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caustik
January 25th, 2004, 02:01
Turok now runs "In-Game" - PushBuffers are not emulated yet, so the result is a lack of 3-D graphics. Occasionally, you can see glitches where Dinosaurs should be, and you can tell when you're being killed by one. You can hear sounds, and you can move around with the controls. Framerate is real-time, but this will obviously be affected once push buffers are implemented.

I am researching push buffers, reverse engineering the Nvidia GPU in order to do so. Progress on this is happening very quickly, but I am not quite in the implementation stage.

Kingofc and Sop Skrutt are also working on other areas of the emulator.

Enjoy!

http://www.caustik.com/TurokIG1.jpg

http://www.caustik.com/TurokIG2.jpg

- caustik

Xinu0
January 25th, 2004, 02:05
Great work as usual, And now even farther!
In game-me happy.

MaW
January 25th, 2004, 03:05
Another cool update...
Soon will be killing Dinosaurs :)

sonicjam
January 25th, 2004, 03:27
and collecting guns in there too

hushypushy
January 25th, 2004, 04:08
ooh damn that's progressive...good stuff caustik :thumb:

Gladiac
January 25th, 2004, 09:33
Great work as always! Keep up the good work ;D.

Amd
January 25th, 2004, 11:16
Really impressive progress Caustik!
I see that you have a Swede in your crew now.. Unless I missinterpreted Sop Skrutt =)
We Swedes are everywhere it seems ;)

Nice to see the project progressing in the same great pace it did last fall.

lord_muad_dib
January 25th, 2004, 11:35
impressive!
maybe other games with the same xdk will go further too
when caustik will release this version we could start to test it and do some screenshots right? :D

tonyyeb
January 25th, 2004, 15:59
excellent work!!! looking good for xbox emulation!

duke
January 25th, 2004, 16:33
Stick support for 2 controllers on your to-do list
and add some decent mouse support
good work guys

Regulus
January 25th, 2004, 18:15
Well caustik....you have once again managed to force me to crap my pants. Nice work man! :D

fastlance
January 25th, 2004, 19:12
thats great, everyone can congratulate him, now how about sending him a few donations?! :)

zomby
January 26th, 2004, 02:07
Wow! That's great news. One thing I'd like to know: did you merge some of Kingofc's latest code yet or is that all new code from you?

caustik
January 26th, 2004, 03:16
I havent yet merged any of kingofc's code. I'm going to end up doing this soon for shaders, though.

Greed
January 26th, 2004, 12:07
nice work man :)

Felipefpl
January 26th, 2004, 17:08
thats great, everyone can congratulate him, now how about sending him a few donations?! :)

it has a banner or something where we can click to give money like in pcsx2?

SilverIce
January 26th, 2004, 17:56
Lol.. mods will soon have to change the sticky about commercial games not working =)

Great work!

zomby
January 26th, 2004, 20:02
it has a banner or something where we can click to give money like in pcsx2?
Check on Cxbx homepage. There is a PayPal "Make a Donation" button...

http://www.caustik.com/cxbx/

fastlance
January 26th, 2004, 22:52
everyone give him a dollar so he can work faster :D

hungi
January 27th, 2004, 15:03
Caustic: nice background pic! :rolleyes:
The pic is from the Spirit or from the Opportunity? ;)

caustik
January 27th, 2004, 17:39
spirit :)