Cyberman
June 13th, 2003, 04:24
I've not been able to get ryhme or reason to this but
my settings for display are
Open GL
GL Quads
GL Bilinear
D3D
D3D use nearest
DirectDraw
DDraw use Video memory
DDraw Triple buffering
D3D Direct Draw and GDI hang immediately when the display is accessed
Open GL takes a few minutes to hang sometimes hours.
If you need anything else let me know
It hangs randomly under open GL in ever GBA game I've tried with it including ham lib made games and demo roms.
All roms exhibit the instant hang with D3D DirectDraw and GDI calls in it.
OS Win2k 5.00.2195
Service Pak 3
Any other information I'll gladly provide.
Cheerio and I wish all the best.
Cyb
my settings for display are
Open GL
GL Quads
GL Bilinear
D3D
D3D use nearest
DirectDraw
DDraw use Video memory
DDraw Triple buffering
D3D Direct Draw and GDI hang immediately when the display is accessed
Open GL takes a few minutes to hang sometimes hours.
If you need anything else let me know
It hangs randomly under open GL in ever GBA game I've tried with it including ham lib made games and demo roms.
All roms exhibit the instant hang with D3D DirectDraw and GDI calls in it.
OS Win2k 5.00.2195
Service Pak 3
Any other information I'll gladly provide.
Cheerio and I wish all the best.
Cyb