View Full Version : well DaedalusD3D8 will not work in any emulator i try!!!
n64warrior
July 6th, 2002, 18:46
why is this it crashs every time i start a game ! even with Daedalus! and will not run super mario64! just a video update error!!wish it would work!!!so i chould take some screen shots of it running!!!!
Prafull
July 6th, 2002, 18:53
You need to have directx 8.0 or higher installed.I hope you have that.Anyway i will test it in sometime and post again.
*updated*It works in pj64 1.4 but all I get is mostly black screen and sounds with glitchy graphics.
n64warrior
July 6th, 2002, 19:20
i do have directx8.1 installed!and the only thing i can get in pj64v1.5beta is error thats says project64 has caused an erroe in DaedalusD3D8.dll!
Snake785
July 6th, 2002, 19:51
I used 1964 and it works perfectly. Too bad this plugin iis too slow. But it is a WIP so there should be a lot more updates. :) Here is a shot of Goldeneye.
n64warrior
July 7th, 2002, 00:16
is that the a beta ver. of 1964 running??
Snake785
July 7th, 2002, 00:27
Nope.
cooliscool
July 7th, 2002, 06:48
Snake, Rice and Schibo reccomend using 0.7.3, because the new version is FULL of bugs.. i dont know, try it i guess :p
Nightmare
July 7th, 2002, 11:11
I tested this plugin with Pj641.5 beta, no problems to run Zelda MM and Super Robot War 64. But there are some graphics glithes, ofcouse.
And yeah, i got a Geforce2.
Snake785
July 7th, 2002, 14:30
Originally posted by cooliscool
Snake, Rice and Schibo reccomend using 0.7.3, because the new version is FULL of bugs.. i dont know, try it i guess :p
They did recommend 0.7.3, but only if you experienced any problems with 0.8.3. I haven't experienced any problems with this version. :cool:
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