Zeke_D
July 19th, 2002, 03:09
Any idea if this is a gpu problem or a emu problem?
Plugin: Pete's OpenGL Driver 1.1.64
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/3DNOW!
Resolution/Color:
- 640x480 Window mode
- Keep psx aspect ratio: off
Textures:
- R4G4B4A4 (packed pixels)
- Filtering: 0 - edge clamping supported
- Hi-Res textures: on
- Palettized tex windows: off
- Garbage collection: on
- VRam size: 0 MBytes - 112 textures usable
Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: 60
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 2 - texture created
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: off
- Subtractive blending: activated
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: on
- Screen smoothing: off
- Game fixes: off [00000800]
Plugin: Pete's OpenGL Driver 1.1.64
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/3DNOW!
Resolution/Color:
- 640x480 Window mode
- Keep psx aspect ratio: off
Textures:
- R4G4B4A4 (packed pixels)
- Filtering: 0 - edge clamping supported
- Hi-Res textures: on
- Palettized tex windows: off
- Garbage collection: on
- VRam size: 0 MBytes - 112 textures usable
Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: 60
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 2 - texture created
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: off
- Subtractive blending: activated
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: on
- Screen smoothing: off
- Game fixes: off [00000800]