View Full Version : Pete OpengL problem....
September 10th, 2001, 07:24
i have a gefore 2mx and its running slow... =( why?
September 10th, 2001, 07:41
What is your system spec? What is the plugin settings? Which driver version are you using?
September 10th, 2001, 07:53
im running the new pete opegn Gl plug in with a p3 800 384 megs of ram my video card is geforce 2mx 32 megs
September 10th, 2001, 09:21
this its the best config for me i have the gforce 2mx 64 mb
Plugin: Pete's OpenGL Driver 1.1.52
Author: Pete Bernert
- 1024x768 Fullscreen - Desktop changing [32 Bit]
- Filtering: 2 - edge clamping supported
- Caching: 2 - 128 textures usable
- FPS limit: on
- Frame skipping: on
- FPS limit: Auto
- Offscreen drawing: 3
- Framebuffer texture: 1
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on (hardware)
- Subtractive blending: activated
- Scanlines: off
- Line mode: off
- Unfiltered FB: on
- Dithering: off
- Full vram: off
- Game fixes: on 
September 13th, 2001, 02:26
You could try using the D3D plugin.
It seems slightly less stable (no hitting escape and then continuing), but using my GeForce 2 GTS
I seem to be able to get almost 4 times the FPS in FF9!!
Try it and see!
September 13th, 2001, 03:31
I would recommend sticking with the opengl plug-in since you get all the fun new blending modes. Check and see if your drivers are up to date. There were new ones released the other day. www.nvidia.com and other sites. Also check on tweaking your video card settings. www.nvmax.com
September 13th, 2001, 19:11
Restore to default (on control panel >display devices),
Pete OGL allows me to play ePSXe 150 % than D3D
K6 2 500 Geforce2Mx
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