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Darez
May 9th, 2002, 08:25
Overrated. Definitely overrated.

The conversation and storyline are a tad too childish compared to the FF series.

The battle system's weird - I want my potions back!!! :mad: :mad:

What's with the multiple endings? Just join'em all and create a long good one. :mad: I can't be arsed to play the game over and over again just to get my money's worth of FMVs. :mad:

Why won't Serge open his mouth? I can't understand his character if he doesn't talk. :mad: :smash: I hate monologues. :mad:

Discuss. :argue:

RhombusYSS
May 9th, 2002, 08:50
Well Crono never talks in CT and he gets along just fine, so I have no problem with that... but as far as the rest of the problems... the plot was sorely underdeveloped and I thought that the main "good" ending was REALLY bad... It showed basically nothing about what happened, had very few graphics, and left everything feeling unfinished.

By the way, this should be moved to the Game Discussion forum

Strider
May 9th, 2002, 13:19
the battle system isnt really weird, and i guess you could say the tablets and nostrums are potions.

sincerely,
Strider

Ninjaa
May 9th, 2002, 13:47
I didn't mind the battle system that much. It was original if nothing else. It was the butchering of the name that bothered me.

I didn't like the story, or the graphics design. It seemed very uninspired. There were way too many characters too. There was just no way to feel anything for any of the characters when they only appear for 5 minutes and you never use them again.

Kane
May 9th, 2002, 18:05
There were too many characters, and the game felt really short in comparison to the original. That and the battle music was sooooo annoying.
The game was still fun to play, but I agree with Ninja: It should neve have been called Chrono, or advertised as a sequel.

Auri87
May 9th, 2002, 20:33
Chrono Cross was a good game. the 2 things that i didnt like about it was that when u change into lynx you lose most of your partners and also u have to beat the game multiple times in order to get all the characters. It took me till the end of the game till i figured out i couldnt get Glenn :(

Zell
May 9th, 2002, 22:08
Personaly i think Chrono Trigger is way better (for me the best RPG ever) , but Chrono Cross is also very good , better then some of the FF games .

Xeven
May 9th, 2002, 22:23
well, the only beef i have with it is the real ending sucks ass!

Strider
May 9th, 2002, 22:31
same opinion as xeven, i had no real problems with any of it cept the end...

sincerely,
Strider

Lizking
May 9th, 2002, 23:58
the only things i dont like about it is the number of characters, which is comperable to an MMORPG, and the aweful ending.

RhombusYSS
May 10th, 2002, 00:30
I really didn't see the connection between CT and CC until near the end where the connection with Lavos is revealed (that's all I'll say, as I don't wanna spoil for anyone). But once that is revealed, it kinda cheapens the plot of the first game, and the Chrono name in general. And it pissed me off that it made it seem like Crono and the original CT gang were wusses and their journey didn't matter at all.

Strider
May 10th, 2002, 00:42
heh, they werent wussies, they were just miniaturized :p

sincerely,
Strider

Fr0g
May 10th, 2002, 01:51
chrono cross is a very good game i loved the graphics, and also most of the character design (although there were too much of them :p)
the music is really good (i liked the battle music :p)
and the battle system is original wich gives a new touch to the game (much better than ff8´s crap, those gf´s should be called pokemons you can even name them! hahah)

Strider
May 10th, 2002, 02:07
yeah i liked the battle music too, just the begining of it that i didnt like but once it picks up the pace its ok... the graphics were also wicked, but the thing i liked was probably the cg movies, although most of them were short, they were still good quality and looked good...

sincerely,
Strdier

Chrono Archangel
May 10th, 2002, 02:28
Almost finished the game and let me just say that its way better the any FF game. I never like the random battles in the FF series. Makes me think of Pokemon lol. Aniway everyone should try this game its worth the hoursplaying it.

Cless
May 10th, 2002, 05:08
I always thought that cc was good and bad i like most of it and play it but there are too many chars...i didn't think the music was that bad.

Darez
May 10th, 2002, 05:46
Could some people respond to my accusations? :(

In truth, I haven't completed Chrono Cross, yet I can't push myself to keep playing. The storyline and characters lacks enough depth in my opinion.

To keep myself playing, I'd like to know if the storyline would eventually pick up to be very serious? Some people have mentioned that the storyline's great. Is it on the same level or even better than FF7 and Xenogears'?

As I mentioned above, I don't like the fact that Serge won't talk. Would we see much character development in him, as the plot progresses? I guess I'm used to the fact that the main characters in FF series do talk. :o It feels weird seeing characters talking to themselves. :D

The only positive opinion I have of this game so far is the sweet FMV scenes and awesome soundtrack. :)

Anyways, proceed with the discussion. :argue:

Strider
May 10th, 2002, 05:51
storylines not nearly as good as xenogears but its adequate enough, atleast im not "fighting the forces of evil" all the time... serge never does really talk in the game, cept evil serge... but you still can tell how he feels and stuff... and yes... the fmvs were excellent... i ripped em, made em into avi format, and put em on a separate cd on its own :p heres the cover i made for it

fujita
May 10th, 2002, 09:13
In my humble opinion, the good side of Chrono Cross is it's huge amount of characters. A wide variety of choices to be made, and everyone can choose their favourite person. For example, I personally like Glenn and, of course, who can forget the cute Harle :D. But this may also be Chrono Cross weakness. To be a game with many characters need a critically good storyline. And despite of all the characters, there is not much combination tech could be done like it predecessor.

REi_FoX
May 10th, 2002, 09:30
its only because its the sequel to the suceeding crono trigger

Lavos
May 10th, 2002, 23:18
I can imagine why a lot of people dont like CC. I think it's beacuse to make a sequel to a game like CT is virtually impossible (I think anyway). Because Ct was sooooo good when the sequel was released it had to live up to such a high expectation. Even though it may be good it's not liked by a lot of people because it failed to live up to the incrediblably high expection.

Cless
May 11th, 2002, 00:38
I played ct after cc and i didn't like it that much before i played ct.

<Id>
May 11th, 2002, 03:47
I thought both CT and CC were awesome. I finished both of them. And yes the story does pick up in CC. It's actually really good I thought. Is almost as cool as Xenogears' story.

I think the vast amount of characters was actully pretty good. Mainly because, well it gives the player a choice, but also because it added a new challenge to the game. There are so many events in which you needed to use different characters. I would only have liked to see them get involved in the story a bit more. For the rest it was really good though.

The battle system is really good. According to me anyway. I think that the battle system requires a lot of srategy if used properly. Due to hte stamina points and there recovery mainly.

The summons that can be aquired later are really cool as well. I also enjoyed the huge arsenal of weapons that can be aquired.

The music isn't bad either. I actually have the sound track since I thought the music fit the game very well and was enjoyable to listen to.

The graphics are also really good compared to some other PS games.

The reason why it seems like it isn't a sequel is mainly due to the fact that no nations outside of Japan got to see "Radical Dreamers" which according to some people ties the two games together.

Strider
May 11th, 2002, 03:54
i believe that its good that it stood as far away from ct as possible since if the characters from chrono cross ended up going to the past and meeting the ct characters and all that stuff then it would A) get confusing B) not make sense... a fine example of this is soul reaver 2... where raziel travels through time and does things that are impossible due to the time continuum and performs tasks which are completetely contradictory to its own story.

sincerely,
Strider

Hydra
May 11th, 2002, 17:35
Was Chrono Cross ever brought out in the UK? I've been playing Chrono Trigger and it rocks.

Lavos
May 11th, 2002, 23:05
I dont think so. We live in PAL land :(

Kane
May 12th, 2002, 15:46
No it wasn't I had to import it. That, Xenogears, Dragon Warrior VII, and Final Fantasy Tactics.

Demigod
May 12th, 2002, 16:58
The music isn't bad either. I actually have the sound track since I thought the music fit the game very well and was enjoyable to listen to.

The graphics are also really good compared to some other PS games.

The music and graphics were the best thing about the game. CC and FFT are reputed to have the best soundtracks of all of Square's releases on the PSX.

I think the vast amount of characters was actully pretty good. Mainly because, well it gives the player a choice, but also because it added a new challenge to the game. There are so many events in which you needed to use different characters.

I must disagree with this point. Although there were many characters, there was not a lot of variety among them. Square, once again used the crappy blank slate system and made everyone virtually clones. The only thing different about them were their physical appearances, their attacks and a couple of element attacks. The mandatory characters (the ones that are automatically included in your party) get involved in some sort of side quest but the extra ones you can acquire don't really do anything at all.

Strider
May 12th, 2002, 20:09
gotta agree with demigod... i think they shoulda made about 20 character and made each one more unique... that way, they could still have a lot of characters, whilst making each one have atleast a little to do with the story... i mean come on, who really needs korcha, funguy, mojo, irenes, zoah, marcy, and all the other guys you never use

sincerely,
Strider

fujita
May 14th, 2002, 04:21
Oddly, there are some people who actually loves to use characters like Skelly, Funguy and Mojo. :D Well, my friend like to use funny characters like them. And you can guest that he would also use characters like Gengen and Gabocha in Suikoden 2. And I myself sometimes like to use Zoah (his strenght) and Marcy (her magic). Another reason why, because of the elemental factors in Chrono Cross. For example, you would wanna use Marcy when fighting a fire elemental boss because of her water element.
Like I mentioned before, that is one advantage about Chrono Cross. It wide varieties of characters enable player to choose anyone they like according to their taste. It's like giving chances to anybody who wanted to play this game.

RhombusYSS
May 14th, 2002, 04:48
I agree that it's good to have choices so you can plan strategies for fighting... but you can have just as many usable options with 15 or 20 characters as you can with 45 or however many it was that CC had. I remember when I first played FF6 I thought it was a huge amount of characters... but they all had stories and depth, and they all had their unique strengths and forms of attack and stuff.

Cless
May 14th, 2002, 05:04
too chars lack of story for each char.

Strider
May 14th, 2002, 05:34
if you want a lotta characters then you can go play the sims... but these characters with no storylines imo are a menace to the rpg world... atleast for characters like glenn, serge, lynx, kid, karsh, and a few others you learn a little about them... but what do you know about characters like lets say... poshul... she's a dog, thats all you know... that, and the fact she is in anri and likes heckran bones... mojo... he's some sorta voodoo doll... pierre... some freaky french dude who looks really *****... guile some magician... i can go on and on... the list is very long for this game... there can be a downside to having too few characters too... but atleast games like xenogears made the characters in-depth instead of linear... well... im... out... of... breath... how am i out of breath from typing?... i dunno... anyways... im... off... to... wreak... havoc

sincerely,
Strider

<Id>
May 14th, 2002, 13:12
I agree that there are slightly too many characters. But I don't think they are all clones, The element grid changes depending on hte charactes, the innate color makes certain combinations better than others, and also of course, as someone else mentioned, some people have preference.

Strider: I don't think it's fair to compare the XENOGEARS characters to the characters in CC. Simply because of the different amount of characters. Too make all 40 character have good characterization, you would need a massive game. Although I do agree that each of them lacks role in plot. Especially some optional optional characters which are just aquired and never used.

I still really liked this game. I don't believe it's overrated.

Strider
May 14th, 2002, 13:28
i actually said before somewhere that 40 characters are too many to design a background for... and there are only 7 colours on the element grid... how many characters would it take to have enough? I also liked the game in the end though, im playing it over right now... anyways, gotta get to school... cya

sincerely,
Strider

evil aloha
May 14th, 2002, 20:45
Originally posted by RhombusYSS
Well Crono never talks in CT
He talks in one of the endings...
Crono Cross have much chars and the battles take so long, but i liked the CC anyway.

Laguna Loire
May 14th, 2002, 22:49
I aggree with Strider; far too many characters, especially when you can only control 3 at a time. I mean, FF6 had 16 characters, and that was more than enough for me. Even though I didn't like the game much, I think that FF9 had some good character development/information, except for Amarant, who you learn nothing about, other than that he is a stuck up pain in the ass...

total_hatred
May 15th, 2002, 09:35
I agree It be much better to cut down the no.
of chars just the bare essentials and remove the
nuiscance chars especially that wimpy "hero"?
he is so pathetic , last in every aspects
heheheheheheh

Ninjaa
May 15th, 2002, 11:05
Serge was just no Chrono. I don't really know what it was, but I didn't like him nearly as much as Chrono.

"Actions speak louder than words."
- Marle

Ryos
May 15th, 2002, 20:43
Chrono had some fairly emotional moments despite no words. Serge was just there for the ride as a powerful mute.

Strider
May 15th, 2002, 20:59
actually... there are some emotional moments with serge in cc... i think more of them than in ct... but the thing that made ct good was that there were no loose ends...

sincerely,
Strider

Omegainf
May 15th, 2002, 23:48
***SPOILER***

Is Schala = Kid?????

I'm still on the first disc (didn't like the game very much) and today I decided to watch the movies with PSXMC and, on the second disc, I watched a movie that is like the intro book but it's signed as Schala "Kid" somethinhg...

And, is Lavos on the game? What's the connection between CT and CC? You guys can talk 'cos I don't care for spoilers about CC... I didn't like the game anyway ;)

evil aloha
May 16th, 2002, 02:12
It's a little complicated! Kid is the Schala's "clone", who was sent to the Home World to find the Ghost Boy (Serge) to defeat the Time Devourer (a piece of Lavos).

fujita
May 16th, 2002, 03:25
SPOILER !


That's right. If you play the PSX version of Chrono Trigger, you'll noticed that in one of the movie at the end of the game, Lucca would find a baby girl. That baby is Kid (it's like the incarnation of Schala). The connections can be found in the storyline of Chrono Cross (the orphanage, Lucca & Lucia, etc.)

Strider
May 16th, 2002, 03:40
*SPOILER!*

As was said before, kid is a clone which schala made sent to find serge. Kid was found and adopted by lucca and lived with her until lynx came in and decided to burn down lucca's orphanage killing lucca with it, which is the reason why Kid hates Lynx so much and is always so aggresive towards him. I forgot the connection between lavos and schala but i think lavos is using schalas powers somehow for his own plans... ill remember soon enough since im playing the game again...

sincerely,
Strider

Omegainf
May 16th, 2002, 06:54
Thanks guys :)

I think I'm getting CT for the psx... Even tough I didn't like it also.

Cless
May 17th, 2002, 03:53
No..it is realy bad on the psx..lots of long loading.

evil aloha
May 17th, 2002, 04:11
> Omegainf: The PSX version of CT sucks! You can get the PSMplay end just see the videos...

> fujita: Lucia is just a scientist and Lucca's friend. Her only connection with Kid is the letter made by Lucca (she gives it to Kid)

> Strider: Lucca never was killed by Lynx...

Omegainf
May 17th, 2002, 10:39
Well evil aloha I can't get see the videos with psmplay if I don't have the cd ;)

Lavos
May 17th, 2002, 18:48
Play the snes version and watch the movies from the PSX disc.
Someone said that ct had more emotional moments in it and I agree totally. This was one of the reasons why I loved the game so much. The emotional scenes really brought you closer to the characters and the games-story. :)

Strider
May 20th, 2002, 06:15
>evil aloha: yeah she was, her house was burned down by lynx who also killed her

LordDante
May 20th, 2002, 13:48
Originally posted by Xeven
well, the only beef i have with it is the real ending sucks ass!
what ending?
i found it very pleasant to liberate schala!

LordDante
May 20th, 2002, 14:06
Originally posted by Strider's Alt.
>evil aloha: yeah she was, her house was burned down by lynx who also killed her
the house had an accident, yes fire...but the her mother died because she couldnt remember the password...

i read trough this thread and i find many weird things

why do you mind many characters? dont play with all of them...
i didn't mind...

you say that serge doesnt talk..now tell me..when you played the game did you comment anything? in your head or out loud?
maybe thats why you don't see serge say anything.

Did anyone try to give serge the name chrono ?

;) try....

i will not blame square for anything. they made a good game, with excellent soundtrack, and many endings...

we could argue which is better...but what's the point?:confused:
if you didnt play it till now...go get it. it's a good game.
if you like it reccomend it to a friend...
if you don't like it... grab a black sony box and programm a better one :eek:

G-Pitts
May 20th, 2002, 18:51
Good point Lord Dante ;)
Nuff said everyone :p
CC is a good game afterall.

Strider
May 20th, 2002, 21:40
i did say cc is a good game and that i liked it, the point i was making was that with the time spent making all those futile characters they couldve used to give some of the more important characters more story.

> the house had an accident, yes fire...but the her mother died because she couldnt remember the password...

that was lucca's mother... i'm talking about lucca herself.

sincerely,
Strider

fujita
May 21st, 2002, 04:00
That is if Lucca forgot the password. You could change that, and I assume anyone knew about this. And, yes, her mother didn't die even though she forgot the password. She just lost her legs and the ability to walk. Sad...

LordDante
May 21st, 2002, 09:06
youre right fujita, it's been a couple of years, i forgot the plot ;)

total_hatred
May 22nd, 2002, 09:39
the pasword is too easy L A R A
the name of Lucca's mom

evil aloha
May 23rd, 2002, 07:56
Woah, long time I don't came in this Forum...
Strider's Alt.: Problems with the account? When Lynx burned the Lucca's house, there was no one in the house, just Kid...
LordDante: Therre are a lot of others staffs to do before the ending of CT. The Lucca's house it's one of them!
Anyone know what's the password in the CC Lucca's house?

LordDante
May 23rd, 2002, 08:09
well when i played it i didnt really go for the whole game, didn't really see 100% of the game..yes im sorry now...but hey...some time in the near future ill play it again..with a walktrough ;)

evil aloha
May 23rd, 2002, 08:18
hum, I never used a walktrough to play a RPG game... It cuts all the fun!

LordDante
May 23rd, 2002, 08:52
i use it when i play for the second time

Strider
May 23rd, 2002, 13:06
yeah... ive been having a problem with the account... and you dont see lynx killing lucca but it is mentioned several times that lynx killed her.. The password in cc for luccas house is the same as in ct... it should spell out L-A-R-A-X (X=activate code) ... but its a little mumbled up... go upstairs and youll see some notes in luccas room they should tell you how the letters translate

L= L1 or L2 (forgot which... but if u press L1 press R1 later, and if L2 R2 later)
A= Should say on the papers upstairs in lucca's room
R= R1 or R2 (and again, forgot which)
A= Should say on the papers.
X= X... you press that after the code to activate it.

LordDante
May 23rd, 2002, 14:19
well this could be usefull in the near future :)

fujita
May 24th, 2002, 05:09
Seriously, the code is important if you don't wanna miss another cool Level 3 Move (which some people missed). :)

Spira
May 24th, 2002, 18:55
Well im sad to say that Chrono Cross has not been released in the UK.
Why cant squaresoft bring out some massive hits that were/are in the US in the UK/Europe?????????

Kane
May 24th, 2002, 18:56
You don't have to tell me that man. I spend a fortune on duty, getting these games imported.

Lavos
May 24th, 2002, 19:21
boy that means i missed out on some stuff fujita just said:(:(
I didn't get the password in time but i didn't think much of it then:(
Anyway was it anything major?

Iran
May 24th, 2002, 19:55
in chrono trigger why is it that ayla and chrono looks like bulma and gouko in dragon ball

Strider
May 24th, 2002, 22:18
ayla is the prehistoric crazy woman, i believe you are referring to Marle also known as Princess Nadia

sincerely,
Strider

MNK
May 24th, 2002, 23:55
To Iran: they look similar cause Akira Toriyama designed graphics in this game
To Lavos: I'm not quite sure but that possibly changes slightly one of the endings (cause her mother can walk)
and I don't know if you get Grand Dream accesory from Robo
in case you fail

Iran
May 25th, 2002, 04:56
Originally posted by Strider's Alt.
ayla is the prehistoric crazy woman, i believe you are referring to Marle also known as Princess Nadia

thanks for pointing that out dudes



Originally posted by MNK
[B]To Iran: they look similar cause Akira Toriyama designed graphics in this game
To Lavos: I'm not quite sure but that possibly changes slightly one of the endings (cause her mother can walk)
and I don't know if you get Grand Dream accesory from Robo
in case you fail

Akira Toriyama that guy who also made the character for dragon ball anyway thanks for that 1

Strider
May 25th, 2002, 05:58
np... any information i have i try to share with people, as long as its appropriate and it helps out in any possible way.

sincerely,
Strider

fujita
May 25th, 2002, 09:19
>boy that means i missed out on some stuff fujita just said
I didn't get the password in time but i didn't think much of it then
Anyway was it anything major?

In Chrono Cross, you'll need to use the password in Kid's mind (burning orphanage) to get Hot Shot, her Level 3 element. If you leave her mind without getting it, you'll never get it again in the future, unless you replay of course.

evil aloha
May 28th, 2002, 06:31
Originally posted by fujita
Seriously, the code is important if you don't wanna miss another cool Level 3 Move (which some people missed). :)
Yeah, like me! I had to use a GameShark...

REi_FoX
May 28th, 2002, 06:55
level 3 moves are hard to find in chrono cross it takes time because of too much characters...

total_hatred
May 30th, 2002, 20:37
I agree, the game has too many chars
I barely able to keep track of their progress

Strider
May 30th, 2002, 20:45
agreed. There are so many useless characters that we could make a list... in fact, lets do that, pierre, niki, miki, poshul, leena, macha, razzly, mel, sprigg, mojo, radius, van, sneff, irenes, janice, zoah, orcha, greco, marcy, leah, draggy, steena... the other characters i dont have a problem with

hoyoyo80
May 31st, 2002, 20:40
The battle sys. is more strategical than FF,and u don't need to train hard,as long as u know tho allocate the elements according to situation(i really love using status change element)....

I also agree the ending is weird,the final boss doesn't look tough either(My fav. boss is Ultima/Omega Weapon,they look tough)

Strider
May 31st, 2002, 22:46
girai and dario were probably the coolest bosses in the game, maybe grobyc too, he had a lot of hps, and i mean a lot

EDIT: oh yeah, the white dragon, fire dragon (2nd time), and the combined dragons were some cool bosses too

alanm26
June 1st, 2002, 01:51
My 2 cents on CC characters:
I only really used the core required characters the first time through the game, it's more enjoyable to have a someone's backstory, motivation, personality in the back of your mind as you're fighting battles (I think FF9 did a great job on this). When I started my game the second time through I looked up how to get every character and Level 7 tech to master the game, just to say I did. I look at it like a big sidequest. If you're not into it then skip it. I liked the idea that there was a choice in how to go about breaking in to viper manor, RPGs need a little more of that.

LordDante
June 2nd, 2002, 12:23
i agree. i like when the problem could be solved in more ways.

hoyoyo80
June 2nd, 2002, 18:43
Originally posted by Strider's Alt.
girai and dario were probably the coolest bosses in the game, maybe grobyc too, he had a lot of hps, and i mean a lot

EDIT: oh yeah, the white dragon, fire dragon (2nd time), and the combined dragons were some cool bosses too

I love RPG with tough looking bosses,it worth for u to defeat...
my minor judgement of rpg games depend on tough looking boss..

total_hatred
June 2nd, 2002, 23:02
as long it is challenging
I don't mind what it looks like
what's inside matters
hehehehehehehe :)