Eevon
April 19th, 2002, 11:25
I've found two stable bugs in Soul Blade emulation. They are appear in Edge Master mode every time when player do one of the following:
1. When player reads the book in any location, at the last available at this time page there is red message in the lower right corner of the book: "press start to fight". If player presses start here ePSXe closes it's main window and in the msdos window apperars a message that says: "unknown opcode" or something like this.
2. After the player have beaten Servantes in stage 9 and the born of the Soul Age animation is shown, if player tries to skip this animation the game will freeze on the next screen (showing: stage 10 player vs soul edge). But if you let the animation play until the end the game works ok.
Here is my config:
ePSXe 1.5.1
Pete's GPU 1.60 OpenGL
SPU (tried Pete's 1.14, eternal 1.20, Iori's 1.4)
Internal CD-Rom plugin and ISO
P4 1500MHz
Abit Siluro MX-400 (GF2 64mb)
Win9x SE
1. When player reads the book in any location, at the last available at this time page there is red message in the lower right corner of the book: "press start to fight". If player presses start here ePSXe closes it's main window and in the msdos window apperars a message that says: "unknown opcode" or something like this.
2. After the player have beaten Servantes in stage 9 and the born of the Soul Age animation is shown, if player tries to skip this animation the game will freeze on the next screen (showing: stage 10 player vs soul edge). But if you let the animation play until the end the game works ok.
Here is my config:
ePSXe 1.5.1
Pete's GPU 1.60 OpenGL
SPU (tried Pete's 1.14, eternal 1.20, Iori's 1.4)
Internal CD-Rom plugin and ISO
P4 1500MHz
Abit Siluro MX-400 (GF2 64mb)
Win9x SE