fivefeet8
April 9th, 2002, 07:00
Zinc is a system 11 and capcom zn-1 and zn-2 emulator. There is a windows version and a linux version. The linux version of zinc .8 isn't released yet. The windows version of zinc .8 is out.
Here is what's new::
fixed s11 eeprom
added test switch to sonic wings limited
added --renderer= switch to choose rendering plugin
controller plugin support
added --controller= switch to choose controller plugin
fixed crashing bug for Kosodate Quiz My Angel 3
added test switch to Psychic Force
added 2nd player to all drivers
on error now returns 1 and 0 on success
tekken 2 geometry fix (BIG HUGE THANKS to calb from ePSXe for this fix!)
removed dynachicken tuning switches, nobody could understand them and everyone managed to piss away all their performance with them so we now use hardcoded values that run all games quickly without crashing
crc32 checking added for ROMs. incorrect/hacked ROMs will no longer be allowed to load
psychic force sample rom renamed to match reality
input mini-SDK included with instructions on how to write a controller plugin
default keys remapped a bit for tekken/soul edge. to remap them further write a plugin or wait for someone else to
new OpenGL and Direct3D renderers from Pete Bernert with Tekken/Tekken 2 texture fixes (same as in GLIDE 1.1 by Lewpy) and resolution X/Y autoswap for rotated games
The link::
http://www.impactemu.com/index.phtml?s=zinc&ss=files
A few screenshots of Tekken 2 in a bit.. :)
Here is what's new::
fixed s11 eeprom
added test switch to sonic wings limited
added --renderer= switch to choose rendering plugin
controller plugin support
added --controller= switch to choose controller plugin
fixed crashing bug for Kosodate Quiz My Angel 3
added test switch to Psychic Force
added 2nd player to all drivers
on error now returns 1 and 0 on success
tekken 2 geometry fix (BIG HUGE THANKS to calb from ePSXe for this fix!)
removed dynachicken tuning switches, nobody could understand them and everyone managed to piss away all their performance with them so we now use hardcoded values that run all games quickly without crashing
crc32 checking added for ROMs. incorrect/hacked ROMs will no longer be allowed to load
psychic force sample rom renamed to match reality
input mini-SDK included with instructions on how to write a controller plugin
default keys remapped a bit for tekken/soul edge. to remap them further write a plugin or wait for someone else to
new OpenGL and Direct3D renderers from Pete Bernert with Tekken/Tekken 2 texture fixes (same as in GLIDE 1.1 by Lewpy) and resolution X/Y autoswap for rotated games
The link::
http://www.impactemu.com/index.phtml?s=zinc&ss=files
A few screenshots of Tekken 2 in a bit.. :)