View Full Version : glNintendo64 v.0.2
July 30th, 2002, 13:47
Which emu work for it ? Do I put it in the PLUGIN FOLDER ? Thanks!
I want to play MEGA MAN 64/Rockman Dash for N64 emu. I own Rockman Dash Japan legally. I have english rom.
July 31st, 2002, 20:59
Moved to "Everything else N64" because this is not a PJ64 specific question.
rockmangames, any N64 emu based on Zilmar's plugin specs should work with the plugin (e.g. PJ64, 1964, TR64, Mupen64, Apollo, Daedalus). Just make sure you have the necessary hardware (this plugin is only working with Geforce cards, the author is slowly increasing compatibility).
To use it, just unzip the .dll file in the emulator's plugin folder and configure it like any other graphics plugin.
August 2nd, 2002, 04:30
GEFORCE CARDS ?? Mine is Integrated Intel 3D AGP Graphics. is that acceptable for this ? Thanks!
Will it play MEGA MAN 64 and ROCKMAN DASH ? Thanks again!
August 2nd, 2002, 04:32
It might work, but it has limited compatibility since it has only been developed for Geforce cards. :)
August 2nd, 2002, 04:41
Why limited to my graphic that this plugin is only for GEFORCE ?
Will it improved to my graphic when author developed it some more ? Etc etc. Thanks!
August 2nd, 2002, 14:55
Originally posted by rockmangames
Why limited to my graphic that this plugin is only for GEFORCE ?Maybe because the author only has a GeForce?
August 3rd, 2002, 14:11
If you just read the documentation that comes with the plugin, you would find your answers. Here's a quote from there:
Although the plugin will run with any 3-D accelerator card, for several reasons (mostly because I'm lazy), glNintendo64() currently only looks good on nVidia cards supporting the NV_register_combiners extension. This requirement will be removed in subsequent releases...
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