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View Full Version : Zelda Master Quest Emu/plugin config?


si_ok
May 25th, 2003, 07:41
anyone got a good config for this rom? (i know not many have it, but i'm gonna ask anyways.)

Yeloazndevil
May 25th, 2003, 21:11
well use Project 64 with Jabo's Direct3D6 1.5 plug-in and for Game settings use the same one from Ocarina of Time and what graphics card do u have?

CPU Core Style : Recompiler
Self-Modifying code Method: Check Memory Advance
Memory Size: 4MB
Advanced Block Linking: Default
Default Save Type: Use First Used Save Type
Counter Factor: 2
Large Compiler Buffer: On
Register Caching: On
Use TLB: On

here are my setting for Master Quest
Jabo's Direct3D6 1.5 Plug-in:

Full Screen Resolution: 1024X768 32 Bit
Buffer Display Type: Triple Buffer

Rom Settings:
Self Rendered Textures: On
Primary Buffer Textures: On
Emulate Clear: On

frippe
May 26th, 2003, 06:48
Please let me know where you got the zelda master quest rom from

Kane
May 26th, 2003, 06:55
A warning, if you post again asking for ROMs you will be banned