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Mr Urt
May 28th, 2002, 21:26
all these pic where done in the graphically intensive 3d game Max Payne @ 1024x768x32 with 64-tap anisotropy. this first one is w/o FSAA

(note: specs are in sig)

Mr Urt
May 28th, 2002, 21:27
here's 2xFSAA

Mr Urt
May 28th, 2002, 21:28
Quincunx

Mr Urt
May 28th, 2002, 21:31
4xFSAA

btw, if ne1 that has a GeForce4 could post a pic of Max using the S filter, that would be greatly appriciated

Strider
May 28th, 2002, 21:31
no offense but he looks like a dumba$$ in those pictures. Quincunx and 2xFSAA looks good but i prefer the pc version

Mr Urt
May 28th, 2002, 21:33
Originally posted by Strider's Alt.
no offense but he looks like a dumba$$ in those pictures. Quincunx and 2xFSAA looks good but i prefer the pc version

uhhhh...that is the PC version

btw, I forgot to mention that I was using the Kung Fu mod v2.0, but that shouldn't affect performance

Strider
May 28th, 2002, 21:35
... ok... well then... i like how it looks on my pc better :p

D.D.
May 29th, 2002, 03:22
Thanx for the shots! It really cleared things up for me :)

BTW Mr URT, I like your sig!

sxamiga
May 29th, 2002, 03:33
Nice shots Mr. Urt, but I wish it was a little brighter so that you could see him more clearly. I have a GF 4 but unfortunately, I don't have Max Payne. But I have used the S-Filter w/ePSXe (that is the special D3D mode, 4xs, you're talking about right?) and it looks superb.
sincerely,
sx/amiga

grahf
May 29th, 2002, 07:28
Here's a few shots of GTA3 with 2XFSAA.

grahf
May 29th, 2002, 07:34
If you think Morrowmind is huge, then you should try this game. It will literally take you 10 minutes to walk from one side of town to another, and from what I know, there's supposedly 2 towns and a hidden island somewhere.

grahf
May 29th, 2002, 07:39
Now keep in mind that these two shots were taken with draw distant set to an averag value. From the looks of things though, I'd say if you were to set the dd to the highest value, then techically the fog would dissapate and you may actually view the whole town if you were on a high enough structure. Did I mention that there can be 30 people on screen at a time? I'll try to take a pic of my imfamous street wide accident when I get a chance. The level of details will definitely amaze you.

Adair
May 29th, 2002, 12:28
Did you resize or compress your shots grahf because they look pretty low quality (no offense intended)
Here's one I just took with no FSAA at 1024x768

Adair
May 29th, 2002, 14:45
This game rocks!!!

Fr0g
May 29th, 2002, 18:25
WTF?!?!??! SNIPER RIFLE!!!! :eek:
I barely played the game
i feel like playing it again :p

Mr Urt
May 30th, 2002, 02:04
Originally posted by D.D.
BTW Mr URT, I like your sig!

thx

[i]Originally posted by sxamiga[i]
[b]Nice shots Mr. Urt, but I wish it was a little brighter so that you could see him more clearly. I have a GF 4 but unfortunately, I don't have Max Payne. But I have used the S-Filter w/ePSXe (that is the special D3D mode, 4xs, you're talking about right?) and it looks superb. [b]

yea, they could have been a little brighter, where convinience shots really (they where taken at the very beginning of the tutorial). yea, I was refering to the s-filter.