View Full Version : taking screenshots
sephiroth7778
August 25th, 2001, 19:48
I tried to take a screenshot of tekken 3 when I was playing. I read in an FAQ, that you had to press F8 to take a screenshot. But when I did, the program just closed. What should I do?
Adair
August 25th, 2001, 20:45
Which GPU plugin were you using?
sephiroth7778
August 26th, 2001, 01:05
I am using Kazzuya Software Driver ALPHA 1.6.
I have already used oother plug-ins, but it just won't work.
Badaro
August 26th, 2001, 02:33
Originally posted by sephiroth7778
I am using Kazzuya Software Driver ALPHA 1.6.
I have already used oother plug-ins, but it just won't work.
Not all GPUs support the screenshot function. maybe that's the problems. I don't use Kazzuya's, so I can't confirm this.
[]s Badaro
Bahamut_Zero
August 26th, 2001, 06:11
well, F8 works with Pete's GPU Plugins
Bahamut_Zero
August 26th, 2001, 06:12
try to find some screenshots programs at download.cnet.com (http://download.cnet.com)
Adair
August 26th, 2001, 11:58
Yes F8 takes shots in Pete's and Lewpy's plugins. If you want to use kazzuya's you could try getting Aldo's capture (http://www.aldostools.com/vgscapture.html) to take screen shots. You would just press print screen as usual, but you don't have to stop and save the pic everytime.
Lewpy
August 26th, 2001, 12:23
It may be worth checking that a subdirectory called SNAP exists under the main ePSXe directory. If not, create it.
My plugin will create the directory if it is not there, but I don't know if everyone else's plugins will. It could cause the plugin a problem if the directory is not there.
YAR
August 26th, 2001, 15:57
Just curious..
What is the average size of a screenies?
BTW I always 900KB per screenie...
Need an example?
Lewpy
August 26th, 2001, 16:07
Most GPU plugins (certainly Pete's and mine, not checked others) output screenshots as uncompressed 24-bit Windows BMP format (why? because it's easy, and per-pixel correct with the emulated image, except colour-expanded to 24bit).
The size of the screenshot is clearly dependant on the resolution that you run the emulator in. So at 640x480, the file size is roughly 640x480x3bytes = 921600bytes = 900kb. But at 1600x1200, it would be 1600x1200x3bytes = 5760000bytes = 5625kb = 5.49Mb. To be precise, there is an extra 56 bytes of data: 54 bytes header, 2 bytes tail.
If you wish to use the screenshot for some purpose, there are plenty of freeware/shareware/commercial programs that will convert that format to one of the zillion other graphics formats, and allow you to rescale/resample/compress the image to your heart's content :)
YAR
August 26th, 2001, 16:15
Any recommendations?
fivefeet8
August 26th, 2001, 18:04
I use adobe photoshop 6.0.. Works great with all my screenshots.. Its is rather expensive so, you may want to try something else..
sephiroth7778
September 1st, 2001, 20:18
I tried Pete's Open GL plugin, it takes screenshots, but everything runs slow and I can't see all of the game screen. Are there any good GPU plugins I can use?
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