PDA

View Full Version : Game Testing List


OmegaPun
January 26th, 2004, 21:37
Computer Specs
----------------
Pentium 4 2.24ghz 533-mhz FSB
512 DDR RAM
GeForce4 128MB VRAM 4x AGP

[Ace Golf] (GWGP)
- Does Nothing After Loading

[Animal Crossing] (GAFE)
- Loaded 'Nintendo' Screen...and then does nothing. But it's still running at a whopping 500fps...

(G3SE)
- Works Well, but some glitches on selecting menu. Can't see if something is highlighted or not. 65-75 FPS, sometimes freezes.

[Capcom Vs. SNK2 EO] (GEOE)
- Flickers on load, fast on menu (120+ fps), but freeze after pushing Start

[Final Fantasy Crystal Chronicles] (GCCJ)
- Does Nothing After Loading

[Hitman 2 - Silent Assassin] (GHME)
- unhandled mfsr-impl Error
- and Stopps after saying Licensed by Nintendo
[B][EDIT] Actually it shows a Licensed by Nintendo Screen
[Hot Wheels World Race] (GHRE)
- Licensed by Nintendo
- Showed some Licensed copyright things and then freezes afterwards.

[Ikaruga] (GIKP)
- Beginning [movie] loads slow at around 4-5fps. Wait a little while and it'll ask for a memory card. Ignore it since it doesn't support it yet, push B to continue without saying. Killing some stuff will leave a block of squares on the screen lol, and freezes after some time of playing, even in the menu. Steaming Music Works.

[Puzzle Collection] (GPZJ)
- Showing the Character's? Information at around 15fps
- Showing a lot of White Screen at around 40-45fps
- If you see only white screen, choose wireframe mode to see the stuff, then deselect the wireframe in game. It's dark...
(-Dr.Mario-)
- All I see are yellow pills on Dr. Mario, and Yellow Virus...
(-Top Right Game-)
- Running at 10-15fps playing the 3D Mode
(-Yoshi's Cookies?, Bottom Left-)
- Intro Running at 80fps!
- Can't see The japanese text, only see those strange ASCII
- Menu around 50fps
- In Game 75-80fps

[Super Monkey Balls 2] (GM2P)
- Error after Presented by Sega

[Viewful Joe] (GVJP)
- Doesn't do anything...but keeps running and running, then stopped when I keep pushing buttons...
[Edit] Emulation: Interpreter - Viewful Joe Actually DOES something. There are just graphics glitches, I keep switching to Wireframe mode and I get this picture on the bottom.

[Worms Blast] (GWBP)
- Does Nothing

[Zelda: The Wind Waker] (GZLE)
- Credits and Logo intro zoom by fast ie, Dolby Sound logo etc.. 200+ fps, the slow down when displaying The Legend of Zelda...4-5 fps.
- Selecting Yes/No on Memory Card does not appear to be highlighted.
- Selecting the name is highlighted, but very hard to see -^
- Game Intro, telling us the tablet thing, 100-120+ fps
- On the Outset Island...slowly moving towards the GIRL at 3-5fps...
- The Girl is a scary red thing.....so is the birdy...


-Okay that's all for now.

Edit: Added the language settings
By the way...Link looked like a stoned Robin (from Batman)
If you want any of the other game's screenshot, don't hesitate to ask.

[Screenshots]
1- Viewful Joe (If you're wondering what that thing that's on the bottom right is, it's the settings, I had to change to wireframe mode then take a screenshot fast.

Screenshots at: http://s93564794.onlinehome.us/

blehz0r
January 26th, 2004, 21:50
ehm got Wario World working
it did go in-game (with both interpreter modes on)
but could only see the hearths, then it stopped

OmegaPun
January 26th, 2004, 22:11
I was walking and talking in the game. The texture were all black and dark though, had to use wireframe to walk to places, then I stopped playing after a dip in the waters.

OmegaPun
January 26th, 2004, 23:03
[The Legend of Zelda - Master Quest - Ocarina of time Master Quest]
aka [Zelda Ocarina Multi Pack] (D43J)

-Loaded a waiting screen for the disk then stops working

kooky
January 26th, 2004, 23:19
Computer Specs
----------------
Pentium 4 3.0ghz C 800-mhz FSB
512 DDR RAM
GeForce2Ti 64MB VRAM 4x AGP

[Luigi's Mansion PAL] (GLMP)
- Loaded 'Nintendo' Screen...and then does nothing.

OmegaPun
January 26th, 2004, 23:43
[Need for Speed Underground] (GNDE)
- Does not even load....
- Emulation: Interpreter - Lots of DS-HLE's AX Errors.

[Atumare!! made in wario] GZWJ
- Graphics Glitches...
- Around 10 FPS In Elevator
- Screenshots posted

-Sorry The Pictures will be compressed even more to save bandwidth for slow downloaders.

[P.N. 03] (GPNP)
- Doesn't load. No FPS on either emulation.

OmegaPun
January 27th, 2004, 02:35
[Robotech: BattleCry] (GRBE)
- Doesn't Work

[True Crime: Streets of LA] (GTLE)
- Doesn't Work

[TimeSplitters 2] (GTSE)
- Check Screenshots and see for yourselves...(First 6 from left to right)
- Froze? Or Didn't do much on the Wireframe mode =(

[Ghost Recon] (GGRP)
- Loaded Two things (On Screenshots). (Last 2 Screenshots)
- After Licensed Text, there's a selection for language, once you push a button to get in, it stops.

kooky
January 27th, 2004, 03:34
Great captures :thumb:

About Nintendo Puzzle Collection, same result as you

[Puzzle Collection] (GPZJ)
- Showing the Character's? Information at around 15fps
- Showing a lot of White Screen at around 40-45fps
- If you see only white screen, choose wireframe mode to see the stuff, then deselect the wireframe in game. It's dark...
:hdbash:

dot|hack
January 27th, 2004, 03:50
[Zelda: The Wind Waker] (GZLE)
In the fly by and intro sequences all textures seem to be present.
When camera zooms in on girl the house gets some black textures. The girl and link seem to be greenish/wireframish but have hand texturing. Would post screens of em but fraps was being retarted.
Here are current screens, system info in sig

OmegaPun
January 28th, 2004, 03:44
Screenshots
------------
1,2 - Zelda : WW
3,4 - Mario Party 4 ...no color? boo!

OmegaPun
January 28th, 2004, 04:46
OMG, I just notice my nVidia drivers were still 23.16.. I just updated it now. Let see if there are any changes!

OmegaPun
January 28th, 2004, 05:11
If you think 0 FPS means the game stopped, think again. Even if the Video is not running CORE/VIDEO... It's still is!

Check out this: [Still testing with my Dec 3 Nvidia Drivers...]

OmegaPun
January 28th, 2004, 06:27
I'm getting tired of cropping in photoshop... =/ are there any other working window and overlay screencapture program that's free? I'm using fullscreen capture on Clipper.

BEHOLD! ROBOTECH:Battle Cry (GRBE). GAME PLAY 15fps!

WARNING: Initial Loading is VERY VERY SLOW. Bare with it and it'll pop up the saving thing. Then you can play around afterwards!

WARNING: Game DOES Freeze after awhile! But I had fun walking around! :D

-I've only made 60 Screenshots, sorry-

OmegaPun
January 28th, 2004, 06:51
Not sure if this will help, but I dualview. My monitor is 1024x768 and my other one is a TV (setting's on 800x600). For some reason when Dolphin is loading a game, my mouse keeps going slower and slower when the window is on the TV screen. This is an indication that something is running, and I'll begin to use this method to load things that are not running, or running very very slow. Not sure if it works on everyone. Testing Testing and more Testing!

OmegaPun
January 28th, 2004, 07:27
Tried TimeSplitter again, was about to quit when suddently this thing pop right up! Had to switch from wireframe mode several times to get pass menu selection, and character selection. I did Arcade Custom Mode.

[TimeSplitters 2 IN GAME Screenshots]

OmegaPun
January 30th, 2004, 02:49
[Super Bust A Move All Stars] Works a lot better than Super Bust a Move 3000 I believe!

Ran slow on Emulation:Interpreter...but a lot faster on Dynarec. Finally froze on Battle Mode against Computer... -.-'

(I use FRAPS NOW whee lost like so many screenshots in it too =/ doesn't work 100% grrr)

[Screenshots] in Interpreter mode
1-3: 18 Wheeler on Arcade...froze after going in-game.
The rest are Super Bust a Move All Stars =D

Fraps didn't capture the one on Dynarec. It's much much faster, 70-80fps-ish

OmegaPun
January 31st, 2004, 07:20
[Disney Party] GMTE
Working until they start walking to the stage-like place...grr.... those mickey's are goofy.. :thumb:

Hedgedog
January 31st, 2004, 09:33
This Thread should get a Sticky... :rolleyes:

OmegaPun
January 31st, 2004, 21:37
[Wario World] GWWE
-Loads to the game, but doesn't display anything, just the hearts..it's going slow...very slllow.

[Naruto Gekitou Ninja Taisen] GNRJ
- Interpreter Emulation is very slow, so use Dynasec =D
The first loading part is quite fast, 20fps on stage emulation!, then it opens the demo, "push start" screen. Push some Buttons and it gives you a lot of errors =D I kept pushing it, and the area just keeps loading and loading.-.-'

[Screenshots]
1-10: Wario World
The Rest are Naruto GNT :thumb:

OmegaPun
January 31st, 2004, 22:32
More Naruto.
Popups at the end of the screenshots. It'll keep running and popping popups.

These shots, of course, is the 'Push Start' screen, demo. =/

RF
February 1st, 2004, 08:26
18 Wheeler American Pro Trucker: Same results as anyone else
Animal Crossing: One intro screen, drop to black
Bust-A-Move 3000: too fast sometimes, just the same as anyone else.
Capcome Vs. SNK2 EO: Flashing screen, possible to get further by pressing random buttons
Ikaruga: Same as everyone else
Mario Kart Double Dash!: Still cant get anything out of this one oO
Mario Party 4: Main fmv works, then locks up
Megaman Network Transmission: First logo screens, then crashes after the memcard check
Super Monkey Ball 2: Sega logo, thats it.
Viewtiful Joe: White squares. Some results with wireframe.
Zelda: The Wind Waker: Works great ;) 25+fps in the house :)

Thats all ive got to test right now.

Vejita666
February 1st, 2004, 09:04
I have a question, are you running this games via GC Cd Rom or via ISOs?

OmegaPun
February 1st, 2004, 10:02
Computer cannot 'view' GC Disc. So it's from 'elsewhere'.

OmegaPun
February 1st, 2004, 10:04
I'm so jealous of all of the good computer specs =( I want a good computer tooo... =/ Well mainly faster CPU and GPU =/

OmegaPun
February 1st, 2004, 11:03
[Super Monkey Ball] GMBE
(Using Dynarec Emulation / 1: Compile lists..... etc)
Well, running it really makes my CPU very very hot. From below 120F to 130F around...that is not good.

But I manage to 'try' to take a lot of screenshots of the loading sequence, but NOOO my keyboard doesn't respond in any way. But thankfully for PrintScreen, it still works. Lost like a whole lot of screenshots by counting on Fraps. It doesn't work that well...it doesn't respond when running Dolphin, but anyways...enough ranting, here's the only 1 screenshot I have.

Oh yeah, be sure to have fun with the endless GFX address errors after getting to this screenshot's area...

If you're wondering why my latest screenshots have a white border, it's a BatchConverter which also does Effects to it.

Screenshots
------------
1 - Jedi Knight II, Jedi Outpost (doesn't do anything after that, or I'm lazy to keep waiting)
2 - Super Monkey Balls (I) Selection Screen, choose players, round etc.

magiceyes118
February 1st, 2004, 12:42
tried star fox adventures just get erros on all settings i tried

RF
February 2nd, 2004, 05:25
Price of Persia: The Sands of Time.
Errors:
Instruction unimplemented: mfsr_impl

zaba_3
February 2nd, 2004, 15:38
soul calibur2 didnt work!

zaba_3
February 2nd, 2004, 18:24
how take screen shots???

OmegaPun
February 2nd, 2004, 19:18
Of course many games doesn't work. So far Bust-A-Move games are the one that are really emulated 'almost' perfectly. You can download a screenshot capturing program, there are many that are free.

XxDeadlyAcidxX
February 3rd, 2004, 20:33
how take screen shots???

you can just take focus away from the emu and push the print screen key.. then paste it into paint or whatever program you want

bram64
February 4th, 2004, 17:42
Yu-Gi-Oh! The Falsebound Kingdom
GYFE

Works in dynarec and interpreter.

Only shows "Licensed by Nintendo" at 15 FPS and then blackness at 45 FPS.
Trying other options does nothing.

http://www.xmbhacks.co.uk/~simshsia/Bram64/Yugioh.PNG

bram64
February 4th, 2004, 17:43
Yu-Gi-Oh! The Falsebound Kingdom
GYFE

Works in dynarec and interpreter.

Only shows "Licensed by Nintendo" at 15 FPS and then blackness at 45 FPS.
Trying other options does nothing.

http://www.xmbhacks.co.uk/~simshsia/Bram64/Yugioh.PNG

I used:
Pentium 4 2.66 Ghz
GeForce 4 MX 440 with AGP8x 128MB

Forte
February 4th, 2004, 23:00
that is the same thing i get when i try yu-gi-oh

RF
February 5th, 2004, 02:26
JK2:JO: Intro screen with FB Emulation & 0 Interpret, crashes to unhandled opcodes.
Luigi's Mansion: Seems to loop perse on the Nintendo screen
Soul Calibur2: Nothing much, sometimes some weird colors
Super Mario Sunshine: Slow, similar to zelda.
Wario World: Menu then crash.

I would have screengrabs, but fraps is very picky :(

Attached is the wario world error

Red__XIII
February 5th, 2004, 03:30
Attached is the wario world error

Just keep pressing ok for a while, it will eventually stop showing that message and work, at least it did for me.

zaba_3
February 5th, 2004, 17:51
when i run bust-a-move3000 it stuck nintendo logo and fps is 1-3. help how to run correctly

RF
February 6th, 2004, 23:49
1080 Avalanche goes for a while if you hold enter for a long long time.
RE2 Goes in game and shows more stuff than zelda!

RF
February 10th, 2004, 04:25
Sonic Adventure 2 Battle: amazing, locks up right after sonic touches down.
Final Fantasy Crystal Chronicals: Gets to the memcard check then just stops.
F-Zero GX: nothing.

OmegaPun
February 10th, 2004, 09:21
Nice Shots Reichfuher, nice computer too :D I'll post up more screenshots and list of games that runs pass logo later :D

D.Strange
February 10th, 2004, 12:00
Hmm, amazing shots! :thumb:

XForce09
February 11th, 2004, 19:11
Screenshots from game --Robotech Battlecry--

RF
February 12th, 2004, 06:03
RE2: Claire
Sab2 Dark
Lost Kingdoms: nothing.