as VGA compatible; I don't really know why for some people it's giving the A/V cable error. Maybe there are 2 versions, or it's a detection error or something. I found a (little outdated) vga compatibility list here...

http://www.shinforce.com/dreamcast/VGABoxCompatibility.htm

Sauron-Jin
June 1st, 2004, 06:50
My Soul Calibur is not VGA-box compatible, so i hex-edited the image (cdi), then tried on the emu --> ioControl errors, so i burned it on a CD-RW with DiscJuggler, tried loading the game from the CD-RW in the emu and it worked like a charm. Then i created a CDI image from this CD-RW using DiscJuggler, i loaded the image in daemon-tools, fired up the emu, and my game worked perfectly from the CDI image as from the CD-RW.

Strange thing indeed.. :spit:

BDash
June 1st, 2004, 06:59
Yes, I have the same experience with Skies of Arcadia and it's really pretty strange. Maybe there is some checksum of CDI iamge format which is recomputed when burning or I don't know :o). Anybody know the reason why hexedited and burned image is not the same ?

The_Freeman
June 2nd, 2004, 14:17
Question: can you succesfully burn a .cdi image with Alcohol 120%?

I-Chan
June 2nd, 2004, 14:42
Answer: Yes you can. Do it at the slowest speed, and in raw dao method.

The_Freeman
June 2nd, 2004, 15:00
Terrific, thanks a bunch.

jareg
June 2nd, 2004, 16:18
Question how can i put the Ip.bin on to my image (its a nrg image)

The_Freeman
June 3rd, 2004, 10:25
and even more, what do you exactly have to do in order to get Soul Calibur to work on CHANKAST?
Please be as specific as you can.

Thanks a bunch.

jareg
June 3rd, 2004, 15:07
Mhm question
I cant open those 700-800mb big images with any hex editor
Do i really need over 1 giga free memory or something oO or is there a better hex editor

l3illyl3ob
June 3rd, 2004, 17:05
just use hex editor... http://www.hhdsoftware.com/

Soul Calibur supports the VGA-Box just fine. I had my Dreamcast hooked up to 19in” monitor for over a year and had no problem with Soul Calibur. In fact the only game I had a problem with was King of Fighters dream match 99. Everything else ran fine. It depends on the person who ripped the game then made it self bootable as to whether or not it's going to be vga compatible. If you screw that process up, you can make it so a game that was vga compatible no longer will be.

jareg
June 3rd, 2004, 17:25
It will still give you a IoControl Error even if you manage to get the Av Cable fixed :)
So in the next version wait i must :D

Bill_gates
June 3rd, 2004, 18:11
It will still give you a IoControl Error even if you manage to get the Av Cable fixed :)
So in the next version wait i must :D

have you tried burning the image on a cdrw after hex editing?
IIRC that has worked for many people............... :agree:

jareg
June 3rd, 2004, 21:41
You mean with Discjugular or something

cooliscool
June 3rd, 2004, 21:42
Discjugular. LOL. :D Discjuggler. :p

Anyway, I use Alcohol 120% to burn images.. it burns just about any image. :) However, even after hex-editing and burning I couldn't get my SC to work. :( Same IOcontrol error.

jareg
June 3rd, 2004, 21:44
So lets just all wait for the next release and see :)

Ou and sorry for that diskjugular :lol:

eXplorer
June 3rd, 2004, 23:19
However, even after hex-editing and burning I couldn't get my SC to work. :( Same IOcontrol error.

It was the same thing for me. But then I decided to burn the image again, and now it works. :) I still get the IO-error at times though, maybe you could try burning it at slower speed?

The_Freeman
June 4th, 2004, 00:56
eXploRer: tell us exactly what did you do, step by step. Did you apply the ip.bin, or what?

SlugZilla
June 4th, 2004, 01:59
What is the difference between a burned copy and the image itself, in other words what makes a burned copy work and not the image. Can someone check their burned cd(my burners broke) and check what files is on there?

cooliscool
June 4th, 2004, 02:17
All the same files, but some how hexediting messes with how the virtual drive works, hence IO (input output) error. Odd though, how being on a different medium would really affect much.

eXplorer: I'll try at 8X later on, I burned it at 52X (which has never failed me for any other game, including DC games).

cooliscool
June 4th, 2004, 02:20
eXploRer: tell us exactly what did you do, step by step. Did you apply the ip.bin, or what?

Open the image in a hex editor (I recommend hex workshop). Search for "katana," you should see a string "JUE" near it, change the existing numbers to 0799A10. Save the image, burn it.

The_Freeman
June 4th, 2004, 03:12
Actually, the hex 0799A10 , the "A" part is for having rumble pack support. The "1" number is for enabling VGA BOX support.

The correct one would be 0799810, although it makes no difference.

If you want to check this, download IPBIN4WIN

eXplorer
June 4th, 2004, 04:02
I know there is something wrong with the burned cd. Someone said that he burned the hex-edited cd and then made an image of that, and that it worked fine. But when I try to make an image, I get errors. Nero also refused to burn the hex-edited image so I used Alcohol instead. Maybe there's just something wrong with my CD-RW or maybe the hex-editing causes the image to burn badly.

And I have also tried to insert the IP.BIN to the image, but it was of no use. (Or I did it wrong...)

Drecksmann
June 4th, 2004, 07:51
Maybe there's just something wrong with my CD-RW or maybe the hex-editing causes the image to burn badly.

And I have also tried to insert the IP.BIN to the image, but it was of no use. (Or I did it wrong...)

Yeahr same to me. After Hex-Editing there is no chance to burn this crap again. In mode 2 an Raw in Disc-Jugller it always makes an error at 84 % I even wonder if the screenshots are a fake. Pls - if anyone here made Soul Calibur working - Please help us out :)

l3illyl3ob
June 4th, 2004, 12:49
you don't use mode 2. Use mode 1 with a block size of 2352.

I-Chan
June 4th, 2004, 12:57
Probably you are screwing the parity, crc or whatever other error check it uses when hex-editing, and then the burning program just puts the correct values... maybe :P

Drecksmann
June 5th, 2004, 10:08
Probably you are screwing the parity, crc or whatever other error check it uses when hex-editing, and then the burning program just puts the correct values... maybe :P

I tried all settings in Disc juggler 2 and it always ****s up. Then I burned it with alcohl 120% and all is finde now!!! I love this Soul Calibur..

Riskbreaker927
June 5th, 2004, 15:45
Soul Calibur works fine (I used the Hex editor/burn method,) on a CD for me. I used Discjuggler to burn it, even though I believe the image was in NRG format. *shrug* Oddly enough, when I went to burn it, it told me there was something wrong with the file format or something like that, and it asked me if I wanted to fix it. I told Discjuggler "No, b!tch," and let it burn at 1x (I had a Gameboy Advance SP on hand at the time so the time flew by ^_^) It's possible that maybe other burning programs would automatically fix the problem Discjuggler reported to me without asking for input, and that might be what's giving people that burn their CDs an Iocontrol error.

Rayden-X
June 5th, 2004, 19:59
As previously stated, the CD image likely has some kind of checksums to allow programs that use it to be aware of corruption. I think it would be easier to just wait for a new version of Chankast that either lets you choose your AV connection or allows you to force the game to be VGA compatable.

l3illyl3ob
June 5th, 2004, 21:52
i edited Bangai-o. It burned without any hiccups at all in discjuggler when i turned on the right settings (mode 1, 2352). When i used mode 2, it failed the burn sometime in the middle.

Drecksmann
June 5th, 2004, 21:58
i edited Bangai-o. It burned without any hiccups at all in discjuggler when i turned on the right settings (mode 1, 2352). When i used mode 2, it failed the burn sometime in the middle.

you really should use Alcohol to brun the image. No ****ing modes and no errors.

Rayden-X
June 6th, 2004, 08:02
Incase anyone wants to know why Chankast only plays games using the VGA box option, here is why. As with most programs, and most emulators, by default things like registers that you don't know about for one reason or another are zero. Coincidentally, the Dreamcast video register determining the output, when set to zero it is VGA output. for composite we want it to be set to 3. So, as you can imagine, implementing a video output config to Chankast should be easy, so the authors will more than likely get around to adding it if you just wait. No need to do half assed hacks to enable VGA.

l3illyl3ob
June 6th, 2004, 14:56
you really should use Alcohol to brun the image. No ****ing modes and no errors. when i burned using the default mode, it failed burning. But when i had to do something drastic and incredibly difficult like *gasp* changing burn mode to raw dao (using the drop down box), it burned fine, but it didn't play fine. I still got the AV cable error, even after editing the image. A later burn with disc juggler worked fine, though.

Seriously, disc juggler is the best program you can ask for when burning DC isos, especially if they're in disc juggler's own format of cdi. All you got to do is click on a tab, change a mode, and you're done.

Iozh Koluchi
June 12th, 2004, 00:44
Well, i'm still getting multiple "IO errors" when trying to HEX-patch or IP.bin-patch Echelon's "Skies". Any ideas? :)

Magikus
January 14th, 2008, 18:40
You guys do not need to burn a boot disk or burn the game... I'm going to tell you how to get this %100 working. It took me awhile to find out but now it works.

1) Download Soul Calibur you will then get this file when u extract it Soul caliber.cdi

2) Mount Soul caliber.cdi with Daemon tools

3) Run Chankast and make sure you goto [options][configure drive] and set it up on your daemon drive

4) This is what fixed the av error for me, simply goto [options][cable type]and select[ntsc]

5) In Chankast goto [run][start]

enjoy - Aaron

Cid Highwind
January 14th, 2008, 19:25
Thank you Aaron, I'm sure you had good intentions but in all honesty, your post is kinda pointless:

1. We have a strict policy against downloading games, for obvious legal reasons. And yes, even if you own the very same game, it's still illegal to download it. Unless your local laws are completely different than those of where these forums are hosted.

2. There's no need to reply to 3 and a half year old posts. These people don't care anymore.

Anyway, welcome to the forums, feel free to ask around if you have any questions yourself of course, but please get acquainted with the rules :)