View Full Version : Nemu v0.8...why so big?
ready2rumbelX
March 23rd, 2003, 22:28
4MB? Why so big? Project 64 and 1964 are SOO much smaller....
ready2rumbelX :D
Kane
March 23rd, 2003, 22:33
You tried playing it?
Chrono Archangel
March 24th, 2003, 02:05
Only one reason i can think that Nemu 0.8 is that big its probably because it has more stuff in it:heh: probably why the speed is awesome in this emu
Raqia
March 24th, 2003, 05:53
You might have different code for each supported rom even. That could turn into a massive executable.
RF
March 24th, 2003, 06:00
Ah yes, I forget this world still has 56kers :P :D :lol: jk ;)
NightSage
March 25th, 2003, 04:26
lol yeah its big cause its great!
ready2rumbelX
March 31st, 2003, 19:26
Originally posted by Lord Kane
You tried playing it?
Yes, I have it.....besides the Netplay, what else is there to justify it being so big?
ready2rumbelX :D
frsoldier
April 3rd, 2003, 07:20
debug ? geometry dumper ? or the possibility to record video during gameplay ? maybe the objects are not compressed.
NightSage
April 4th, 2003, 18:45
the geomertry dumper is freakin great maaaan
frsoldier
April 4th, 2003, 19:54
did you use it ? some peoples had problem to understand how use it.
let me know info pls.
:)
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