View Full Version : Xebra/Arbex Releases Thread
Ilya-v
January 15th, 2011, 04:20
The Xebra/Arbex Guide:
Latest Version Change Log (110425):
CD: Pause was fixed.
General Info:
XEBRA.EXE: is a very accurate emulator that is updated and fixed constantly.
It may be even the most compatible emulator to date.
ARBEX.EXE: is a Xebra build that do not require Bios, its also an HLE (High-Level Emulator)
and may not run few games that require a more accurate adresses from the console.
(like Gameshark CDs).
SIM.EXE: Is a simulation editor that controlls the virtual behaviour of the consoles "Brain".
MCM.EXE: Is a memory card manager. You can delete games, format card, extract icons.
It also can save many formats including many emulators and cheating devices.
* Read the Help inside Xebra to see whats new and how to operate it.
Bios:
Rename any bios file (ex. scph1001.bin) to OSROM (no extention) and put it in the Xebra directory.
How to Run CDs:
(1)File/Open/CD-ROM via SPTI, then select ANY file on the disk.
(2)Run/Run 2 (1-pass) or press F5
How to properly swap CDs:
(1)Run/Pause or F6
(2)Run/Open Shell
(3)File/Open/CD-ROM via SPTI, then select ANY file on the disk.
(4)Run/Close Shell
(5)Run/Run 2 (1-pass) or F5
Or just use steps (2),(3),(4) without pausing the emulation.
This will be more like in the real console (but you will hear noise when using the menu without pausing).
I Cache Rate:
If a games freezes at some point try lowering the I Cache Rate till the game un-freezes (Run/Simulate/I Cache Rate).
The Default is 18.
Save a simulation image (File/Save/Simulation Image) save it as XEBRA.SIM at the root (Where Xebra.exe is).
Exit Xebra then edit XEBRA.SIM with SIM.EXE, change the I Cach Rate to E then Save.
I found that value of E fixes some games and works good with the other
games that don't need lowering the I Cache Rate.
CHEATS:
You can use a Gameshark/Pro Action Replay CDs but I would suggest using CEP.
CEP is also writen by Dr. Hell and its working like PEC but not through a plugin.
* Cheat CDs only work with Xebra, because Arbex is HLE (High Level Emulation).
CEP works with both.
First you run Xebra & Game then you run CEP and point it to a running process (XEBRA.EXE).
Now you select or type your cheats, and load them directly into the already running emulator.
Easy as Pie.
CEP 024 is attached.
Read CEP.TXT inside for instructions.
P.S
* Use Daemon Tools to mount images.
* Spread the word of this great emulator.
Please post here any bugs you encounter.
Official Web Site: http://drhell.web.fc2.com/ps1/
(Click at the Image at the bottom of the page to download the latest release).
Official Forum: http://drhell.1616bbs.com/bbs/topic_1.html
:thumb:
xZabuzax
January 15th, 2011, 08:41
Nice, this version makes this emulator a top tier contender imho. Adding support for higher resolution was a smooth move.
Now if only the GUI was changed... anyways, this emulator is worthy of praise and deserves the attention it needs, keep up the good work Dr. hell!
drhycodan
January 15th, 2011, 09:19
Can someone post this release somewhere? I can't seem to goto Dr. Hell's site or download anything from it.
Ilya-v
January 15th, 2011, 09:38
how so?
Click the image at the bottom of the page.
drhycodan
January 15th, 2011, 09:47
The page doesn't load, it keeps timing out everytime, and I tried the direct download link from that site, no go either. And, if I can't even load his page, how am I suppose to click the image, think my friend. By the way, for the amount of time for you to post that message, you could've just uploaded the file already.
Ilya-v
January 15th, 2011, 09:54
work great here.
Can't find other sources on the internet for you, Its too new.
I think you got some problems with your ISP.
KrossX
January 15th, 2011, 09:58
Attached. Now it can also be downloaded from right here.
drhycodan
January 15th, 2011, 09:59
Thank you! Finally someone with a brain.
Ilya-v
January 15th, 2011, 10:03
EDIT: I didn't know I can post files too.
Next releases will be attached like KrossX did.
Mind you,
I try too help us all here, so no offensive crap please.
drhycodan
January 15th, 2011, 10:20
Chill, that was meant as a joke.
TBx
January 20th, 2011, 20:27
110120
I'm not sure where to find the change log, if someone could post the official changes
For sure I can see that the controller options have changed to include "Virtual DualShock"
Ilya-v
January 20th, 2011, 21:02
first post edited
TBx
January 20th, 2011, 21:25
Thanks Ilya-v! By the way, where do you find the change logs? Or do you just figure them out yourself?
Ilya-v
January 20th, 2011, 21:38
No,
I politely request Dr. Hell to add/fix things. ;)
And you have it all in the help doc inside Xebra.
check the hotkey list.
ps.
Your link does not work.
(no hot linking)
TBx
January 20th, 2011, 21:51
Oops, thanks for pointing out the broken download link :)
Ahh I never looked at the help menu in XEBRA, I just kept looking at the xebra.pdf that comes with it like "hey... this still hasn't changed since 2009" haha
Thanks again Ilya-v
drhycodan
January 21st, 2011, 05:00
so does it support rumble in virtual dualshock?
Kaan
January 21st, 2011, 11:38
so does it support rumble in virtual dualshock?
It's nothing more than a vibration counter on the title bar for now.
KrossX
January 26th, 2011, 16:43
Is it just me not setting it up properly, or the renderer cannot do the pre-battle effect on FF8 ?
Ilya-v
January 29th, 2011, 06:54
New ver.
TBx
January 29th, 2011, 21:24
Is it just me not setting it up properly, or the renderer cannot do the pre-battle effect on FF8 ?
You mean the swirl before battles? It works fine for me on 110129a. What happens for you?
Ilya-v
January 31st, 2011, 11:23
New first post.
Gameshark is working !!
hattori
January 31st, 2011, 11:42
I have read Dr.Hell's official board.
he said following is wrong
<QUOTE>
How to properly swap CDs:
(1)Run/Pause or F6
(2)Run/Open Shell
(3)File/Open/CD-ROM via SPTI, then select ANY file on the disk.
(4)Run/Close Shell
(5)Run/Run 2 (1-pass) or F5
</QUOTE>
I think he wants to say don't stop running, don't execute (1).
execute only (2),(3),(4)
Ilya-v
January 31st, 2011, 11:51
Its not wrong.
What Dr. Hell wrote today:
"
I expect you stop running before changing disc like following.
(1)Stop(Run/Pause or click close button)
(2)Run/Open Shell
(3)Open CD(media or image)
(4)Run/Close Shell
(5)Restart(Run/Run 1-3)
"
It just changes the CD in the speed of light because of you pause the emulation.
Using only 2,3,4 will make it like in a real console but you will hear noise when using the menu.
I just changed it a bit to be clearer.
TBx
February 3rd, 2011, 22:58
New Release
110203
------------------------------------------------------------------------
CHANGES
------------------------------------------------------------------------
Timer was fixed.
------------------------------------------------------------------------
Guessing this fixes the sluggish Wipeout graphics, as the download picture is now a screenshot of Wipeout
Edit: Woops already posted at the beginning of the thread... Well I'm not sure how to delete a post now...
jvhellraiser
February 8th, 2011, 08:53
why do i get ecco in sound in latest release...and he-cups!!
hattori
February 8th, 2011, 10:21
Check View/Sound Output/Save and execute games.
You will find SOUND.WAV file is created.
XEBRA wants to play like this.
But your PC system does not allow.
zero-x9
February 9th, 2011, 19:38
Valkyrie Profile freezes at disc change, any idea what may have caused this? I followed the instructions of Ilya-v on how to swap CD's and still it freezes. I'm using CD image by the way. The game runs smoothly at the first disc but having a problem at disc change. I hope someone could help 'coz i'd really love to finish this game. Thanks in advance.
Ilya-v
February 10th, 2011, 08:08
try to mount the image with Daemon Tool or any other mounting software.
jvhellraiser
February 13th, 2011, 08:54
Check View/Sound Output/Save and execute games.
You will find SOUND.WAV file is created.
XEBRA wants to play like this.
But your PC system does not allow.
is that in the other release this did not happen hattori
how can that be possible?:(
hattori
February 13th, 2011, 09:49
Default flame skip value of the latest release is 0.
That of old released is 4.
I consider your pc system is power shortage.
(or native WinMM & OpenGL drivers are not installed.)
jvhellraiser
February 13th, 2011, 18:49
audio output:Working on!!
min:10000
mid:40000
max:92000
span:98200
cycle2:1
cycle3:4
working fine now!!
drhycodan
February 22nd, 2011, 07:45
how can you stand playing with a frameskip of 4? It's gotta be choppy as hell.
FR500
February 22nd, 2011, 16:32
Wow this is great, awesome tron bonne works fine (firs emu ever), now if it would support video plugins i'd be totally sold nice work to the devs
Ghettorade
March 8th, 2011, 12:47
I just discovered this great emulator yesterday! It's awesome and can emulate properly Duke Nukem Total Meltdown! No other emulators could do that till now! (to my knowledge)
Ganbatte Dr.Hell and keep on working on this!
Ilya-v
April 15th, 2011, 14:45
New version April 15th.
Changes:
CPU: LWL and LWR to OS ROM were fixed.
GPU: Line Drawing was fixed. Blending was fixed.
SPU: The digit of the pitch value was fixed.
I have no idea what this fixes but I know its been too long from the last release.
PS.
Guys you just got to spread the word...
I see the pSX forum is packed with people trying to solve bugs and play games with an out dated emu.
Point them here and tell them about XEBRA.
Cheers.
Ghettorade
April 15th, 2011, 15:07
Best PSX emulator Ever! Already alot of my friends use it! Just some minor glitches I found in the sound of Duke Nukem Total Meltdown (US-NTSC). Basically the CD music for no reason after a while doesn't play anymore or just doesn't loop after the end of the song. Apart from that, absolutely stunning!
Great to see a new version!
spoolcron
April 18th, 2011, 01:55
A PSX emulator, without plugins, in development, with high compatibility? I'm in love...
drhycodan
April 21st, 2011, 00:28
This great emu is basically what pSX would have been if development hadn't stopped.
spoolcron
April 21st, 2011, 03:37
Now we just need to show some people from the epsxe and psx subforums the light
shalma
April 21st, 2011, 04:22
Seriously doubt anyone will ever top Xebra.
Keep advertising Xebra in other forums (+ outside ngemu) in game specific bug threads ('One' comes to mind, even recent 'Silverload' post) and you'll get people to convert.
On a ~1 GHz machine though, I'll stick with buggy emus + plugins until later in the future. :lol:
Kane3162
April 22nd, 2011, 08:57
is there any possible way someone could pass me a link or the file......
I get:
"The server at drhell.web.fc2.com is taking too long to respond." so I havent been able to download at all... this BLOWS... Q_Q
*as a note, i have been trying the past 4 days to get to the website, thought it was me, but did it at a few different places, friends house, school, local computer store... no success...
Ilya-v
April 22nd, 2011, 09:08
I had problems uploading files to the first post.
Ill try again.
Update: Check !!!
Kane3162
April 23rd, 2011, 01:55
thanks, works like a charm!
Ilya-v
April 25th, 2011, 13:34
new ver. 110425
changes:
---------
CD: Pause was fixed.
I guess it fixes the Duke Nukem music problem.
Ghettorade
April 25th, 2011, 21:19
new ver. 110425
changes:
---------
CD: Pause was fixed.
I guess it fixes the Duke Nukem music problem.
It totally fixed it!!!! Dr. Hell is the man! I just posted the Duke Nukem Total Meltdown's music problem to him and he fixed it in no time...I believe is one of the best programmers out there, really amazing!
Ilya-v
April 26th, 2011, 15:56
Spread The Word !!!
The pSX forum is too active :D
I am very willing to donate but for a small feature update.
Xebra lacking these features:
* Specific folders for Saves, Mem cards, etc.. (everything is in the root directory and I have alot of games).
* Dualshock Vibration (for a more complete experience).
* More Colorful & User Friendly interface.
Maybe if you guys/gals help me push this in the official forum Xebra will be even more complete.
Ghettorade
April 26th, 2011, 16:08
Spread The Word !!!
The pSX forum is too active :D
I am very willing to donate but for a small feature update.
Xebra lacking these features:
* Specific folders for Saves, Mem cards, etc.. (everything is in the root directory and I have alot of games).
* Dualshock Vibration (for a more complete experience).
Maybe if you guys/gals help me push this in the official forum Xebra will be even more complete.
If Dr. Hell would ever open a paypal account or similia for donations, I would be really happy to donate myself!
I'm certanly spreading the word and as soon as possible I will post on youtube several videos of games like Duke Nukem Total Meltdown, that no other emulators can emulate properly but Xebra does without any problem like a real playstation.
Speaking of this particular game, I noticed that the music problem was the same on the other emulators, so the music stopped and didn't loop in the same ways...but Dr. Hell could fix this problem in no time and now the game is 100% accurate in any single part....I do think that the perfect emulation of this particular game, which was one of those ones not working properly on any other emulation platform, is a real strenght point of Xebra/Arbex, and makes you understand the deep knowledge Dr. Hell has of the Playstation HW...simply stunning!
I found out about this emulator today and let me say that after using ePSXe 1.7.0 for a few years I found Xebra to be the superior one at everything but interface. Xebra has no plugins but somehow it still manage to render the games at a much higher quality than ePSXe with its best settings and plugins. Tales of Phantasia looks beautiful on Xebra! :thumb:
FR500
June 6th, 2011, 04:50
XEBRA has no filters or shaders or rendering at higher resolution right?
KrossX
June 6th, 2011, 08:02
Right. Except that it does have interpolation I think.
Genius_GZA
June 6th, 2011, 18:51
I tried using this emu, funny thing that happened, i was playing valkyrie profile, saved the game, few hours later the emu crashed while doing something in the file menu, and the save on the memcard got corrupted or something - meaning it reverted itself to the old save from the beginning of the game almost, fun ;) glad i had them backed up, oh and the saves made on the cards from epsxe are not read by epsxe or any card manager app for that matter, only the xebra - odd.
drhycodan
June 7th, 2011, 00:01
Xebra does have high resolution support. Just goto the full screen submenu and it'll list all the resolutions your monitor supports. Also it already has interpolation, just no support for fancy shader plugins, which just ruins the graphics in my opinion. This emu is about accuracy and I believe is currently the only LLE PSX emu.
VerySneaky77
June 7th, 2011, 06:05
...funny thing that happened, i was playing valkyrie profile, saved the game, few hours later the emu crashed while doing something in the file menu, and the save on the memcard got corrupted or something - meaning it reverted itself to the old save from the beginning of the game almost, fun ;)
xebra and arbex both seem to make updates to the memcards when the program regularly exits by hitting the (X) button or by choosing File > Exit. So yes, you will lose save data if xebra crashes. This means that if you feel like fiddling with things, the safest thing to do would be save, exit xebra/arbex, then reopen it and do your fiddling.
oh and the saves made on the cards from epsxe are not read by epsxe or any card manager app for that matter, only the xebra - odd.
xebra memcards are just raw files with no file extensions. If you load a memcard file onto xebra, it saves separate image files from your loaded cards into its root called BU00 (memcard 1) and BU10 (memcard 2). You can use MCM.exe to make memcard backups of these to anywhere you like, edit them, or save picks of the save icons. ePSXe can read xebra memcards if you add the .mcr extension to the memcard file.
Also, i made a comment here on the issue, but its also addressed on Dr. Hell's forum about I Cache Size for some games.
http://forums.ngemu.com/xebra-arbex-discussion/140652-xebra-arbex-compatibility-2.html
FR500
June 7th, 2011, 06:26
Xebra does have high resolution support. Just goto the full screen submenu and it'll list all the resolutions your monitor supports. Also it already has interpolation, just no support for fancy shader plugins, which just ruins the graphics in my opinion. This emu is about accuracy and I believe is currently the only LLE PSX emu.
It does have scaling but it does not have high-res rendering. I'm not complaining though but it's very different
FR500
June 7th, 2011, 06:29
Does this have command line support?
VerySneaky77
June 7th, 2011, 07:01
Go to "Help > Help..." on Xebra's menu and scroll down about halfway. Alternatively, you can visit Dr. Hell's forum, but he doesn't go into much more detail than the "Help" does, plus you gotta dig around to find it.
Genius_GZA
June 7th, 2011, 11:38
xebra and arbex both seem to make updates to the memcards when the program regularly exits by hitting the (X) button or by choosing File > Exit. So yes, you will lose save data if xebra crashes. This means that if you feel like fiddling with things, the safest thing to do would be save, exit xebra/arbex, then reopen it and do your fiddling.
xebra memcards are just raw files with no file extensions. If you load a memcard file onto xebra, it saves separate image files from your loaded cards into its root called BU00 (memcard 1) and BU10 (memcard 2). You can use MCM.exe to make memcard backups of these to anywhere you like, edit them, or save picks of the save icons. ePSXe can read xebra memcards if you add the .mcr extension to the memcard file.
Also, i made a comment here on the issue, but its also addressed on Dr. Hell's forum about I Cache Size for some games.
http://forums.ngemu.com/xebra-arbex-discussion/140652-xebra-arbex-compatibility-2.html
Ah I see, thanks for pointing that out, now it makes sense ;)
proutix
November 2nd, 2011, 11:57
no more updates since the 25/04/2011 ?
is it normal ?
Black Zero
January 6th, 2012, 19:25
Ever since XEBRA came in to my life a couple of days ago it have changed my emulation life completely. I sincerely hope to see a new version real soon even though a part of me thinks the project is dead. I hate to come late to a party...
I guess patience is a virtue and time will tell. But Dr. Hell if you by chance come here, know this: You and your emulator ROCK!
drhycodan
January 6th, 2012, 22:15
I guess there's nothing left to update if the emulator pretty much runs 99% of all psx games flawlessly. Only thing not emulated yet is the vibration if you have a dual shock controller. But remember, the original PSX pad had no rumble nor joysticks, so technically it's a finished project.
Black Zero
January 7th, 2012, 08:24
You're right I guess, the emulator is in a sense as complete as it gets.
As for the vibration stuff it's not that important, at least not for me.
If it really is complete I would have hoped that Dr.Hell told us, right now you eagerly waiting like a puppy for something new to pop up.
KrossX
January 7th, 2012, 11:46
If the main purpose was to be the PSX box and none of the controller/peripheral stuff, then it would've been better to use plugins for them. Then XEBRA + LilyPad would've been nice.
Taka.Q
February 11th, 2012, 10:43
how can i setup my controller?
im using SPEEDLINK
view> controller> choosing controller 1(analog controller)> press OK> only the cursors working, can't press any other button on the controller, only the cursor....
i posted this problem already here:
http://forums.ngemu.com/showthread.php?t=146538
would be nice if someone could help me out :)
Damned536
March 11th, 2012, 21:59
I just tested out this emulator myself and wow, very impressive. I'm still trying to work out some audio issues (see my thread), but very, very nice. In particular, MGS had a few graphical bugs (Snake's right shoulder was missing textures in some places, random colored lines in the water, and alot of bad pixelation in some cutscenes), but XEBRA completely blew them away.
Unfortunately, XEBRA did not fix an issue every single worthwhile PS1 emulator has with Brave Fencer Musashi, where the music does not play during the chase sequence right after Musashi grabs Lumina, and for some odd reason, run 1 hangs at a black screen during the opening cutscene (but I can view it fine with run 2 with the I-cache rate set to 10). Other than that, I have tested a few other games that also work beauftifully. FF IX sound effects all sound like they should (even Eternal couldn't get the sword attacking SFX right), Misadventures of Tron Bonne, which required adhoc methods to get it to work right, works fine for the time I tested it, and didn't hang at dialogue spots.
Dr.Hell, I beg you, PLEASE CONTINUE WORK ON THIS EMULATOR!!! Please do not end up like Marty with Nestopia, droping off the face of the Earth, leaving the greatest NES emulator ever without completion.
EPSXE and PSX had their chance, but as far as I'm concerned, if XEBRA works as well as it has been for the rest of my game collection, those emulators are dead to me. Graphics enhancing does not appeal to me in the slightest. If I want to play games with high quality graphics, I'll stick to X-Box 360 and PS3. I'll take solid accurate emulation over decently accurate emulation with graphics enhancers.
the_randomizer
March 11th, 2012, 22:24
I believe Run 1 is interpreter, which means higher accuracy/higher requirements. Run 2 isn't nearly as intensive. Final Fantasy games sound excellent on Xebra, though.
drhycodan
March 12th, 2012, 00:14
Odd I never had any issue running Musashi nor the graphical bugs you speak of in MGS using Run 1
Damned536
March 12th, 2012, 03:24
I'm referring to EPSXE when referring to those graphical bugs. The graphics in XEBRA are as they should be.
You didn't have any of those glitches with BFM? Interesting. I ripped from my own disc, maybe I need to try another program.
EDIT: Yup, just tried another image of the game, and it stll hangs at a black screen in the intro, leaving me to believe it is not my images fault.
Damned536
March 12th, 2012, 19:40
Well, I tried like hell yesterday and today to fix my audio poping issues in XEBRA with VA games like Metal Gear Solid and Brave Fencer Musashi, but to no avail. I tried changing the min/mid/max values all the way from 5000 to 190000 and no matter what settings I use, the poping refuses to go away. Changing the SPAN value did not work either.
Like I said, I already tried games with just background music and those worked fine. Also tried run 2, changed the video settings to frameskip, turned off progressive and nearest, nothing works. I still have yet to get a slowdown in run 1 mode as well, FPS is constantly at 60, and my CPU usage has not gone above 20%. This leads me to believe that it is not my computer's fault, but a fault on XEBRA's end.
This emulator is absolutely amazing, and has fixed almost all the problems with sound inaccuracies and other graphics issues I've had, but it is a crying shame I can't seem to get non poping audio in VA heavy games like Metal Gear Solid. Seems to me that the eternal plugin is the only one that got it right when it came to smooth audio. If only this emulator did not pop audio during talking segments in games, it would be virtually flawless.
I should also note that, the poping is minor, its nothing major, but it is still noticeable to the point where it is a little annoying. Metal Gear Solid also seems to have quite a bit of poping in the very beginning song, the one where the Konami logo is showing up. Other than that, no skipping, stuttering, or crackling. Just audio pops.
drhycodan
March 13th, 2012, 22:29
All you have to do is set 30000 for min, 50000 for mid, and 80000 for max
Damned536
March 14th, 2012, 01:18
Oh trust me, I have already tried pretty much every combination of values for the min/mid/max that I could think of, but not a single improvement to the sound is made. If you want, I can post a WAV file of what I'm getting for poping sound, to show my point.
EDIT: here is my sound file, I recorded the beginning of the game with the Konami logo, to show what I am talking about
http://www.mediafire.com/?vhb8ycbzc55ht7r
9.95
March 16th, 2012, 20:41
whats up with the controller setup? what buttons do what?
Damned536
March 16th, 2012, 23:23
the first top row of buttons is L2 and R2, the ones directly below are L1 and R1 the group of four on the left are the directional buttons, the group of four on the right are the square/circle/triangle/cross buttons, the top row in the middle is the select and start buttons, and the bottom ones in the middle are L3 and R3.
TBx
March 16th, 2012, 23:56
whats up with the controller setup? what buttons do what?
http://i.imgur.com/wD8As.png
9.95
March 18th, 2012, 17:04
http://i.imgur.com/wD8As.png
Awesome.Greatly appreciated :)
Makiru
March 26th, 2012, 03:36
Ugh, you guys. :V The emulator starts up, but it only stays on the Playstation logo screen. Help?
Ænigmatik
March 29th, 2012, 23:53
Ugh, you guys. :V The emulator starts up, but it only stays on the Playstation logo screen. Help?
I have the same problem, I can't get any game running.
Damned536
March 30th, 2012, 05:16
File->Open->CD-Rom Image
Once you pick your ISO...
Run->Any of the three runs listed (1 is most accurate but slowest, 2 is more accurate than 3 and faster than 1, and 3 is fastest but least accurate)
R4Zi3L
June 20th, 2012, 15:08
Xebra have wierd colors... not very accurate even in interpreter (compared to real thing) Doesnt have color blending
emuzoid
August 10th, 2012, 04:42
Holy crap, just tried this emu and .... damn ... I tried 5 games and they all ran flawlessly, much better than in ePSXe (porsche unleashed menuuuu *shakes fist*)
The only real advantage ePSXe has is that higher internal resolution that Pete's OGL2 plugin has, it really improves the graphics. For example, I prefer to play Front Mission 3 in ePSXe, it looks better. Not to mention I don't trust XEBRA's memcard saves.
the_randomizer
August 10th, 2012, 04:51
Xebra aims for accuracy, so who knows whether or not the author will include higher internal resolution options like ePSXe, but if he added that and quick save/load, it would be the ultimate PSX emulator!
Adaman
August 11th, 2012, 06:20
I just get a black screen when I try to run games. Obviously doing something wrong >_> - I read this thread and the whole OP though. Renamed the usual bios file to OSROM and put it in the directly. Loaded up the cd rom via SPTI, then tried all the Runs (1, 2, and 3) but nothing's happening. Even tried a different game and nothing. Whatsupwitdat. Is the release in the OP and old old version?
emuzoid
August 11th, 2012, 07:27
I'm using Open image and then I point it to the .bin file. (Don't use cue, ccd and other stuff, just point it to the BIG file)
I haven't used it wih cdroms, I prefer images.
If you don't even see the BIOS logo, then you have to do that open BIOS thing one time.
Adaman
August 11th, 2012, 22:38
Yeah I'm not getting the bios logo at all. Not getting anything. I don't know why, I'm using SCPH1001.bin (renamed to OSROM) from other psx emulators I have use where the start up screen works fine. I'm thinking this is a Windows 7 x64 issue.
edit: hooray I got the bios to come up, I had to open the .cue file instead of the bin file. It just sticks on the sony logo no matter what I do though, so I haven't gotten into the game yet. But, progress! Also running in compatibility mode as windows xp.
Kaan
August 11th, 2012, 22:43
Also have win 7 x64 with no problems. Make sure you open the bios through the "open" menu of xebra.
the_randomizer
August 11th, 2012, 22:45
Works fine on my copy of Windows 7 64-bit, so it's not 32/64-bit related. The emulator isn't the most user-friendly program and takes getting used to.
Adaman
August 12th, 2012, 03:45
Well shoot. I've tried all I can think of. It's probably something silly. Is there anything in the OP guide that might have been left out?
Thanks for the halps btw.
emuzoid
August 13th, 2012, 09:36
Disable XP compatibility, where did you get that idea :-D
Delete XEBRA.ini, start XEBRA, do open BIOS, then open the OSROM thingy, then select open image, point it to a .bin file, then select Run (1-pass)
Adaman
August 15th, 2012, 17:41
Disable XP compatibility, where did you get that idea :-D
Delete XEBRA.ini, start XEBRA, do open BIOS, then open the OSROM thingy, then select open image, point it to a .bin file, then select Run (1-pass)
hooray, I think deleting the xebra.ini and undoing the compatibility mode did the trick. Thanks mate.
Adaman
August 20th, 2012, 00:59
would be really nice to have save states of some sort. I'm not even sure how the current save system works...doesn't seem like it does. Dangit, why can't they just make this emulator one little bit user friendly.
Damned536
August 20th, 2012, 04:29
file -> save -> running image
file -> open -> running image
spoki0
September 5th, 2012, 20:51
file -> save -> running image
file -> open -> running image
This seems like a continous save type? How do you go when you want to save before a boss to load if you fail?
And I have issues loading the saves.
shinra358
September 14th, 2012, 19:40
Great emulator. It fixes SFA3 when you win a match, the sound slowly gets quieter like it's supposed to. It fixed Gekido's sound. It also fixed all of Square Enix's games where some sound effects were high pitched (chocobo racing, FF7, etc).
However, MK Trilogy doesn't work. It gets to the williams logo and then freezes. It could also use some bilinear filtering because the real console uses it. What is accuracy without all its features amirite. Lastly, it could use some open plugin support for controllers and/or graphics. The sound is excellent though.
Damned536
September 14th, 2012, 20:56
Disabling the nearest option should produce bi-linear filtering (Although the nearest option on is supposed to give you an image that would be exactly like the console would output). As for your black screen, try run-1 or lowering the I-cache rate.
shinra358
September 14th, 2012, 22:35
Ahh, thanks for the bit on the filtering.
What value of the cache do you recommend for MKT?
BTW, how come scanlines come on during the loading of the bios when playing MKT and then turn off when the bios is over?
Damned536
September 15th, 2012, 16:27
Try turning progressive on if you have not already. Put I-cache rate at the lowest value.
shinra358
September 15th, 2012, 17:16
K, tried that just now. It still freezes on the 'W' on the 'Williams' logo when it is spelling 'Midway'. I'm using bin/cue and it works on epsxe and pcsx-r. It is not working so far on this emulator or on psx 1.13.
Damned536
September 15th, 2012, 20:46
Then the game might not be compatible with the emulator, sorry :(.
shinra358
September 16th, 2012, 04:46
thanx for trying though:D
Ilya-v
September 16th, 2012, 10:10
Mortal Kombat Trilogy works perfectly here.
Try mounting it with Daemon Tools.
shinra358
September 16th, 2012, 14:25
I dont understand how to get xebra to read from the cd drive. when i go to the cdrom section, I don't see an option to choose a drive.
Ilya-v
September 16th, 2012, 19:28
READ THE FIRST POST !!!
Its all there.
but for you here it is again:
How to Run CDs:
(1)File/Open/CD-ROM via SPTI, then select ANY file on the disk.
(2)Run/Run 2 (1-pass) or press F5
People please try to read the manual or at least the first post in this thread.
shinra358
September 16th, 2012, 21:09
Thanks. Wow, that's a weird/uncommon way to play a game. Is there no fix to get it to play the normal emulator way?
Definitely think we should have game profiles for this now xD
I did this with all 3 Runs and it says "cd error" when I skip the intro story. When I just let the intro story finish, it says "cd error" afterwards. :???:
Ilya-v
September 17th, 2012, 09:12
The coder of this emulator is Japanese person that did this in his own time for research and fun.
His goal was to emulate the hardware behavior, not make it user friendly.
You can be pretty sure there will be no further updates.
So you'll have to learn to adapt yourself to Xebra.
You have to use all its functions like in a real PS1,
For example: Open Shell & Outer Card to emulate the actual behavior like in "Real Life". :D
Again, all these functions are part of the real PS1 hardware behavior and its encoded into Xebra, so no automation here.
Still, this it the most compatible emulator yet.
I hope Epsxe 1.8.0 will be at least this good or better in terms of compatibility and accuracy.
I also hope that the Epsxe team at least read the Xebra homepage (although in Japanese) for reference.
shinra358
September 17th, 2012, 09:45
I was talking about having to just load the iso the same way as all games. Not one way for one, and another way for another and so on and so forth. Game profiles (like project64 .rdb) would have been a great idea so that all games would flow easily (like a real ps1) instead of change this and change that for different games each time. I was bringing this forward because I thought ppl were still working on it.
I agree that this is a good emulator. I didn't know that the project was stopped already.
Chocomax
October 7th, 2012, 19:35
not sure if this is the correct place for posting this but does Xebra or Arbex have high system requirements? and what are they? i cant seem to get Xebra or Arbex to load beyond the PS logo on my laptop.
electricaltill
October 28th, 2012, 17:36
Hi, can anyone explain to me how to convert a .cue into a xebratoc so I can have audio on games that use CDDA? I found hattori's explanation in the other thread but I couldn't understand it.
Edit: I mounted the .cue and it ran fine, thanks anyway.
mistamontiel
October 29th, 2012, 16:05
Xebra.. hm..
I ran MGS1 and get scratches pops and hiccups here and there.. even in the 320x240 window all defaults
Damned536
November 2nd, 2012, 01:31
Xebra.. hm..
I ran MGS1 and get scratches pops and hiccups here and there.. even in the 320x240 window all defaults
I have this same problem unfortunately. This also seems to be a common issue in a few other games that have talking in them, the audio will sometimes popp, although always at the same spots and not at random. I also got quite a bit of audio popping in MGS at the Konami logo. MegaMan Legends 1/2 and Misadventures of Tron Bonne however seem to be fine as far as sound is concerned. Not a single popp in the tests I ran with them.
Ilya-v, I honestly doubt the new ePSXe will improve compatibility to the point where it equals XEBRA's compatibility. XEBRA will probably remain, for a very VERY long time, the most accurate solution for PS1 emulation. I am not even holding my breath for the newest version to even see the light of day until I actually see a downloadable file for it. Really, I would like to see a new emulator that focuses on the ease of use and simplicity of pSX and the accuracy of XEBRA.
Shinra, sadly it would seem as though XEBRA is now in Nestopia status. It's developer having dropped off the face of the Earth one random day, never to return.
Ilya-v
November 2nd, 2012, 07:44
Real shame Dr. Hell abandoned his work.
But I can understand him, he is a programmer and was doing it for the challenge and
pleasure resulting this great emulator, nothing more.
I really hope ePSXe guys will update their emulator more often and get even better compatibility than Xebra.
nachash
November 2nd, 2012, 16:41
I have a question, where is my memory card file? I thought that it was BU00/BU10 but even after formatting both of them I can't save cause I'm running out of space...
Chocomax
November 3rd, 2012, 21:50
Ilya-v, when did Dr Hell announce that he abandon his work on Xebra and did he mention a reason or that it is a completed project to him? i see alot of activity on his forum but since its in japanese i can barely understand it... im really intrigued about Dr Hell, he's so mysterious and so unknown.
Black Zero
November 22nd, 2012, 13:43
Ilya-v, when did Dr Hell announce that he abandon his work on Xebra and did he mention a reason or that it is a completed project to him? i see alot of activity on his forum but since its in japanese i can barely understand it... im really intrigued about Dr Hell, he's so mysterious and so unknown.
Google translation is your friend :D
http://translate.google.se/translate?sl=ja&tl=en&js=n&prev=_t&hl=sv&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fdrhell.1616bbs.com%2Fbbs%2Ftopic_1. html&act=url
Anyway it's sad that this project seems dead. Yet again I came late to a party, started using XEBRA this year and absolutely love it.
The most accurate PSX emulator I have ever used where all games working great.
drhycodan
December 10th, 2012, 14:44
Unfortunately, epsxe 1.8.0 still isn't as accurate as Xebra. The gallery in Einhander and Fear Effect 2 still does not work on epsxe. And about the cracklng sound in xebra, just set 3000 as the min, 5000 as the mid, and 8000 as the max. That should fix the popping sound in MGS.
Ilya-v
December 11th, 2012, 18:16
Unfortunately, epsxe 1.8.0 still isn't as accurate as Xebra.
Yeah.
The big boys (professional programmers) just don't put their time and effort into small unprofitable projects like Emulation.
I bet Dr.Hell did this for fun and he is a big company programmer like for Samsung Electronics or other Asian Mega Corporation.
I am glad that a "Tip of the Iceberg" of one man, can bring so much joy to many others.
Anyway, thank you Dr.Hell for this great hobby of yours. :thumb:
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