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Kaotic Soul
January 15th, 2003, 17:09
I hope in the near future the authors of VBA would implement 1024x768 resolution. I want to experience games in total full screen.

The Vagrant
January 15th, 2003, 21:35
UM....psst..ya might wanna check the full screen feature...

Kaotic Soul
January 15th, 2003, 21:48
yeah but doesn't that just stretch it full screen with the aspect ratio of 800x600?

The Vagrant
January 16th, 2003, 19:34
Ya it does but when you use one of the filters (Super 2xSai) you can't tell the differance...looks real pretty.

Forgotten
January 17th, 2003, 21:54
Next version will have support for full screen mode selection up to 4095x4095 if your video card supports it.

Forgotten

felinusz
January 19th, 2003, 02:10
..... IF your video card supports it.... :)


Can you say overkill :) . Thats good news though!

But The Vagrent is right, with one of the SAI filters on it doesnt really matter what the rez is; pixels are all smoothed anyways.

Kaotic Soul
January 19th, 2003, 22:06
I don't like the Sai engines.

Kane
January 19th, 2003, 22:22
Then don't use them. Or are you saying that Forgotten should remove them just because you don't like them?

Kaotic Soul
January 19th, 2003, 22:26
No, I don't use them, ppl have thier own preferences. He should not remove them because I don't like them, and I never implied no such thing.

ChrisJ
January 24th, 2003, 18:31
What's wrong with it. It makes things look better. Oh my god, what a problem! Anways, I would like to play my games in 1280x1024

ChrisJ
January 24th, 2003, 18:32
Oh yes, forgot ot ask. What would 4095x4095 look like? The higher the resolution it generaly looks better right?

Kane
January 24th, 2003, 18:59
Well considering it's 2d and the souce image is tiny, I wouldn't imagine so.

Don't doeuble post. There is an edit button.

sonicfoot
January 24th, 2003, 19:40
I am curious. How is it that when one uses resolutions from 640x480 onwards 2d graphics have little improvement in image quality?

Kane
January 24th, 2003, 19:46
>I am curious. How is it that when one uses resolutions from 640x480 onwards 2d graphics have little improvement in image quality?

Where would the information to improve the quality come from? You can only do so much with pattern recognition.

sonicfoot
January 24th, 2003, 23:59
Originally posted by Kane
>I am curious. How is it that when one uses resolutions from 640x480 onwards 2d graphics have little improvement in image quality?

Where would the information to improve the quality come from? You can only do so much with pattern recognition.

Im confused.
Just in case im talking about general 2d graphics, not on GBA's.

The Captain
January 25th, 2003, 00:55
Im confused. Just in case im talking about general 2d graphics, not on GBA's.

What Kane is trying to say is that if you display something (eg. a photograph or a 2d game) at a higher resolution than what it was originally made at, it will become pixelated because there is no extra data to clarify more pixels to be colored. For example if one pixel is black at 320*240, four pixels will be black at 640*480(double the resolution). This makes the picture look pixelated at higher resolutions, as in the picture below. Graphical filters like 2xsai and supereagle will try to correct this problem by smoothing the graphics.

sonicfoot
January 25th, 2003, 18:47
Oh! I get it now. Thanks guys.

Kaotic Soul
January 25th, 2003, 23:41
Since I play VBA with the pixelate filter on, it makes the pixels smaller and to my sight , the image looks more detailed.

JeX
January 26th, 2003, 03:28
Gameboy games aren't supposed to be played in high resolutions in the first place anyway lol.

ChrisJ
January 26th, 2003, 04:25
Yo, Captain! Your picture doesn't make sense? Since I play ZSNES and play Megaman X and I play it on 1280x1024 and the graphics DO look better, and they don't look like your picture. There is a reason that people "keep aspect ratio" because it makes it look the same in size only in better detail.

Kane
January 26th, 2003, 12:01
>Yo, Captain! Your picture doesn't make sense? Since I play ZSNES and play Megaman X and I play it on 1280x1024 and the graphics DO look better, and they don't look like your picture. There is a reason that people "keep aspect ratio" because it makes it look the same in size only in better detail.

That's because you use interpolatiobn or 2xSai or similar. As I was saying, there is only so much pattern recognition (the method by which 2xSai and Eagle work) can improve the image quality. above about 2x the resoloution, little or no improvement it gained.

ChrisJ
February 9th, 2003, 15:12
I just trtied Super Eagle / Super 2xSAI on VBA in 1024x768 on Tactics Ogre and the graphics look... well crappy... I think 1024x768 is too high for a GBA game. I think someone needs to make a 4xSAI or 6xSAI.

Kane
February 9th, 2003, 21:50
>I just trtied Super Eagle / Super 2xSAI on VBA in 1024x768 on Tactics Ogre and the graphics look... well crappy... I think 1024x768 is too high for a GBA game. I think someone needs to make a 4xSAI or 6xSAI.

As I said there is only so mch you can do with ttern rognition. FSAA is a diferent matter, but 2d image enhancementrequires pattern recognition which is very limited.

ChrisJ
February 10th, 2003, 13:54
Will there ever be a way to "recognize the pattern"?

Kane
February 10th, 2003, 14:52
Do you know how 2xSai works? IIRC, it has a series of patterns which it tries to match up with the image it's working on. There is little that can be done to improve the quality further.

Try this with PSP:
Shrink a photo to a quarter of it's size, then rezise it to the original size.