View Full Version : HW T&L emulation for Voodoo?!! Read this!!!
May 24th, 2002, 21:46
here's the link:
what do you think???
May 24th, 2002, 22:41
HW T&L works with Voodoo 5's with the bete drivers IIRC. What that program would be doing would be to map the T&L call to a soft function.
May 24th, 2002, 22:44
Yeah.. 3rd party 3dfx drivers has an advanced option which can enable HW T&L.. Although I think it's just using your system cpu to do it, hence it's really just software T&L..
May 24th, 2002, 22:48
Yeah, but it uses more appropriate parts of the CPU I think, as my 3dMark 2000 score went up by enabling it.
May 24th, 2002, 22:50
Hey everyone my card is a 3D Prophet 64mb pci and i tried playing Spiderman with it and it says that i need a T&L capable card. Is it the card thats wrong or do i need to update the drivers?
May 25th, 2002, 01:59
What chipset is it on?
May 25th, 2002, 09:14
since it done in software its better if its called Software T&L not HW T&L
May 25th, 2002, 11:52
Oh bloody heck!
"Software" T&L is done by the cpu. "Hardware" T&L is on the video card.
Of course genericaly they are BOTH done in hardware. Only difference is that the calcs can be run in 2 different types of hardware; CPU or Video card.
May 25th, 2002, 18:42
By "hardware" we're generally referring to the videocard hardware. Anything done on the CPU is defined as "software".
May 26th, 2002, 12:13
That's the problem. It's not correct technical term to say if it's done on cpu it's software. Just say it offloads math off the cpu and on the video card. :) That's correct terms. ;) :) :P :D
June 2nd, 2002, 18:14
i must say i am very impressed with it. the next release will also emulate the vertex and pixel shaders!. now you will see the nature benchmark using our voodoo boards. i might actually try to test it with my geforce 4 MX and might get some high 3d marks next time.
June 9th, 2002, 19:28
the new version is released!
it has now the pixel shaders!
get it here
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.