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Sera
February 8th, 2003, 08:01
I want your opinions about these games, what is better for you?
i know they are exactly different game but they are both RPGs, i really hate NWN, it has a very slow pace system and less action, its a morrowind top view and its building tool doesnt even come with documentations so it is really useless for beginners, while on the other hand DS is really fun to play and more suitable for both young and adults, its simplicity is just fine and its easier to understand, graphics are more colorful and no loading times, and i really love its hack and slash battle, so i say i vote for DS and stayed away from NWN.

cooliscool
February 8th, 2003, 08:11
Please god no more VS threads. :hdbash:

Sera
February 8th, 2003, 08:21
you voted anyway, then if you want i'll change its title to "DS, NWN which is better?"

cooliscool
February 8th, 2003, 08:22
I didn't vote. :hdbash:

:eek:

Sera
February 8th, 2003, 08:25
sorry, cause the vote counts became 2 when you replied.
but please tell me your opinion..

Carnage
February 8th, 2003, 08:31
its building tool doesnt even come with documentations so it is really useless for beginners
I have never built a mod in my whole life...yet I succeed at creating one with the nwn building set...and without documentation;) And in case you didnt know,there are actually some wizards in the set to help you:rolleyes: And I just love the game itself,not much action you say???then you should try the orc caves in chapter2...I love nwn and there is nothing you can do about it:p

TalkingANUS
February 8th, 2003, 08:36
I vote Dungeon Siege. NWN has a good story line, but IMO not enough action, too much talk- which is just not my thing.

Sera
February 8th, 2003, 08:40
your absolutely right there talking anus, too much talk and less action, it really makes a game pale.

kougaiji
February 8th, 2003, 08:47
i think DS have too much fight, the storyline is just sth you can put aside...go to the forest, kill them all...go to the dungeon, kill them all...go to town, sell and buy, sb tell you where your next fight where be...search and destroy(from "dark reign")...

Sera
February 8th, 2003, 08:52
you have to read books too squeeze the very last drop of its plot.
and if the storyline is your type why not just rent a fantasy movie?

kougaiji
February 8th, 2003, 09:33
well...my pc is not good enough for me to enjoy the fighting scenes...so i just put ds and nwn aside after play for 30 hours or so...maybe i will continue them after a few years
btw, i didn't see the movie though, heard its storyline is a mess...

ChrisRay
February 8th, 2003, 11:07
Neverwinter Nights hands down. The Story may not be much by your taste, But its unlimited replay value due to the toolset is phenominal. Neverwinter Nights can be whatever you want to be if you take the time to develop it. There over 2,500 downloadable mods to keep you busy.


I have been using the toolset for over 8 months now. Let me tell you the endless possibilities of it. If you can do a little scripting. The possibilities are endless.

You can create. persistent Online Respawning Worlds, Storybook RPGS, Hack And Slash Slugfests, Dynamic random dungeons (with scripts)

Your own epic items. Your own epic quests. The Enviromental Audio in Neverwinter Nights is Simply amazing. It's truly one of the most innovative games you will ever play.


I have been designing mod for the last 6 months. And have developed it over time using the same toolset that they give documentation on.

Here are screenshots of the mod I created... And continously provide updates for on Neverwinter Vault..


http://www.ngemu.com/forums/showthread.php?s=&threadid=31209

Sera
February 8th, 2003, 11:22
who wants to play his own created game? why play the game if you already know its story and its outcome. the toolset might give a nice replayability value but if the gameplay is not that good, i think its next to useless.

-sorry if i'm sounding mean to this game, but i cant just keep my opinions, so please understand.;)

ChrisRay
February 8th, 2003, 11:24
Originally posted by Tokimune
who wants to play his own created game? why play the game if you already know its story and its outcome. the toolset might give a nice replayability value but if the gameplay is not that good, i think its next to useless.

Thats why there are over 2,500 downloadable playable mods by others. There's more fun to just playing a game. There's fun in "Creating" a game.

The Simple gratification of designing a module for other people to download. Play And enjoy,.

Oh your opinion doesn't bother me. I find Dungeon Siege as a game practically worthless. Once you've played it once. You never install it again ;)


But in order to apreciate NEverwinter Nights, You to apreciate its multiplayer aspect. If you bought the game for its single player campaign. It's no wonder you are disapointed.


P.S you have yet to describe the gameplay beyond what you experienced in the single player campaign, The gameplay is what the creator makes it. As I have stated above, The Single Player Campaign is what bioware created. A Mod you play online May be a completely action hack and slash Dungeon Siege type game.

Sera
February 8th, 2003, 11:32
so are you saying that i should download this 2500 mods over the net just to satisfy myself?
Fun have a different meaning for me..

Sir Key
February 8th, 2003, 11:35
hard to say... dungeon siege is more diablo 2 like and nwn is more baldur's gate like... i prefer diablo 2 (dungeon siege) more... they are not "real" RPG's but they are still fun... in nwn it's just too boring in the beginning and so much stuff to talk about with people and bla.... dunno if it gets more action later on... i didn't really bother...

ChrisRay
February 8th, 2003, 11:41
Originally posted by Tokimune
so are you saying that i should download this 2500 mods over the net just to satisfy myself?
Fun have a different meaning for me..


Nope. I'm Saying you obviously Don't Apreciate What Neverwinter Nights is about. To Mimic Pen And Paper Dungeons and Dragons. If you don't like Pen And Paper Dungeons and Dragons. Then Neverwinter Nights will never apeal to you.

Sera
February 8th, 2003, 14:58
the one keeping this alive is its toolset right?
what if the toolset is not present are you sure it would get such rewards?

Drack
February 8th, 2003, 18:11
I hated Dungeon Siege, to much of the same old hack and slash stuff, furthermore its not very challenging at all. Just use the same old strategy as you did for just about every other hack-and-slash RPG. NWN was not the greatest but it relyed less on the basic formula.

Originally posted by cooliscool
Please god no more VS threads. :hdbash:

If you hate these threads so much, why do you even bother replying to them. Its not like its the ONE thread in games disscussion. Just take a chill pill.

Zell
February 8th, 2003, 19:03
Between them of corse Never Winter Nights !

ChrisRay
February 8th, 2003, 22:15
Originally posted by Tokimune
the one keeping this alive is its toolset right?
what if the toolset is not present are you sure it would get such rewards?

NWN wouldn't be the same game without the toolset. The Whole Point of the game was to recreate Pen And Paper Dungeon and Dragons enviroments. With Dungeon Masters And all.


Neverwinter Nights "cannot" be the same game without the toolset. The toolset is worth more than the game ;)

Exodus
February 8th, 2003, 22:39
i'm still meaning on picking that game up. is that the engine that bioware/interplay are going to use from now on for their forgotten realms games?

ChrisRay
February 8th, 2003, 23:22
Originally posted by Exodus
i'm still meaning on picking that game up. is that the engine that bioware/interplay are going to use from now on for their forgotten realms games?


Yuppers. the Neverwinter Nights Engine is gonna replace the Infinity Engine most likely.

Exodus
February 9th, 2003, 00:26
which one is more fun? is NWN engine basically hack n slash?

N1ghtw0lf
February 9th, 2003, 00:34
Dungeon Siege For me...NWN was too slow for me

ChrisRay
February 9th, 2003, 01:09
Originally posted by Exodus
which one is more fun? is NWN engine basically hack n slash?

Engine being hack and slash? The Engine is just the type of enviroments and graphical abilities available to you.


Like I said before. NWN is completely dependent on the module you play. The single player campaign was designed to try and create a D&D enviroment in the city of Neverwinter

sxamiga
February 9th, 2003, 06:08
I like both equally since they are different types of games. That is why i can't vote on this poll. I like hack and slash games, which DS definately is, but I also like the more "in-depth" games which NW is.
I would reccomend trying both before someone who hasn't played either tries to decide.
What I don't like is when everybody clamors about a game, like was done w/Morrowind when it first came out, and then, all of a sudden, turns against it and bashes it. Of course everyone is entitled to their own opinions but I still don't care for this type of treatment of a game.
BTW, I like Morrowind, Diablo, Diablo II, NWN, DS, Arcanum, and Icewind Dale II all equally well. But I did not care for Baulders Gate, Icewind Dale, or Planescape Torment. Those did not appleal to me at all. The only Baulders Gate game I like is Baulders Gate: Dark Alliance for the PS2. Now that is a good game.
So, as you can see, I do not care to choose games one over another. I either like them or I do not.
sincerely,
sx/amiga

Drachenfels
February 9th, 2003, 09:40
Both are bad, but by default NWN is better, since it actually has story and characters and a rpg system(which can be hardly said of DS).
Plus, NWN has great modules like Lone Wolf and Dreamcatcher, which are far more fun then the default campaign.

Sera
February 9th, 2003, 10:06
Neverwinter Nights "cannot" be the same game without the toolset. The toolset is worth more than the game
you mean that you love the toolset rather than the game itself?
then if ever the toolset was not with the game, will you still love it?
DS was my choice because i love the game being itself and not with any toolset including with.

ChrisRay
February 9th, 2003, 10:23
Originally posted by Tokimune

you mean that you love the toolset rather than the game itself?
then if ever the toolset was not with the game, will you still love it?
DS was my choice because i love the game being itself and not with any toolset including with.


Nope. Because you can't reproduce a Dungeons and Dragons experience without a toolset. The entire point is to recreating Pen and Paper Dungeons and Dragons.


I'm gonna assume you don't like Baldurs Gate And Icewind Dale much. As they are also based on dungeons and dragons.

Sera
February 9th, 2003, 10:36
hmm..i guess your right, i dont really like dungeons (but i love dragons :p).
but lets just see the outcome of this poll.

shadow_dreamer
February 9th, 2003, 14:51
I like NWN better than DS... NWN has its own specialized character customization and can be combined well... For example, if you want to be a druid, yet a barbarian and a bard... You can acquire all of their skills.

Exodus
February 9th, 2003, 21:53
Originally posted by ChrisRay


Engine being hack and slash? The Engine is just the type of enviroments and graphical abilities available to you.


oops i meant to ask what NWN played like, whether it was more hack n slash than a good ol' infinity type of fight. :emb:

ChrisRay
February 9th, 2003, 22:34
Originally posted by Exodus


oops i meant to ask what NWN played like, whether it was more hack n slash than a good ol' infinity type of fight. :emb:


Dependent on the module. The Single Player Campaign focuses on story and less Hack And Slash. Some people say there is too much Hack And Slash in NWN, Some people say there is too little.

The game itself can be programmed and turned into the ultimate slugfest. Or the ultimate storybook.

The original Campaign tries to balance that.

Exodus
February 10th, 2003, 03:36
do these modules you mention come with the game itself? or do you download them from regular old joes? if the latter is the case, are there offical released modules too?

ChrisRay
February 10th, 2003, 06:05
Originally posted by Exodus
do these modules you mention come with the game itself? or do you download them from regular old joes? if the latter is the case, are there offical released modules too?

Yup there are official release modules and and average Joe Modules. (Tho I don't consider my work on the City of Harrowdale Average ;))

You can get them all from NWvault. You'd be surprised what some of the average joe can come up with....

look at that thread I mentioned where I built this module for 7 months (and am still building it ;))

Exodus
February 10th, 2003, 14:58
hey, nice looking mod you got there. :)

also, does NMN import any characters from the past games like baldur's gate characters? i think i heard that it did.

Marko
February 10th, 2003, 15:18
DS rulez! NWN is just another Baulders Gate game, DS somehow made a new image of it.

Exodus
February 10th, 2003, 15:26
yeah, DS is great... for about 2 weeks. maybe unless you go out and download all the mods that people create. the original game itself is only good for a one time through single player and a little multiplayer.

Marko
February 10th, 2003, 15:31
It really depends on the person playing the game, but my type are all action base game, and NWN is too slow for me.

Exodus
February 11th, 2003, 01:31
well, the problem i had with DS was the fact that the character you play as are pretty boring. there not much variation in classes. you're either a mage or a fighter. the characters are as complex as the ones from diablo1

Eface
February 11th, 2003, 09:14
I voted NWN and i'll tell you why:

Take the classes in NWN. i like the DS system, but NWN has got something similar(multiclassing)which is much more cooler.

and the big difference is caused by the spell system, whereas all spells in DS are pretty weak, the only spell that really killed in a good pace was dragonfire, which takes WAY too much mp at once.
now if i take a look at NWN, take your standard fireball, and do an powerup on it, and it's good to be your main battle spell, and on top of that, casting some good protection spells and maximized tenser's transformation will cause the weak lvl15 wizard to become an fighting force a lvl20 barbarian should really start running for.

the only downside on NWN is that it can only go to lvl 20

Exodus
February 11th, 2003, 23:04
Originally posted by Eface
the only downside on NWN is that it can only go to lvl 20
has a level cap remover been released by anyone yet? the other D&D games all had some progs written to remove it.

as for spells in DS, just about all the spells cost too much MP, escpecially the summons. that made mages that much more annoying to play.

ChrisRay
February 12th, 2003, 07:54
Originally posted by Exodus

has a level cap remover been released by anyone yet? the other D&D games all had some progs written to remove it.

as for spells in DS, just about all the spells cost too much MP, escpecially the summons. that made mages that much more annoying to play.


You can cheat to your hearts content in NWN, But not online. (Even tho learning the toolset you make your own custom gear)

Enforce Legal Charactor makes it to where no one can really go beyond charactor specifications

Exodus
February 12th, 2003, 15:02
thats good. its good that they're trying to stop cheating in some way. but you can edit your character to the highest level, i assume?

Quatro
February 12th, 2003, 16:14
you cannot compare the two... they are both different! but if you want me to choose, it would be NWN... why? a RPG fan would know that NWN is a very good game while DS is a hack and slash game like diablo but never comes close to diablo IMO...

ChrisRay
February 13th, 2003, 04:04
Yup Exodus. You can cheat obviously. But the only person you are cheating that respect is yourself. The best kind of game is server vault.

Where the server you play on stores your charactor information.


That way you can't subject it to any kind of mistreatment or cheating.


Btw if you are interested. I released the 1.16 update to My Module today. And posted some new screenshots here ;)




http://www.ngemu.com/forums/showthread.php?s=&postid=423363#post423363

Kaiser Sigma
February 13th, 2003, 04:05
Originally posted by Quatro
you cannot compare the two... they are both different! but if you want me to choose, it would be NWN... why? a RPG fan would know that NWN is a very good game while DS is a hack and slash game like diablo but never comes close to diablo IMO...

Well said, NWN is the closest thing to the pen & paper thing... if you like fantasy worlds NWN is THE game... you can't compare it to a dungeon crawler...

Strider
February 13th, 2003, 04:14
to tell you the truth i didnt really like either much, dungeon seige was as linear as they get with a bad story and repetitive gameplay... neverwinter nights had a pretty cheesy story, the engine was ok, but after a while it got really boring for me. If i had to choose i would go for NWN although both were disappointments for me... but thats just my opinion anyways

Kaiser Sigma
February 13th, 2003, 04:17
NWN isn't intended to excel at single player mode... as I said it aims more for the pen & paper thing, the fact that you can develop your own modules with relative low difficulty is the proof of that...

Strider
February 13th, 2003, 04:20
>NWN isn't intended to excel at single player mode...

very true, although i learned it the hard way and lost all interest in it in the process

Kaiser Sigma
February 13th, 2003, 04:23
Well from all the previews I read about the game I figured that out quite soon... I hope I can get the game someday...

Exodus
February 13th, 2003, 14:27
Originally posted by ChrisRay
Yup Exodus. You can cheat obviously. But the only person you are cheating that respect is yourself. The best kind of game is server vault.
DO people cheat in it? or are the majority "good" gamers?

shadow_dreamer
February 13th, 2003, 14:53
Cheat? I heard that my brother edited some files in the NWN directory.. Thus, he types after pressing "~" some codes like STB 30.. I wonder what that means...

Marko
February 13th, 2003, 14:56
Its called a console, you need to edit some files of the game for you to be able to do that.

shadow_dreamer
February 13th, 2003, 15:03
IIRC, he typed in some txt files named "EnableCheat = 1" or was it "CheatEnable = 1". I just can't seem to recall it.. but anyway that's what he cheats.

Marko
February 13th, 2003, 15:05
That is also the method used in Morrowind, the only difference is Morrowind have a console already and doesnt need editing.

Hanamichi
February 13th, 2003, 15:16
NWN hands down. DS was way too repetative and its storyline is as deep as two inches. NWN got boring after a while with the fighter, but with a spell caster(Wizard, whatever, I dont remember) it doesnt get boring as fast. It also has a viable storyline that is somewhat interesting. I havent really checked out the multiplayer mode and other modules, though. :)
And the above is my opinion.

shadow_dreamer
February 13th, 2003, 15:30
NWN interests me in battle.. It is a good thing that I chose as fighter sorcerer.. I use some empower and quicken stuff in spells.. They really are a good thing when it comes to battle.

Archlyn
February 13th, 2003, 18:36
Originally posted by ChrisRay
Neverwinter Nights hands down. The Story may not be much by your taste, But its unlimited replay value due to the toolset is phenominal. Neverwinter Nights can be whatever you want to be if you take the time to develop it. There over 2,500 downloadable mods to keep you busy.


I have been using the toolset for over 8 months now. Let me tell you the endless possibilities of it. If you can do a little scripting. The possibilities are endless.

You can create. persistent Online Respawning Worlds, Storybook RPGS, Hack And Slash Slugfests, Dynamic random dungeons (with scripts)

Your own epic items. Your own epic quests. The Enviromental Audio in Neverwinter Nights is Simply amazing. It's truly one of the most innovative games you will ever play.


I have been designing mod for the last 6 months. And have developed it over time using the same toolset that they give documentation on.

Here are screenshots of the mod I created... And continously provide updates for on Neverwinter Vault..


http://www.ngemu.com/forums/showthread.php?s=&threadid=31209

I agree totally! My ONLY gripe with NWN is that you can't develop custom things like classes, and going beyond lvl 20 is impossible, so you can't do things like epic chars and stuff the way you can with straight p&P d&d.

I sincerely hope that Bioware removes the levelcap with respect to it's development community, that's been one of the loudest complaints on the NWN board aside from the camera angle.

I'm using NWN's toolset to develop a portion of a D&D world my friends and I are creating (for P&P,the NWN module is just sort of a 3D represintation of my ideas, I work better that way)

On a semi-related note, BioWARE has released the 1.28 patch for NWN and it removes (if I'm understanding the changelog properly) the camera angle problem (although it requires you to set the angle manually via the console_

ChrisRay
February 13th, 2003, 21:19
Originally posted by Exodus

DO people cheat in it? or are the majority "good" gamers?


Like any game I'd have to say its a mixture to be honest. Stay on the Enforce Legal Charactors servers and it's not that bad~

ChrisRay
February 13th, 2003, 21:22
Originally posted by Archlyn


I agree totally! My ONLY gripe with NWN is that you can't develop custom things like classes, and going beyond lvl 20 is impossible, so you can't do things like epic chars and stuff the way you can with straight p&P d&d.

I sincerely hope that Bioware removes the levelcap with respect to it's development community, that's been one of the loudest complaints on the NWN board aside from the camera angle.

I'm using NWN's toolset to develop a portion of a D&D world my friends and I are creating (for P&P,the NWN module is just sort of a 3D represintation of my ideas, I work better that way)

On a semi-related note, BioWARE has released the 1.28 patch for NWN and it removes (if I'm understanding the changelog properly) the camera angle problem (although it requires you to set the angle manually via the console_


Yup! I downloaded the patch yesterday, Not to mention the new playable races. Building is what I love. I love doing it. And I get nothing out of it. But it's still a blast to do :)

Btw the new patch also added gnolls. Been waiting months to get gnolls ;)

Exodus
February 13th, 2003, 23:14
do the plan on constantly releasing patches with new monsters and classes? that'd be great. what are the bioware released and original classes?

ChrisRay
February 14th, 2003, 00:32
Originally posted by Exodus
do the plan on constantly releasing patches with new monsters and classes? that'd be great. what are the bioware released and original classes?


Well not new classes. Classes are hard coded. But new monsters. New placables ect, And possibly new textures for armors. (not that it needs any)

Quite a cool company since they are not making any profit from these updates.

Exodus
February 14th, 2003, 00:37
maybe it gets more people to buy it somehow... or maybe they made things that they didn't want to put in the expansion.

Archlyn
February 14th, 2003, 03:03
Or the fact that you can do it yourself (if your talking about the creation of races, Exodus. BW has a tutorial on how to do it with 3D Studio Max. (Okay, so it's not easy... but at least it's possible! :p)

As far as the expansion goes.... you can find more info about it here:
http://nwn.bioware.com/shadows/#news

They're adding a couple Prestige classes (WOOT) Sorta makes me wonder if the SOU expansion (or rather modules created using it's additions) will be incompatable with people who don't have the expansion... or will we get all the tools/creatures/classes/etc they do save the story?

Valeron
February 14th, 2003, 09:54
Vote Dungeon Siege, NWN is kinda boring actually , very repeatative in the single player campaign

Kaiser Sigma
February 14th, 2003, 13:45
Funny I think the same about DS... what can I say ? AD&D RPGs will always win me over a dungeon crawler...

Exodus
February 15th, 2003, 22:18
dungeon siege is very repetative, i find it to be more so than diablo2. if you can even imagine that.

ChrisRay
February 15th, 2003, 23:40
Diablo 2 and Diablo have more interesting charactor development and a better storyline~

Kaiser Sigma
February 16th, 2003, 01:40
At least the Classes DII have lots of customizable options... DS doesn't have that, though it tried to ;)

Exodus
February 16th, 2003, 20:52
yeah, another reason why diablo is superior. maybe there are some good DS mods out there... i know there are a few that are in development (meaning, they either won't even come out, or will take forever)

Kaiser Sigma
February 16th, 2003, 20:55
I know of a mod for DII that allows you to use BG classes or something like that... but I never searched for it...

Exodus
February 16th, 2003, 21:09
hmmm... D2 doesn't seem as mod friendly as DS... i'd wouldn't mind a DS mod that used D&D classes though.

Kaiser Sigma
February 16th, 2003, 21:17
I dunno, only good things about DS IMO are the graphics and the "mobile chest" ;)

Exodus
February 16th, 2003, 21:30
yeah, that if he dies, sends items splattering to the other end of the map :D
kind of like the little golem.

Kaiser Sigma
February 16th, 2003, 23:25
Well, the idea is that you have to keep it away from harm ;)

Exodus
February 17th, 2003, 02:23
the mules AI isn't exactly the greatest at avoiding danger... at least he fights back :D

Kaiser Sigma
February 17th, 2003, 03:46
Indeed, but I'd rather have a stupid mule with quite a lot of space for storage rather than a dim chest like the one in DII...

Sera
February 17th, 2003, 08:57
A mule is not that bad..the only dissapointment is that you cant ride it.

Drack
February 17th, 2003, 10:26
In real life they are also dumber than ****, but thats strictly IMO.

Sera
February 17th, 2003, 10:33
well atleast it doesnt attack your party members :p

Kaiser Sigma
February 17th, 2003, 14:53
As I said I prefer a dumb animal rather than having to go back to town every 10 minutes just because my char can't carry any more items...

Exodus
February 17th, 2003, 21:59
man, could you imagine the poor donkey having to carry you aroung too? already he's carrying tons of equipment. animal abuse... ;)

Kaiser Sigma
February 18th, 2003, 05:45
Well, mules are best suited for that kind of jobs... it's not that the poor thing minds it too much...

Exodus
February 18th, 2003, 14:06
how come in the game you can summon dragons, but you can't summon some sort of beast that can carry your crap back to town. that'd be useful. i guess that wouldn't be as fun as a mule though. but, actually, i don't think i even needed a mule in that game. i didn't pick up many items, and when i did, i'd use them and throw out the old ones.

Kaiser Sigma
February 18th, 2003, 14:16
Well, depends on which kind of Dungeon Crawler gamer you are... I'm of the type who collects every single piece of garbage that appears in front of me...

Exodus
February 18th, 2003, 14:21
sounds like my diablo days, but in diablo, you could actually buy the best items, not to mention the elixirs that permanently raised stat points.

Kaiser Sigma
February 18th, 2003, 14:34
Indeed, but in DII you only get c**p at the stores, to get the best items you have to kill hundreds of enemies... I think the same about DS but maybe it's just me...

Exodus
February 18th, 2003, 14:44
unless, you're playing one of the early patch D2 classic games, where you could gamble for uniques and sets. that was half the fun.
all your boots are belong to us. :evil:

Kaiser Sigma
February 18th, 2003, 14:48
Uh ? Is that for real ? You could get those types by gambling ? Bummer, I didn't know it...

Exodus
February 18th, 2003, 14:52
actually, i believe you can do that now, but the chances are A LOT (word can't even express how much) less than they used to be.

Kaiser Sigma
February 18th, 2003, 14:54
Mmmm... I wonder if having a big MF % could help in that... I should give it a try...

Exodus
February 18th, 2003, 15:00
i'm pretty sure it doesn't. i believe its about the only this that is completely random. (although, a very biased random)

Quatro
February 20th, 2003, 06:10
> As I said I prefer a dumb animal rather than having to go back to town every 10 minutes just because my char can't carry any more items...

why don't you use the magic to change your items to gold??? its transmogrified spell ( the green spell but maybe the name is wrong, can't recall clearly)

> man, could you imagine the poor donkey having to carry you aroung too? already he's carrying tons of equipment. animal abuse...

maybe at the start of the game, a donkey is good but in the middle game, get a charatcer instead...

Kaiser Sigma
February 20th, 2003, 15:20
Originally posted by Quatro
> As I said I prefer a dumb animal rather than having to go back to town every 10 minutes just because my char can't carry any more items...

why don't you use the magic to change your items to gold??? its transmogrified spell ( the green spell but maybe the name is wrong, can't recall clearly)


Yeah I know, I was just comparing DS's system to the one of DII... trust me the chest to hold items is SO small...

Exodus
February 20th, 2003, 16:18
Originally posted by Quatro
>
maybe at the start of the game, a donkey is good but in the middle game, get a charatcer instead...
heck, i went through the whole game without a donkey. i think i got one at one point simply to have one, and i didn't suffer much in the winning department since the game isn't all that hard. i don't think i made him carry anything though. in fact, i remember getting rid of him the first time he died. :D damn donkey.

Quatro
February 21st, 2003, 02:23
yeah... the donkey is worthless... better stick to any character than getting it if you have sufficient money to hire one...

Exodus
February 21st, 2003, 13:56
well, considering you don't usually have to buy equipment, as long as you pick up the gold, i don't see how you couldn't afford characters. but don't forget, theres the couple who join for free. :)

Quatro
February 22nd, 2003, 04:10
yeah... less expenses too...

> Yeah I know, I was just comparing DS's system to the one of DII... trust me the chest to hold items is SO small...

for diablo 2??? well I think its enough unless your trying to save some set items... the chest and the horadric cube is ok for a single character

Kaiser Sigma
February 22nd, 2003, 04:15
Well you said it... if you want to save set items you are screwed...

Quatro
February 22nd, 2003, 04:55
well you can export those using an item editor like jamella or shadowmaster...

shadow_dreamer
February 22nd, 2003, 18:52
Jamella was popularly used around here in the gaming shop.. It can create items and add some special attribute according to what you want to add.. Though, I can say, that's is a super cheater..

Exodus
February 22nd, 2003, 22:16
yeah, cheating is bad. the only reason i used an editor was to move some skill points that i had put in retarted skills back when i didn't know what i was doing.

you know whats sad (since you mentioned set items)? my level 60 paladin is using the entire milabrega set. yeah, thats right all 4 pieces of it :D

shadow_dreamer
February 23rd, 2003, 12:46
>> yeah, cheating is bad
Indeed, cheating is bad... I played Fallout 2 and it was very hard at the beginning like you are to reach the cloud's sky... Seeing your brother using trainer and playing the game with no difficulties. I say to myself that wasn't fair! Well, back to topic..

Exodus
February 23rd, 2003, 23:31
i only cheat in the crappy/bad/i want to rush through games. and its not THAT bad of cheating... maybe like, all items, but thats about it. well, prossibly quick level up too... :emb:

Drack
February 24th, 2003, 06:42
One of the few times I cheated was in FFX. I realized I would have had to back track to get my characters Utlima weapons, so I broke out the old gameshark, and the rest is history.

Quatro
February 24th, 2003, 08:21
well cheating cannot be taken off in a game, if you use a walkthrough, its already cheating because you'll know where all the hidden items are, where to go to, how to beat the boss etc...

ok... now back to DS vs. NWN (and vs Diablo 2 ;))

Sera
February 24th, 2003, 11:33
So NWN is leading eh?
I guess gamers here are more interested in serious RPGs than just a FUN game.

Quatro
February 24th, 2003, 12:17
well it should be... many have not like DS (if compared to the likes of Diablo...) but NWN is really a RPG compare to DS so the outcome should definitely go to NWN...

Archlyn
February 24th, 2003, 14:39
Originally posted by Quatro
well cheating cannot be taken off in a game, if you use a walkthrough, its already cheating because you'll know where all the hidden items are, where to go to, how to beat the boss etc...

Although this sort of cheating comes with a price. I usually use walkthroughs to play my games, but I didn't with Xenogears, and have done surprisingly well. Now, at the end of the game (or very close, I am just at the part where you have to rescue Elly from Krelian) I'm at level 65~

At Disc 4 in FFIX Zidane was level 50, and the rest of my chars were all in their 30s!

Here's why: When you use a FAQ/Walkthrough, you know where you are going and so lose out on the levels you gain in looking around for it, and the gold/etc.

Sera
February 24th, 2003, 14:57
that also goes with savestates, if you are in a dungeon and you have 2 paths to choose you save your game and try each path after you knew the right path you just load the state then choose the right one immediately, you'll definitely loose a lot of exp.

Exodus
February 24th, 2003, 17:04
so using a walkthrough is really a double edged sword. so it balances out :p

as for NWN, i won't know how good/bad it is until it lowers in price. $50 for a game?!? i much rather buy old games for half the price. :)
i'm cheap, i don't give in to temptations.

shadow_dreamer
February 25th, 2003, 08:27
>> so using a walkthrough is really a double edged sword. so it balances out

Indeed, it will spoil your fun in the game because you already know whats going to happen next..

Sera
February 25th, 2003, 08:33
its always safe to use a walkthrough unless you read the whole thing before you play the game itself. we could easily be careful on searching our problems on a walkthrough and besides almost all of us use walkthroughs for puzzle solving and for not knowing the story of the game isnt?

shadow_dreamer
February 25th, 2003, 08:42
Maybe.. But for others, they would choose yes... But still those gamers that made the walkthrough must have done the games without reading walkthroughs of others, right?

Quatro
February 25th, 2003, 10:07
its best to use a walkthrough aftering finishing the game...

shadow_dreamer
February 25th, 2003, 10:19
That's right! That's what i am doing up until now.. Know the story first and then return to see if there are still extra quests..

Exodus
February 25th, 2003, 23:21
some walkthroughs are written well and don't contain any spoilers. all i look for in a walkthrough is the knowledge of items and any other secret things. i don't need boss strategies. :rolleyes:

ChrisRay
February 26th, 2003, 00:17
Originally posted by Exodus
some walkthroughs are written well and don't contain any spoilers. all i look for in a walkthrough is the knowledge of items and any other secret things. i don't need boss strategies. :rolleyes:


Walk throughs still tell you where to go and what to do. Losing the entire adventure aspect of the game.

Without any adventure. Its more of an interactive storybook than ever.

Exodus
February 26th, 2003, 00:23
you're right, but i like books, so its fine with me. the only things that matter to me are story and battle system. as long as a walkthrough doesn't have spoilers, it won't ruin either of those 2 aspects.

Archlyn
February 26th, 2003, 00:32
Originally posted by Exodus
you're right, but i like books, so its fine with me. the only things that matter to me are story and battle system. as long as a walkthrough doesn't have spoilers, it won't ruin either of those 2 aspects.

Agreed :)

ChrisRay
February 26th, 2003, 00:34
Originally posted by Exodus
you're right, but i like books, so its fine with me. the only things that matter to me are story and battle system. as long as a walkthrough doesn't have spoilers, it won't ruin either of those 2 aspects.


Well Touche. To me the adventure actually super cedes the story line. :)

Which is why I don't care for Linear games. But I'm aware too much is never good. I dont care for Morrowind or Dungeon siege =p

Exodus
February 26th, 2003, 00:38
yeah, dungeon seige was pretty lame... :D i still have no idea why people are praising it :confused:
morrowind was nice, although a little limited in the monsters you could fight...

shadow_dreamer
February 26th, 2003, 11:06
>> you're right, but i like books, so its fine with me. the only things that matter to me are story and battle system. as long as a walkthrough doesn't have spoilers, it won't ruin either of those 2 aspects.

Indeed, I like the story of any games... not to mention about walkthroughs though..


>> yeah, dungeon seige was pretty lame... i still have no idea why people are praising it
morrowind was nice, although a little limited in the monsters you could fight...

BTW, i just borrowed that game from my classmates.. The only thing that i don't like is, there is no gorgeous character you can choose... The graphics are good..

Exodus
February 26th, 2003, 19:44
the engine itself is good, but the actual use of it is... mediocre

Quatro
February 27th, 2003, 07:55
you know, I haven't finished the whole DS because midway I find it boring... well if I'm really bored, I might play it just to finsh it and know the story...

shadow_dreamer
February 27th, 2003, 10:05
>> you know, I haven't finished the whole DS because midway I find it boring... well if I'm really bored, I might play it just to finsh it and know the story...

To me, almost all games are boring nowadays... I just expect that I can buy ps2 or even xbox.. so i might not get bored.

Exodus
February 27th, 2003, 23:58
the problems with games nowadays is that they're all the same. not many game developers are willing to risk breaking an barriers in anything. or maybe, they're running out of ideas...

Quatro
February 28th, 2003, 06:37
maybe... hope the next release of games would be much interesting... especially on PC games...

Drachenfels
February 28th, 2003, 09:59
Try the lone wolf, shadowlord and dreamcatcher modules for nwn. Best user-made material I've played until now.

Exodus
February 28th, 2003, 22:19
know any good ones for dungeon seige?

shadow_dreamer
March 1st, 2003, 09:22
nwn still on the lead.. which of these might win would deal me a great fortune to my classmates.

If i can post something, I think morrowind like a new adventure for nwn.. I don't know why though...

Exodus
March 1st, 2003, 21:01
well, i guess its about time i voted. :D
i'll vote NWN simply because i know its better than DS.

shadow_dreamer
March 2nd, 2003, 02:32
I think the winner is decided.. Since it has the most vote.. Only if no one votes.. hehe :D

Exodus
March 2nd, 2003, 03:17
i think just about everyone that planned on voting, already has. ;)

Quatro
March 3rd, 2003, 07:18
> know any good ones for dungeon seige?

maybe none... and who would care making one for DS?

Exodus
March 3rd, 2003, 20:26
Originally posted by Quatro

maybe none... and who would care making one for DS?
there are some pretty serious mods being made for DS, its just that they're all still being made. if they dont hurry up and release some good mods, the game will die before they finally come out.

Quatro
March 4th, 2003, 08:48
yup... definitely... DS is losing its popularity with release of new games out there...

Sera
March 4th, 2003, 08:56
comon guys, I know there were not good mods for DS to be proud off, but DS have some advantages to consider, one is the controls, In my opinion it have more solid controls than never winter and maybe DS wasnt created to last very long.

Quatro
March 4th, 2003, 09:39
Originally posted by Tokimune
comon guys, I know there were not good mods for DS to be proud off, but DS have some advantages to consider, one is the controls, In my opinion it have more solid controls than never winter and maybe DS wasnt created to last very long.

well if there will be a mod released, im not interested...

Exodus
March 4th, 2003, 21:48
Originally posted by Tokimune
comon guys, I know there were not good mods for DS to be proud off
thats the problem, the good mods haven't come out yet. they're in development, but if they don't hurry...

shadow_dreamer
March 5th, 2003, 15:07
if they don't hurry... their business in DS would be totally wiped out by some games, right?? Heh, i just wish that DS would catch up to most games.. Since, there are still more upcoming good games..

Quatro
March 6th, 2003, 06:01
well only hardcore fans would anticipate that... but maybe some of them don't even know of a mod in progress...

shadow_dreamer
March 6th, 2003, 09:46
Somehow, i agree on that... most people don't know if there is a mod in progress in DS.. Besides, there DS aren't popular here anymore

Exodus
March 6th, 2003, 13:39
i wonder if they plan on releasing an expansion... i doubt it though. its been more than six months since the game was released.

Sera
March 6th, 2003, 13:46
DS, I think i can compare it to justice league, superheroes fighting evil, thats the reason of being a farmer to a hero.

Exodus
March 6th, 2003, 13:50
interesting comparison...
but aren't farmers real heroes? :)

Sera
March 6th, 2003, 14:06
yup, they are heroes in our country.
and without them everyone would starve. ;)

Exodus
March 6th, 2003, 23:03
exactly, so, everyone: be a farmer... for your country. :thumbup:

Quatro
March 7th, 2003, 07:05
> yup, they are heroes in our country.

really now tokimune... I think they are the oppressed...