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shadow_tj
January 4th, 2004, 01:25
ok this looking very good
rayman can be played with more then one player...
mmmm where is the multi gamepad support :P

ok there is one image you see two white stripes.
thats the part the menu comes in, i can`t see annything there so no sceenies from the game.

but after the menu there is a ingame demo playing.
this is looking groovie.

so kingofc you did a great job

duke
January 4th, 2004, 01:36
wow cool
although the only thing u cant see in screenshots is sound !
is sound working ? :)
and hehe yeah .. i am sure multiple gamepad support shouldn't be too hard :)

Razor Blade
January 4th, 2004, 01:37
Wow if this is real I am impressed. But whered you get the shots?

duke
January 4th, 2004, 01:38
oh yah and i forgot to ask
whats the fps like on your hardware

Xinu0
January 4th, 2004, 01:46
They look really good and no missing anything(graphicswise)! How did you take or where did the shots come from, as Razor said?

shadow_tj
January 4th, 2004, 02:05
okm first of all i still got very slow system a p3 or p4 700mhz system with a geforce 2 mx440.

the picta`s were made with beta testing.
the movies are running perfect even on a low system like mine.
when the loggting is out speed is yust lke a normal xbox.
during testing we have find out that the more log lines kingofc inserted the speed went down.

sound is working only it stutters, mmm how come i got a power pc right ;)
i have tested on a amd 3200xp and there also sound stutters only lot less.
this is done by the log file, so when having a great system and no log files its running perfect.

there are still not manny games working, only games with xdk version 4627 made a change.
we still got 3 games. rayman you can see the screenies above.
eggmania, we still stuck in some stuff. kingofc told me the movie is based on a complete different way like rayman so we haven`t to of eggmania yet.
the last game we can test is Aggresive inline skate.

because off the sound isn`t that far in development we got a litle problem with this game.
the game starts with sound initialize or something in the beginning.
so we don`t have anny screenies from that game.

we hope to find more games with this xdk version because this version has almost be complete implemented into cxbx.
other versions xdk need alot of work so don`t expect alot of screenshots to come.
when i got some more srennies i will directly post them.

its looking good, and KingOfC is hard working on it, and is working perfect.
i almost call him MasterOfC ;) how fast he can fix bugs its unbelivable.

if you wanne help please fill in the xdk tracker. not the bug report.
we don`t use it with this version of cxbx.
but so we have a complete list of games with there xdk numbers.
so please help a litle and you got games wich aren`t in the list then put them in.
it makes a lot easier not to look for all games and there xdk numbers by myself.

if you don`t know where to download the xdktracker here is the link.
http://www.ngemu.com/forums/attachment.php?attachmentid=56266

its a hell of a job to complete the list, so help a litle please.
thats the news for so far.

oh before i got complains, yeah my english and also my typing isn`t that good. so don`t post messages like "dude you write it like this"

Guruma
January 4th, 2004, 02:14
Amazing pics!!! This shots are from in game or a next movie??? Im confused ;)

Razor Blade
January 4th, 2004, 02:30
The shots are too tiny to see any detail so It is hard to tell. Is there any way you can post higher res shots. And confirm they are real? It is just kinda hard to beleive such a huge jump in quality. Im not saying there fake, or real. But can anyone confirm these for all of us?

Guruma
January 4th, 2004, 02:41
"i can`t see annything there so !!no!! sceenies from the game!!

"but after the menu there is a !!ingame demo!! playing.
this is looking groovie."

So this arent shots from in game?? This "only" demo movie??? Butis it on game engine or some movie???

duke
January 4th, 2004, 04:11
lol im sure the screenshots are real
what would be the point in faking them at this time .. :P

Guruma
January 4th, 2004, 14:22
Its obvoius that they arent fake! But im asking if they are in game shots, if this game is playable or is it another intro?

Carnage
January 4th, 2004, 14:31
as far as Ican see,it shows playeble things...still...need some shots from a better resolution to be able to see how everything really is going

shadow_tj
January 4th, 2004, 14:36
they are real, dammed i post them for kiddo`s like you, so you can see the progress of cxbx.

the picta`s after the menu are from the game engine itself, lot of games do this when you don`t press a key, then they play a ingame demo.

placing full screen 640*480 screenies are huge in size.
so iff you can`t see a thing then yust set your resolution to 1024*768 then you can see the pictures.

pro-logic
January 4th, 2004, 14:40
the server mush have resized them down to small thumbnails, dump then on your FTP sharow... or send then all to me in high res i'll be happy to host them on mine :)

Carnage
January 4th, 2004, 14:40
that explains some things...anyway,I am very happy you posted these shot,thx for keeping us a bit up to date about how the progress is going and stuff,I really apreciate it...tough my words prolly dont really mean a lot..

shadow_tj
January 4th, 2004, 14:50
ok for every body who is interested. here some large screenies.
and not the server has rezeised them but i did.
its easier to dump all those screenies when they are smaller.
but here are some screenies in the original 640*480 mode no rezeise..

shadow_tj
January 4th, 2004, 14:52
this are the sreenies from th ingame demo...
( ingame demo ) = the game running itself.

when i got more news i lett you all know

Rosemon
January 4th, 2004, 15:09
:wub: :2love: :D oO :nod: :eyespin: :agree:

Oh my...

TalkingANUS
January 4th, 2004, 15:23
Wo~ can't believe those shots are real. Cxbx has already progressed this far??

lord_muad_dib
January 4th, 2004, 17:24
wonderfullllllll!!!!!

but...
how about the fps?

shadow_tj
January 4th, 2004, 17:28
the fps on my slow system is round the 23 fps.
on a amd 3200xp with a nvidia geforce 4 ti 4600 its running 75 fps..
so its looking good. because the fps count is low of the logs that cxbx produce.
but with a normal cxbx version ( not trace ) it will be running at full speed.

lord_muad_dib
January 4th, 2004, 17:42
those values r picked up in normal or trace mode?

shadow_tj
January 4th, 2004, 17:45
we are testing with the trace version of cxbx.. otherwise we don`t have debug logging to fix the bugs.

lord_muad_dib
January 4th, 2004, 18:20
this jump of quality is amazing!!! i can't wait for the next release!
i wonder the fps it will reach after optimization!!!!!!!!
is the game playable?

do you own other games with this sdk you can test with cxbx?

shadow_tj
January 4th, 2004, 18:31
do some people even read what has been written in the posts....
i can`t see the complete menu, so can`t start the game.

onl see a black screen with two stripes. after waiting a see the ingame demo running.
and yes we have more games to test only we don`t have screenies of those

duke
January 4th, 2004, 18:35
i know this is caustiks project but i wonder if he would let kingofc do the next release. And then incorporate caustiks work with kingofcs build ;p

lord_muad_dib
January 4th, 2004, 19:15
do some people even read what has been written in the posts....
i can`t see the complete menu, so can`t start the game.

onl see a black screen with two stripes. after waiting a see the ingame demo running.
and yes we have more games to test only we don`t have screenies of thoseooopssssss sorryyy

i'll wait for new shots!!!

caustik
January 4th, 2004, 21:01
Can you guys settle down? There is no big "jump in quality" in this build, kingofc has just spent 100% of his time adding 4627 functions, so 4627 demos and some retail games with that version get farther.

From what I can see, this game is running no differently than Turok (demo movie). Actually Turok gets to a loading (non XMV) screen, so Rayman is not even the first.

Don't get ahead of yourselfs assuming this game is playable, as it most likely is only playing an xmv.

caustik

duke
January 4th, 2004, 22:54
It could be a xmv playing instead of the game engine intro vid .. That is a possiblity. Perhaps it might explain why the pics are a bit 'blury'. But then again most games after the videos have played, normally just play a game engine demo.

ector
January 5th, 2004, 00:55
Actually I believe Caustik is wrong, since if i remember correctly from playing this game a while ago on a real xbox, these parts of the intro are indeed realtime 3D rendered.
So, cool stuff Kingofc :)

pro-logic
January 5th, 2004, 01:31
http://bur.st/~pro-logic/cxbx/ i uploded high rez picas from shadow... the site craseh in the HTML site at time of posting this message sent an e-mail to support give it a few hours
[edit] the server is down with directory browsing but by adding the file name you can see the picta :) valid file names are
http://bur.st/~pro-logic/cxbx/AnyC00039.jpg
http://bur.st/~pro-logic/cxbx/AnyC00040.jpg
http://bur.st/~pro-logic/cxbx/AnyC00041.jpg
http://bur.st/~pro-logic/cxbx/AnyC00042.jpg
http://bur.st/~pro-logic/cxbx/AnyC00043.jpg
http://bur.st/~pro-logic/cxbx/AnyC00044.jpg
http://bur.st/~pro-logic/cxbx/AnyC00045.jpg
http://bur.st/~pro-logic/cxbx/AnyC00046.jpg
http://bur.st/~pro-logic/cxbx/AnyC00048.jpg
http://bur.st/~pro-logic/cxbx/AnyC00049.jpg
http://bur.st/~pro-logic/cxbx/AnyC00050.jpg
http://bur.st/~pro-logic/cxbx/AnyC00052.jpg
http://bur.st/~pro-logic/cxbx/AnyC00053.jpg
http://bur.st/~pro-logic/cxbx/AnyC00054.jpg
http://bur.st/~pro-logic/cxbx/AnyC00055.jpg
http://bur.st/~pro-logic/cxbx/AnyC00056.jpg
http://bur.st/~pro-logic/cxbx/AnyC00057.jpg
http://bur.st/~pro-logic/cxbx/AnyC00058.jpg
http://bur.st/~pro-logic/cxbx/AnyC00059.jpg

Sorry for the **** server but its the best i can do on a student budget

duke
January 5th, 2004, 02:27
is it me or do those pics look a bit blurry ..
why is this ?

pro-logic
January 5th, 2004, 02:36
Blury they are, i'm not sure it could be a number of things....
1. TV's have a bad resolution like 470x by something
2. The JPEG compression is big an makes it blury (quite possible)
3. The capture software is crap (you have to use special software as ctrl + print screen don't work)

Bobbi
January 5th, 2004, 03:54
pro-logic, what are these shots showing ? And why don't you simply submit it using the attachment function of this forum ? ;)

pro-logic
January 5th, 2004, 05:08
The forum resizez them down, and there are similar bigger versions of shatow_tj's photos on the first page... he re-did the ones from the 1st page so there not the same, but they come from the same game emulated using kingfonics cxbx version

amano2
January 5th, 2004, 06:15
hmm. last version of cxbx was from summer. nice progress if these are ingame shots. what capture software did you use?

Kane
January 5th, 2004, 06:51
This forum doesn't 'size them down'. It generates thumbnails which you click on to view the larger images....

mAjin_Mohz
January 5th, 2004, 08:01
yea i think it is the 3d engine and not just some movie..i just get dat feeling :S lol..they would have probably put in some special effects and made it look nicer if it really was a video..but its great to see more progress :D i was just wondering..is it possible for me to try some xbox games on it? or is there somethin u have to do before testin certain games..i duno :S

zomby
January 5th, 2004, 09:07
They could very well be either movies or really the game engine. Halo uses movies made from playing the game in attract mode, the same could apply here. It'd be easier to tell if there were rendering errors... then there would be no doubts that the 3D engine is used.

caustik
January 5th, 2004, 11:17
ector, the screenshots are likely a *video* of the game being rendered in realtime. alot of games do this, as its easier than getting the computer to predictably play a demo game, plus requires less loading since you dont have to load characters/3d game environment.

no offense, but i did write this emulator, remember? i'm probably a pretty good person to predict what is going on in these screenshots. dont get me wrong, i'd be quite happy to see a retail game that is playable on cxbx, but it is pretty unlikely from just these screenshots as evidence

caustik

Samor
January 5th, 2004, 12:31
sorry, but I know what a tv card capture looks like and this looks just like 'em.

GeT@FiX
January 5th, 2004, 12:41
Is this a rendering error ?
http://samba.de.amigo.free.fr/AnyC00037.jpg
It's the only one I could find ... It's a bit hard to believe this isn't a simple video file ... No offence ...

Gladiac
January 5th, 2004, 13:05
Hmmm, how can i find aut the xdk-version a game was built of?

And one more thing. I know, this is a screenshot thread, but i have a request to cxbx. Is there a way to make cxbx read files over the network from the xbox to play games directly without having to copy all files from the xhdd to the pchdd? (yay, ftp works, but the xbox will hang if you try to read more than 2 files or so synchronous and if this would be stable, it will also not be that fast... would'nt is it?) So, a serversoftware for cxbx would be best which can stream the files that cxbx requests over the network. This would be most likely fast and (if this serversoftware is stable) stable...

DC_daNMan
January 5th, 2004, 13:16
righty, first of all, I would like to say, ingame, or not ingame, The progress here is stilll really good. Tbh, I thought cxbx was not being work'd on for... quite some time. but, I've just been proved wrong :). second of all, after playing rayman on my Xbox, Im quite sure that menu demos are Engine render'd and not 'xmv' style videos. Dont take my word on this, as I am not some massive 3D emulation guru or what not. Anyway...

Samor : Theres always one :) ...

blehz0r
January 5th, 2004, 13:31
hmm
sorry to say this but I can't believe it till there's proof that it's an ingame demo
so I rather believe caustik
IF it is ingame then this is great progress but I doubt it

tho, I'm happy to see another "movie" (if it is an xmv ;)) and see that cxbx is still alive :D

regisma
January 5th, 2004, 13:56
Hi,

Hurry up to distribute it before Micro$oft force you to "keep it silent"

Reg

blehz0r
January 5th, 2004, 14:08
Hi,

Hurry up to distribute it before Micro$oft force you to "keep it silent"

Reg

first it's micro$oft :p

second, wtf? oO

shadow_tj
January 5th, 2004, 15:11
these screen shots are made with the capture tool. any screen capture.
when i made these screenies. yes the pictures are blury, and also lighter then the actual screen.

its the capture tool i use.
fraps isn`t working so if someone has a better capture tool i will make new screenies.

the first screenies.. the 300*200 screenies. i made them this size.
used photoshop to make them smaller and used jpeg compression of 6%.

also with the large 640*480 size i convert the bmp files produced by any screen capture tool to jpeg with a 6% compression.

duke
January 5th, 2004, 15:47
just use alt + print screen if ure running this in a window
If its not playing a video or using overlay whatever
the game engine video should 'screenshot' fine without having to use other crappy screenshot software
surely ? :p

Samor
January 5th, 2004, 16:04
if these are xmv's showing....fine....but unlikely.
looks more like the capture program used is called 'dscaler', though.

ector
January 5th, 2004, 16:35
Caustik, alright sorry, taking my comment back :) It's just that i've looked around in CXBX source and seen massive volumes of nice D3D emulation code that isn't really being exercised fully by the SDK demos, so I was a bit too hopeful that Kingofc had gotten it to do realtime rendering.. I now realize that this too is probably a video.

duke
January 5th, 2004, 16:44
hm
where can we get this test version
so we can actually run this and see whats going on for ourselves ;p

zomby
January 5th, 2004, 16:57
if these are xmv's showing....fine....but unlikely.
looks more like the capture program used is called 'dscaler', though.
Why would it be so unlikely? XMV's are already playing in Turok, it's just logical that other games would run them too as the emulator progresses.

Amd
January 5th, 2004, 17:22
Always nice to see new shots!
But these threads always make me wonder what the average age is of the posters in these threads.. I would be suprised if it's over 16.... And let's face it, that makes for som really dumb comments :(

salam_azad
January 5th, 2004, 17:25
Extermly Nice


good work... :)

Woo
January 5th, 2004, 17:25
Nice, but if it's just video being rendered, then it's not much further along than Caustik's own work and to be fair a million miles away from being playable.

Good work though :)

salam_azad
January 5th, 2004, 17:35
Extremly Nice :wub: (how about fps?)


great The next emulation generation is in progress!!! :thumb:


coooooooooooooooooooooooooooooooool

kingofc
January 5th, 2004, 17:37
I'll try to get the menu working. I also believe that it is a xmv video or something like this. When shadow_tj sends me the generated log file I can check out what is really going on. I think there would be much more rendering errors if it is the game engine.

Woo
January 5th, 2004, 18:20
I totally agree... I think someone touched on the lack of rendering errors already. It would be nice to see everything in wireframe only etc.. with FPS if this isn't the case, but I'd bet my house on it just being xmv.

Samor
January 5th, 2004, 18:21
Why would it be so unlikely? XMV's are already playing in Turok, it's just logical that other games would run them too as the emulator progresses.

do these shots look like xmv to you then?

lord_muad_dib
January 5th, 2004, 19:11
surely caustik is right.... sorry for my last statement bro i apologise

i guess the only way to know if these screens r true 3d engine .... is get xmv files out of the game ... then try to play it to check

Samor
January 5th, 2004, 19:12
if they're xmv (again, which I doubt) they're legit; if they're the 3d engine they arent.

eagle1
January 5th, 2004, 20:33
OK.. First, if this screenies are real, NICE WORK!
Now, why am I doubting this is real?

First of all, to shadow_tj, get your PC Specs straight.
There exists a P3 700mhz but not a P4 so which one is it?
Second, there's no GeForce2 mx440 the mx440 are for GeForce 4 MX cards so again, which one is it?

Third, you are trying to tell me that with that a low spec system your game is reaching 23fps? The Xbox cpu is not that powerful but the card definitely is (unless you have a geforce 4 and not a geforce 2).

So shadow, please post your correct specs, and make your posts more readable. (Nevermind this, this is not your primary language ... ;))

I don't doubt that the emulator is real as there's past proof already but ... still skeptical so sorry if my comments make you mad or something.

Keep up the good work.

tonyyeb
January 5th, 2004, 22:59
I would like to see more screen shots with cxbx in windowed mode. As far as i can see is there is one shot in windowed mode showing nothing (in prologics thread) and one showing rayman loading. All the rest are full screen. I'm a tiny bit sceptical and would like to be shown that these are real shots. Can anyone confirm for certain either way?

zomby
January 5th, 2004, 23:03
do these shots look like xmv to you then?
Hard to tell, but they most likely are. As was said earlier, there would probably be rendering errors all around otherwise. (Maybe some wireframe mode could be added to cxbx, might make some things easier to figure out.)

One thing's for sure, I've been hanging around this board long enough not to doubt shadow_tj on the fact that these shots are real. Let's all have a little faith in the coders here...

Samor
January 5th, 2004, 23:07
I'm trying; but this looks so much like Dscaler;
it's either that or some very crappy looking xmv.
also; no windowed shots only make it more suspicious....

zomby
January 5th, 2004, 23:40
I'm trying; but this looks so much like Dscaler;
it's either that or some very crappy looking xmv.
also; no windowed shots only make it more suspicious....
Don't forget that these XMVs are probably made at TV resolution (roughly 320x240) and will not look as good as rendered data on a computer screen where they have to be stretched to higher resolution.

There are a couple windowed shots, showing the loading screen and the non-working menu, but I admit a few shots with the demo running might be nice too.

Samor
January 6th, 2004, 00:22
320x240?
that COULD be the case...but I know the ps2's fmv is dvd-quality; surely the xbox will be able to pull off the same?
and then I can still see horizontal lines in the pictures that indicate that dscaler is being used....afaik when psx or ps2 fmv is played on a PC scanlines do not appear; why would they appear on xbox fmv? it could be the jpeg compression but I really don't think jpeg compression results in tiny horizontal lines.

PentiumPro
January 6th, 2004, 00:28
Knock this **** off NOW. I am so sick of you skeptical morons who have nothing better to do than criticize people's screen shots. It happens every time. Leave it alone. They're real. Accept it. I remember reading that in the new beta someone was talking about how the sound is kinda crappy. Shadow said that it was as well. How would shadow know that, smart people? I might sound a bit immature but I'm god damn sick of it! Leave him alone. Don't fill up a whole thread with stupid accusations. Get over it.

Sorry for flaming admins but I'm sure you'll agree.

Samor
January 6th, 2004, 00:34
thank you; I usually don't critisize screenshots, but I guess according to you I'm "a skeptical moron who has nothing better to do than criticize people's screenshots" because I do this once; I wouldnt if I didn't have a pretty good reason for it. But fine, I'll shut up and will just assume it's real, as you suggest.
It's just a little hard for me, after seeing 99999 fake emulators and 10 real ones.
but, sorry.

PentiumPro
January 6th, 2004, 00:39
Well at least you have a reasonable reply. I actually read yours. You were just wondering about this.

"ector, the screenshots are likely a *video* of the game being rendered in realtime. alot of games do this, as its easier than getting the computer to predictably play a demo game, plus requires less loading since you dont have to load characters/3d game environment.

no offense, but i did write this emulator, remember? i'm probably a pretty good person to predict what is going on in these screenshots. dont get me wrong, i'd be quite happy to see a retail game that is playable on cxbx, but it is pretty unlikely from just these screenshots as evidence

caustik"

Just to let you know, I know how you feel about the "necessary skeptecism". What with all the fake emulators in the past. Heh, you have my respect, if it means anything.

tonyyeb
January 6th, 2004, 00:46
i dont like people having a go at emu authors saying their new emu is fake.. that is not on as they have put a lot of hard work in. But you must admit that it's very easy to fake something like this.

I would be happier if they were proved to be real and not fake but i also want to know the truth more than anything... and if it is real then great but if it is fake then the faker should be ousted! Just my 10 pence worth.

PentiumPro
January 6th, 2004, 00:48
Ok then. Shadow, get your new capture hardware/software and prove if it's real or not. If you feel like it, of course.

zomby
January 6th, 2004, 00:52
It's just a little hard for me, after seeing 99999 fake emulators and 10 real ones.
The emu has been around for over 7 months now. The last released build can play a bunch of demos and homebrewn games. It can even play the intro movie from Turok. There is no doubt this emu is real...

I know there are fake emus popping every now and then, and a little dose of skepticism is always good, but in that case it's already a working emu and we're merely seeing it evolve to a state where we're starting to get more interesting results out of it.

_E_
January 6th, 2004, 00:53
you know,...all he can do is capture it on window mode, while showing the FPS count and rate. Its his fault for posting small images, without any indication of what its running on and what FPS is he getting. I also find it hard to believe that cxbx can work full speed on a system slower than 1000 Mhz.

We arent doubting the emu, we are doubting these shots. It looks ingame to me,..but again it could be a movie decoded by CXBX.

Yours,
-Elly

pro-logic
January 6th, 2004, 00:57
Hey, how about this, i'll send shadow_tj a tool and he can make a VIDEO of his screen what do you think? Then i can post it on my sever? Sound good enough for you?

zomby
January 6th, 2004, 01:00
Sounds good pro-logic... a video in windowed mode would probably calm things down a little.

And Elly, shadow_tj claimed 23 fps on his system... hardly realtime by today's standard. And if it's a movie being played, doesn't need that much CPU power anyway.

_E_
January 6th, 2004, 01:07
k, my bad,...I thought he was speaking about in-game.

Yours,
-Elly

Samor
January 6th, 2004, 01:07
The emu has been around for over 7 months now. The last released build can play a bunch of demos and homebrewn games. It can even play the intro movie from Turok. There is no doubt this emu is real...


sorry. I know cxbx is real. It's just that I've captured DC screenshots with my tv capturecard in the past and they have a striking resemblance in quality to some (not all! only the ones showing the 'in game' parts) of the rayman shots posted in this thread.
if it helps:
http://www.ngemu.com/forums/showthread.php?t=9003 - those are metropolis street racer shots, taken from a dc, just as an example and to show that I'm not just trying to stir up trouble here (that never was the intention).

Hey, how about this, i'll send shadow_tj a tool and he can make a VIDEO of his screen what do you think? Then i can post it on my sever? Sound good enough for you?

not nescesary; just a screenshot of windowed mode at 100% resolution (not resized) would be good enough. hit print screen and save it...or does that not work?

PentiumPro
January 6th, 2004, 01:12
Word, samor. Word.

Make sure the image is taken with the lowest possible resolution. Otherwise the image can be around 5 megs.

pro-logic
January 6th, 2004, 01:27
Well its nearly midnight where shadow lives so give him a few hours of good sleep... and when i see him online i'll tell him what to do

Samor
January 6th, 2004, 01:30
he still has 45 minutes before bedtime :p

well, actually, 45 minutes before its midnight ;)

l3illyl3ob
January 6th, 2004, 01:47
the point is to make it high resolution so he knows it's cxbx's doing and not a capture card. If it's 640x480, it still could be from a capture card. Just save it as a jpeg, and it wont be 5mb.

pro-logic
January 6th, 2004, 02:44
Well there is a problem... as we know Cxbx uses video overlay... now who here knows a video capture tool that captures the Overlay.... Fraps doen't cout thas to crap as is Camtasia Studio 2 thats good but doesn't get overlay... so we need a VIDEO caputer tool that get overlay... if your not sure if it gets overlay then open PowerDVD and attempt to caputer a playing DVD/VCD

Samor
January 6th, 2004, 02:56
I think HypersnapDX should be able to pull it off.

Vash T.S.
January 6th, 2004, 03:37
This screen shot shows jaggies as if there was no AA running on the video card yet somehow you hardly see them.

http://bur.st/~pro-logic/cxbx/AnyC00054.jpg

Looks like a screen shot from a capture card or a XMV movie to me.

If a PC was rendering it you should see lots of jaggies. I see no jaggies.

Cylinder
January 6th, 2004, 03:52
Interesting point indeed. My question to it is, why is there a larger black bar on the left of the screens then the right. That usualy only happens with vid caps. I could be wrong too.

TerrorShocked
January 6th, 2004, 04:31
Not ruin the party or anything, but this isn't really anything new. You could always play XMVs of Xbox games by just renaming the XMV and putting it where the Turok intro FMV is. It is really just showing that Rayman gets past the opening screen and plays the FMV just like Turok did.

Shoc
January 6th, 2004, 07:29
Every Ubisoft game that I've played (in recent years) has a BIG black border ALL around (not just 1 side) their realtime movies. Splinter Cell, Beyond Good and Evil, etc...

Ubisoft also uses the bink video codec for many of it's games on ps2, xbox, and pc (http://www.radgametools.com/bnkdown.htm). You can actually play the movies off your game disk (pc's can't read xbox disks, you'll need a modded xbox to transfer the video files to your computer) after you install the codec.

So.. either these screenshots are fake (using a TV capture card), or they're real (he cropped the black borders).
There's no reason for the screenshots to be blurry if it was not a movie, I'd say the screenshots are fake (but I still belive that the emulator is real)

Either way, it doesn't mean the game playable or shows any progress of cxbx's development :p

PentiumPro
January 6th, 2004, 07:54
I don't care anymore. I'll find out when I download the next real release and get a descripton from caustik. This is my last addition to this thread.

pro-logic
January 6th, 2004, 11:16
All i can say is Xeon all over again..... any other recomendations for a video overlay capture tool? that HypersnapDX isn't very good.... we came up with using a handycam for filming of the monitor as a last resort to shut some of you up

LordXeno
January 6th, 2004, 12:56
Instead of spewing out the same arguments over and over, couldn't somebody who has the game simply check out the XMVs/BIKs and verify the fact that it is indeed a movie playing?

-- Xeno

tonyyeb
January 6th, 2004, 13:27
Sounds like a plan!

Samor
January 6th, 2004, 14:05
All i can say is Xeon all over again..... any other recomendations for a video overlay capture tool? that HypersnapDX isn't very good.... we came up with using a handycam for filming of the monitor as a last resort to shut some of you up

let me explain why these doubts are there;
you can throw a ton of movies or handycam shots at us, but they don't say anything;
usually real emu screenshots are recognised by taking windows shots of the emu running, at 100% size. anyone can make a vague webcam movie claiming its an emulator running while in reality its some tv capture card or resize a shot so you dont see that the original was a fake tv shot. If you think ppl wouldnt bother to do that; It happened A LOT in the past.
so I can tell you in advance, if you want to shut some of the ppl up in here, showing vague camera recordings of a monitor ain't the way, so why bother?

If you want, I can 'demonstrate' how to pretend I made a DC emu. I could perhaps make it pretty believable even.

btw, if Hypersnap DX might have problems. another program you could try is SnagIt.

tonyyeb
January 6th, 2004, 14:25
The reasons explained by Samor are exactly the reasons why i would like to see more proof. I'm not questionning cxbx, this has been proven to work and is an excellent effort. I'm questionning these screen shots. The reason being is that even tho i'm quite new to emuforums, i've been interested in emulation for 4-5 years now and have seen hundreds of attempts at fakes, although this is the first time ive seen someone using a real emulator and providing dodgy screen shots!

Please just settle the matter and get some GOOD WINDOWED screen shots at 100% screen size! If the images are too big e-mail them to me and ill host them on my server!!!!

DC_daNMan
January 6th, 2004, 20:03
Right, whilst reading thru this thread, I kinda got lost, when people started calling this fake. What the **** are you on about?? Come on, there is s public release, and the 2 Main authors of cxbx have not said it aint real. Come on. Kingofc and caustik are respected emu authors. Why are we questioning there validity?? I beleive shadow_tj. I think the only thing that should be under disccusion is if its in game or not, which, I might add, will be solved in a few days, but chances are that its an 'xmv' format video. Why dont you go argue that the pcsx2 shots of sfex3 are fake or smnt, these are REAL, like computertrendy said, deal with it.

Phew. Glad I got that of my chest.

_E_
January 6th, 2004, 20:11
Right, whilst reading thru this thread, I kinda got lost, when people started calling this fake. What the **** are you on about?? Come on, there is s public release, and the 2 Main authors of cxbx have not said it aint real. Come on. Kingofc and caustik are respected emu authors. Why are we questioning there validity?? I beleive shadow_tj. I think the only thing that should be under disccusion is if its in game or not, which, I might add, will be solved in a few days, but chances are that its an 'xmv' format video. Why dont you go argue that the pcsx2 shots of sfex3 are fake or smnt, these are REAL, like computertrendy said, deal with it.

Phew. Glad I got that of my chest.

because me and other beta testers saw PCSX2 running SF EX3 with our own eyes? like i said, no one will doubt those shots if they were windowed and its FPS rate/count shown. Anyone can take these from a TV,...there is no indication that it ran on an emulator. The only possiblity which exists is that those are xmv movies.

My point? next time you post a screenshot, show that it runs on an emulator or expect doubts about it.

Yours,
-Elly

blehz0r
January 6th, 2004, 20:12
right said DV_daNMan

the only thing for discussing these screenshots if it's in-game or not
I doubt these are in-game, and I'm quite sure of it because as far as I know the code isn't written so far to show such graphics

just respect shadow_tj and stop saying these are fake, and about in-game or not, if not, everyone can make a mistake :)

tonyyeb
January 6th, 2004, 20:57
The reason i don't doubt pcsx2 dc_danman is that i can run it on my pc and see stuff start to load plus no one is doubting cxbx, we are doubting some strange screen shots which HAVEN'T come from the author of the emu. Why can't someone just do what Elly and I are asking and post screen shots in windowed mode with the fps showing. I promise to shut up on this issue once this has been done!!!

BTM
January 7th, 2004, 00:17
> no one will doubt those shots if they were windowed and its FPS rate/count shown.

so ... are You saing that if I would to taka a screenie, from any PS2 site, taka a picture of Internet Explorer borders, crop the FPS counter from any PCSX2 shot, mix it with a little Photoshop - that woudl result in 100% real emu screencaps ?
If your only point that thoes screencaps aren't real is the lack of border and / or FPS You must be a very unthrusty person.

Samor
January 7th, 2004, 00:33
> no one will doubt those shots if they were windowed and its FPS rate/count shown.

so ... are You saing that if I would to taka a screenie, from any PS2 site, taka a picture of Internet Explorer borders, crop the FPS counter from any PCSX2 shot, mix it with a little Photoshop - that woudl result in 100% real emu screencaps ?


nope, we'd probably see that immediately.

caustik
January 7th, 2004, 01:16
It has already been verified (via debug log) that these screenshots are of an XMV (or bink) movie running on Cxbx. This means Rayman is simply running it's intro/demo movies, just like Turok has been doing for months, and Rayman is NOT rendering 3D in realtime.

caustik

P.S. My vacation is finally over and I will be working on Cxbx again, hopefully on a daily basis.

pro-logic
January 7th, 2004, 01:18
No offence but i thoght that turok crashed at the menu and din't get past that....

Raziel
January 7th, 2004, 01:22
shadow_j could certainly learn to think before to speak.

tonyyeb
January 7th, 2004, 01:28
I agree Raziel.

AT LAST THE THREAD CAN BE PUT TO REST!! It has been confirmed. Thank You Caustik for your valuable input. Good luck with the continued development of Cxbx.

zomby
January 7th, 2004, 02:57
No offence but i thoght that turok crashed at the menu and din't get past that....
Actually it does play the intro movie first, then it just crash after the loading screen.

PentiumPro
January 7th, 2004, 03:32
Before i finished reading this I was about to say that this thread is a perfect example of how something so stupid can get us flaming each other and speaking with distrust. Think about it; was the whole thread worth it?

Guruma
January 7th, 2004, 04:19
Yea it was worth it!!! Next game play movie!!! Progres is progres! Keep up the good work!!!

PentiumPro
January 7th, 2004, 04:39
Uh, okay.

TerrorShocked
January 7th, 2004, 05:49
Turok got to the loading screen after the movie and then had a dirty disc error.

tonyyeb
January 7th, 2004, 13:14
You are probably right computertrendy but that is the nature of the beast (emulation that is!!)

shadow_tj
January 7th, 2004, 15:28
Finally read the complete thread.

damm.. all those arguments about real or not real.
when people like will make cam movie compressed with divx that it works.

ok i send the loggings to kingofc.
he confirmed the meaning of caustik, it actually are movie files played after the crappy menu.

so the black screen with two stripes is some directx stuff. that doesn`t work.
and he confirmed that ( What i thought was ingame ( by engine )) actually is a movie file playing yust like the intro movie.

mm dammed..

this thread was about informing about the stuff i found with beta testing.
but after sending some screenies.. this forum was turned on into a complete hell of arguments about nothing.

i wanne inform people.. that we are going to right direction and there is progress into the cxbx development.
but reading all this... mm makes me wonder.
next time screenies, yust send them to the maker with the log files or post them on the forum so everybody can see what is hapening.

but it now has be confirmed by kingofc.. the shots taken.. isn`t realtime directx rendering.
its like the intro, yust a movie file..

MaZa
January 7th, 2004, 17:31
*BIIIG sigh of dissapointment*

Damn, we arent as far as i thought. :(

tonyyeb
January 7th, 2004, 20:35
Thanks for confirming a lot of stuff shadow_tj. I'm sorry if i gave an air of doubt over the screen shots. Ill try to be a little more trusting in the future.

Thanks again for the info

kingofc
January 7th, 2004, 22:50
These screenshots are real and they show only raymans ingame !!!VIDEO!!! I got the log files from shadow_tj and it's only an overlay video!!! Nothing more! So rayman can not be played (not yet)!!!

I and Caustik try to get more stuff working, but it all needs time.

MaZa
January 7th, 2004, 23:17
Thats why i *sighed* and will *sigh* again.

PentiumPro
January 8th, 2004, 02:24
I think it's appropriate that an admin close this.

TerrorShocked
January 8th, 2004, 04:49
caustik and kingofc have moderator status, if they feel the need to close it they can.

caustik
January 8th, 2004, 20:11
thread is closed