View Full Version : FPSE release
Gros Bil
June 1st, 2001, 07:23
I thought it was supposed to be released today.
Anyone got some infos about it ?
Bahamut_Zero
June 1st, 2001, 08:12
maybe we should wait for a while
lu_zero
June 1st, 2001, 15:17
now is downlodable
someone please make a mirror ASAP since seems that fpse.emuunlim.com has an high load
radiohead2
June 1st, 2001, 16:08
i have no problem with fpse server i am downloading it now and as soon as i get out of work i will play in my house
Jens Duttke
June 1st, 2001, 17:44
hi!
i don't think that you will "play" it ... it sucks as much as Mr.Frog :P
Cu, JNS
[vEX]
June 1st, 2001, 17:55
well .. i haven't had a chance to try it yet .. but I trust JNS since he can code a PSXEmu himself ...
if he can't get it to work how should I ??
i4get
June 1st, 2001, 18:01
I remember people saying ePSXe was hard to configure ...
... now just look at FPSe
other than that the emu is quite good, speed is nice, maybe a slight better than ePSXe on my system but nothing big.
I get blue mdecs...
i guess thats it
ohh no! wtf is that ****ing bios emulation ... mwahahaha
-i4get-
ps: remove the ****ing configurator as it sucks =P
[vEX]
June 1st, 2001, 18:06
well... i trust i4get too ..
ePSXe is piece of cake to configure ...
but FPSE .. *find no word(s)*
Jens Duttke
June 1st, 2001, 18:16
Originally posted by [vEX]
well .. i haven't had a chance to try it yet .. but I trust JNS since he can code a PSXEmu himself ...
if he can't get it to work how should I ??
hi!
Well ... i havn't said it doesn't work ... it works ... with 5-15 FPS in-game on my P2 333mhz. That means the GamePlay sux totally ... second ... the MDEC is buggy ... wrong color, 5 fps and it abort while playing.
Third ... there is only a keyboard and a mouse plugin ... i want to use my joypad ...
and and and ... the result ... "THEY ARE THE LAMEST" ...
ok ... that's the "user-side" ...
from the "emulation-side" it's quite nice ... the compatibility is ok ... and "the options" aren't bad ... but hey ... i want to play with a psx emulator ... and don't want a not working bios-emulation or other functions which decrease the quality.
my result ... it isn't "the best" psx emulator like they promised on their page ... "with 100% compatibility" ... "even full speed on a pentium mmx 200mhz and with perfect MDEC" ... all this stuff is simply a lie ... i prefer to play games in PSEmu Pro then ... that's a better quality even without MDEC and a lower compatibility ... but the few games which works there are playable.
Cu, JNS
[vEX]
June 1st, 2001, 18:19
why didn't you say so from the beggining ..
so you mean the emu is ok but the code is buggy as hell, or did i get it wrong ?
ICeKILLeR
June 1st, 2001, 18:21
hey guys... we should thank fpse for a job well done... at least we have another emulator to choose from... they work for it so we should appreciate it... dont criticize their work... past arguments are already past.. they are part of our community so be thankful...
A few refinements will make there emulator good... they just need to replace their gui to simplier... but this is a really good start for them..
Hope everyone understands...
Jens Duttke
June 1st, 2001, 18:30
hi!
ICeKILLeR, it's not a bad emulator, don't understand me wrong ... my problem with FPSE is ... Mr.Frog released million of screenshots and promised that FPSE will be the best emu out there ...
but FPSE is far away from the best emu ... compared to the best emu (ePSXe), FPSE is only crap. It's not usable on my computer ...
Cu, JNS
glide4ever
June 1st, 2001, 18:33
It doesn't detect my Gravis Eliminator GamePad Pro USB :(
but the emulation of the voices is better than ePSXe! :D
Parasite Eve 2 minimum problems in some of the polygons, mainly in the shoulders :(
Thanks to the FPSE, I can play Dino Crisis, with all the voices of the game! :D
[vEX]
June 1st, 2001, 18:34
this discussion makes me really wanna test it, but i have too mess around with my PC to make it run 100% perfect first ...
so far most comments i've heard is saying it's **** ...
but i've heard some saying it's good ..
now what does it do good/bad ?
ICeKILLeR
June 1st, 2001, 18:37
JNS, sorry for misunderstanding.... well you have a point.. i was really hoping that it would be perfect emulation as fpse want to show... but a little disappointed...
sorry :)
BTW , im looking towards your cyberpad!.. :)
Jens Duttke
June 1st, 2001, 18:45
hi!
well, i thought we can release CyberPad these days, because i thought FPSE will be really good and will work fine with CyberPad ... but now i know that will not work ... it doesn't support PSEmu Pro-Pad Plugins, and i don't see a reason to write a third plugin for FPSE.
Second, it's not compatible to the [pec] Plugin ... they mailed me about this problem some months ago ... and told me it is a bug in my code ... now i ask me ... how is it possible that the [pec] Plugin works fine with ePSXe, AdriPSX, PSEmu Pro, PSinex, PSoneEmu and all the other free psx emu's ... and dosn't work with FPSE ? How can that be a problem in my Code ? Or are they simply too (sorry) "stupid" to access a DLL correctly ?
Cu, JNS
[vEX]
June 1st, 2001, 18:53
perhaps ya should release it in the meantime so we can use ePSXe and kick each others but over the net ?? :D
ICeKILLeR
June 1st, 2001, 18:56
JNS, hehe... they are really bosting there new fpse.. well.. about you cheat plugin.. im using it and i like it... it doesnt work with fpse? huh... another dissapoinment... your a good programmer so fpse has problems...
I hope your cyberpad plugin would be realease as soon as possible... its really cool!..
Roor
June 1st, 2001, 19:03
Let's give it a chance before taling **** about it.
I haven't tested it yet, but I'm sure that its high compatibility is real (au pair with Epsxe :) .
I only wonders about its speed...
Anyway, in my humble opinion... first test it... then talk it.
Not everyday a new PSX emulator is released.
Give it a chance of survival ;)
See ya.
Roor.
i4get
June 1st, 2001, 19:07
i keep on seeing ICeKILLeR talk about cyberpad wtf is that? =P j/k
yep thats some good ****.
-i4get-
weeeeeee
waiting impatiently
hoyoyo80
June 1st, 2001, 19:38
i can't use this emulator...since it always say that 'error due to signal' and some numbe appear ...
Anyone ever experience this...or...this emulator just want me to keep using epsxe?
hoyoyo80
June 1st, 2001, 19:44
Originally posted by Jens Duttke
hi!
ICeKILLeR, it's not a bad emulator, don't understand me wrong ... my problem with FPSE is ... Mr.Frog released million of screenshots and promised that FPSE will be the best emu out there ...
but FPSE is far away from the best emu ... compared to the best emu (ePSXe), FPSE is only crap. It's not usable on my computer ...
Cu, JNS
I 100% percent agree with you...i can't use this emulator...error sign appear...not worth the download and wasting mt hard disk space...sorry to say that...but...a project really need to be promote but don't give the best promises if it not reach the saying...
CDBuRnOuT
June 1st, 2001, 19:46
FPSE 0.08 all over again, except on a greater scale...
Disturbed
June 1st, 2001, 20:07
hehehehe.....fpse is a pos....hello epsxe....
gilmey
June 1st, 2001, 21:27
it doesnt work for me too
but how do i use the psemu plugins i put it in the plugins/psemu directory but it doesnt allow me to use them in the confighuration screen and if i put them in the plugins directory it gives me an error and crashes
glide4ever
June 1st, 2001, 21:53
it ignores the error message, and alone it tries to configure the plugin, already configured, closes the fpse configuration(FPSECFG.EXE) and at the end closes the error button, it restarts the computer and it executes the FPSE.EXE :D
Vash
June 1st, 2001, 22:50
Hmm, definatly a resounding chorus of "don't believe the hype" on this one. Config's a lot easier than the last version, but I'm not sure if that's a compliment. It does run PE2, if you don't mind that aya looks like a smurf in the mcdec, and the fact that you have to use the keyboard (come on here, epsxe's emulating dual shock and analong, and fpse's still using the keyboard?), and that null's plugin only works if you like 1fps gameplay on a 600mhz PC.
The plusses? Well, I do like the memcard config. Displaying what's inside is a nice touch. It does run some games that epsxe can't. The voice emulation does seem to work better than EPSXE. Available in non-windows versions (varies on your perspective if that's a big plus)
The minuses? Blue mcdecs, keyboard control, for all intents and purposes complete incompatability with the main sound-plugin.
All in all, it probably comes in 3rd behind EPSXE and Adripsx in the freeware emu catagory. Worth having for the games you can't play on other systems, and great for those who don't use windows, but you'll still want to stick with EPSXE
PsYcHoJaK
June 2nd, 2001, 00:13
Instead of congratulating the author of FPSE, all I hear is bad words. And its not only that. Even some people, insult the authors! For what? Is this their reply to them, for the 1 year of hard work that LDChen has done?
And a second thing. This is for JNS. Do you think that the fpse team has to make a promess to you, about making their emulator in such a way to work with your plugins? They don't have to, if they don't want to. It's simple as that.
You do your work to please people, they do their work to please people. Nothing more.
LoRd_ByRon
June 2nd, 2001, 00:34
it's true psychojack!! i can't agree with u more!!! the FPSE is not what we all expected but still no1 has the right to FLAME the FPSE team!! but u all are a little angry, cause "the emu runs fairly on a P200"!! untrue!! but who believed that??? the emu had to be pretty optimized to run in a system like that and not even ePSXe can do it!
if u read the readme, there states that the emu runs on a 486DX 33MHz!! starts and works,but playing in that system is a completly different thing!! above this, the emu should run better, but like ldchen said in the FPSE site the emu needs optimizing!!!
so u all, don't flame nor blame no1 in the FPSE team, cause they didn't promised u anything!!
CDBuRnOuT
June 2nd, 2001, 01:14
*yawn* Some people aren't flaming about the release, but it does add fuel to the fire...
As for PsYcHoJaK's reply to JNS about his [pec] dll, the same can be said to the FPSE team. Why should JNS rewrite code that works perfectly fine on other emulators just to get it to work with FPSE?
And on a semi-unrelated note,
More people need to start becoming informed before they make mindless posts to a message board, if you don't like the release, so be it, neither do I. But flame when you have a VALID reason...I've got a long, bitter history with FPSE, and I flame them occasionally, but I do it intelligently, not moronically...I think some others should do the same...
CDBuRnOuT
June 2nd, 2001, 01:16
That statement also applies to those on the other side of the flame, whether it be those who it was directed at, or those who defend those being flamed..
Do it sensibly, and you'll get a long way, rather than just having a useless thread full of mindless dribble..
lu_zero
June 2nd, 2001, 01:18
1 FPSE DOES SUPPORT DUAL SHOCK _BUT_ since most of us has win2k as win32 platform make NO SENSE release an half plugin that we can't test, BTW if you are smart enough to make one on your own it will work fine, the SDK has been released, stop weening about it PLZ, LDChen is about to work aout something good in few days (maybe)
2 FPSE MDECs HAVE BLUE AND RED Channes swapped. that happens because FPSE outputs RGB24 and RGB16 using an RGB colorspace so the GPU has not to perform a byteswap to make the vram image consistent, that problem will be worked out in day or weeks depending on GPU coders, (Lewpy,Pete please... ^^;;; )
3 SPU plugins works FINE if you turn OFF the XA smothing stuff, the redux speed in a strange way because fpse does not like that feature...
4 YOU NEED an FULL ASPI layer installed in order to avoid noxious warnig from the plugin configuration panel, if you don't have it you can still configure it just ignoring the warn (leave it open).
5 FPSE may behaves strangely if you tun on both fpse Caching and Pete's CD caching, choose just one or try but not blame me.
that's all for now I hope I do not forgott anything, pardon me for errors
lu_zero
June 2nd, 2001, 01:26
there is a emu plugin section called Externals... guess about how it works...
JNS please explain WHY are you flaming upon US.
Did you get disappointed because you have to work a bit more to make your plugin compatible with the emu?
since you are the cheat master I'll stop here the post, you are good on making your stuff, I'm not particulary good on making mine (the BeOS ports are on a standstill...)
to other PPL please READ the post before, try it for a while and then choose,
HAVE FUN
wanderer
June 2nd, 2001, 02:03
Fpse does seem to work faster on my comp (350Mhz k6-2)! Runs about 50fps on Pete's plugins. Unfortunately I can't get MGS to work :rolleyes:
Any suggestions guys? Fpse exits after I start a new game.
XA audio seems to skip less too. I'll be checking more on this later.
lu_zero
June 2nd, 2001, 02:08
please launch fpse trom the command line (DOS BOX or cmd) and please post a bug requesto both here (I'll read it) and at fpse forum (LDChen will read it)
please include which plugins and bios are you using
wanderer
June 2nd, 2001, 02:50
Thanks! MGS is now working. I was wondering why you have to run it from a command prompt, instead from a shortcut?
Audio still skips though.:(
But I notice sound and animation are now in sync with each other. :)
glide4ever
June 2nd, 2001, 03:12
The only games that run better in the FPSe:
Front Mission 3 the speed of the game is constant
Dino Crisis the dialogues of the characters can be heard
Dino Crisis 2 the dialogues of the characters can be heard
The speed of the emulator was not what was said :(
Resident Evil it doesn't work
Ace Combat 3 it doesn't work
Spider Man problems of the GTE
Medal of Honor it doesn't load the missions completely
Silent Hill slow camera
Legacy of Kain Soul Reaver very quick
Tenchu 2 it doesn't work
V-Rally 2 invisible menus(with AdriPSX, they are visible)
Parasite Eve 2 problems with the polygons of shoulders and legs
CDBuRnOuT
June 2nd, 2001, 03:37
'Voice emulation' is very much improved in the next release of ePSXe, btw..
Jens Duttke
June 2nd, 2001, 08:27
hi!
To Psychojak and lu_zero,
i think, i already said, from the emulation side it's not a bad emulator, the compatibility is high and i think that's (or that should be) the most important thing for a emu-coder.
But from the "marketing" (can you say that for a free emulator ?) it simply sucks. Why have they perjurious everytime ?
Why havn't they said it need's a P3 with 800 MHz ?
Why havn't they said the MDEC-Playback works, but still problems ?
Why havn't they said the emulation is really good, but the speed is bad or unoptimized ?
Why havn't they said there is currently only Keyboard and Mouse support ?
If they would said that, i would say FPSE is a nice work, because i expect that it works slow on my computer, and the mdec isn't perfect and that i should play without sound. But what they said sounds like a marketing-strategy of Microsoft, advertise with stuff which the product can't do. And that simply sucks !
Before some months they said FPSE is highoptimized now and works really fast ... now they write "FPSE doesn't run very fast in my opinion. There are many optimization left, because I decided to release it even if it's unfinished." ... hu ? have they damaged their code ? what happened ? or was/is that also a lie ?
We saw every week screenshots of many cool games, they said these games works in perfect speed, with perfect mdec even on slow computers. I wait till 1 year for this release now, because of these million cool screenshots ... and what do i see at the end ? a emu which simply sucks on my computer. That was like version 0.08 ... they posted screenshots of games like Tekken 3 and other really nice games ... and at the end i even couldn't configurate v0.08 because the configurator crashed while setting the stuff. And they got many bug reports about that in the beta-phase (because i got a beta at this time too), and they ****ed on the bug reports of the beta testers, their release had exactly the same problems.
To the [pec] Plugin, Mr.Frog said he never want to see that [pec] support FPSE ... and i don't see a reason to change my code to make it workable with FPSE ...
I am disappointed of FPSE, not because of the bad speed or anything else, i am disappointed because of the "marketing" they've done before the release.
Psychojak, since you defend FPSE that much i hope you don't go the same way. I hope your screenshots keep what they promise.
Cu, JNS
Ryos
June 2nd, 2001, 10:14
JNS: I don't like taking sides, but I guess I am now. If you look at the situation, you have a range of looks by the FPSE team at the new release. As usual, Mr. Fog did what he does best - making a whole lot out of nothing (I guess it's a pride thing). On the other hand, his low FPS in non-FF9 screenshots in FPSE *do* point out the emulator requires pretty good speed, even if they don't really point that out anywhere. Luckily the non Mr. Fog members were a little more down to earth about the new version (specifically thinking of lu_zero and LDChen). I do agree Mr. Fog overhyped this new release, but when you compare FPSE 0.09 to 0.08, it IS a pretty big improvement.
lu_zero
June 2nd, 2001, 10:18
Originally posted by glide4ever
The only games that run better in the FPSe:
Front Mission 3 the speed of the game is constant
Dino Crisis the dialogues of the characters can be heard
Dino Crisis 2 the dialogues of the characters can be heard
The speed of the emulator was not what was said :(
Resident Evil it doesn't work
Ace Combat 3 it doesn't work
Spider Man problems of the GTE
Medal of Honor it doesn't load the missions completely
Silent Hill slow camera
Legacy of Kain Soul Reaver very quick
Tenchu 2 it doesn't work
V-Rally 2 invisible menus(with AdriPSX, they are visible)
Parasite Eve 2 problems with the polygons of shoulders and legs
Tenchu2 works, I'm sure I played it^^;
if is too much quick just use fps limit in the main emu (there is a slider in the config and a option in the HW settings section) or the GPU fps limiter
lu_zero
June 2nd, 2001, 11:33
Hmm
fpse0.09 as released is just a WIP...
mrfog tested the beta that works faster but has major issues about compatibility, so what is out isn't the same thing mrfog was hyping...
MDECs haven't really a problem, just need time to have plugin using the same colorspace...
fpse use plugins, the sdk is out... making a pad plugin isn't so difficult...
if you made a native [pec] using the external device plugin layer I'm sure everybody will be happy of that, do not care about our hot blooded mrfog...
LoRd_ByRon
June 2nd, 2001, 12:00
yeah!! Tenchu 2 runs great in my low-end system!!:D
it's a great game, and probably voices are better than in the ePSXe(i haven't played yet w/ sound on).
if mrfog played a beta and we are using an WIP release why shouldn't u release the beta to shut the mf*** up???:D
lu_zero
June 2nd, 2001, 12:27
because the Beta is quite unstable on certain games
and If you are flaming now I won't think about your reaction about a beta that behaves inconstantly (ok maybe even that release may do wierd things but less frequently)
LoRd_ByRon
June 2nd, 2001, 12:50
Originally posted by lu_zero
and If you are flaming now I won't think about your reaction about a beta that behaves inconstantly (ok maybe even that release may do wierd things but less frequently)
i would!!
flames everywhere!!!! :eek:
firemen to the servers!!:D
firemen to the servers!!:D
firemen to the servers!!:D
firemen to the servers!!:D
Jens Duttke
June 2nd, 2001, 13:19
Originally posted by lu_zero
Hmm
if you made a native [pec] using the external device plugin layer I'm sure everybody will be happy of that, do not care about our hot blooded mrfog...
hi!
The problem is not that the [pec] Plugin use PSEmu Pro functions, the problem is that FPSE don't like the hidden window, which the plugin generate to communicate with the "Cheat-Selecting-Interface".
I could change my code to fix that problem, but that would decrease the efficiency in other emu's like ePSXe ... and i don't see a reason why i should do that. If this configurator would be coded correctly it wouldn't give any problems.
Cu, JNS
lu_zero
June 2nd, 2001, 13:39
hmm
I think that the problem is on the wrapper not the core^^
It will be fixed sooner or later
CDBuRnOuT
June 2nd, 2001, 19:34
Originally posted by lu_zero
Hmm
fpse0.09 as released is just a WIP...
mrfog tested the beta that works faster but has major issues about compatibility, so what is out isn't the same thing mrfog was hyping...
MDECs haven't really a problem, just need time to have plugin using the same colorspace...
fpse use plugins, the sdk is out... making a pad plugin isn't so difficult...
if you made a native [pec] using the external device plugin layer I'm sure everybody will be happy of that, do not care about our hot blooded mrfog...
If builds mr.fog had, had bad compatibility, where did all those lovely screenshots come from...?
I really don't mean to be offensive, but every few hours it seems the story changes. If it's a WIP release, it should have been stated before it's release, or on it's release, not after the fact. 'The People' were made out to think this was to be a stable release, with not too many bugs, except a few which were stated on the page. This is not the case. Now, they get changing stories left and right. If the FPSE team doesn't want all this flaming, they should really rethink some of their actions..
PsYcHoJaK
June 2nd, 2001, 22:08
A reply to JNS...
I never-ever mentioned on my homepage that every game you see on the screenshots, does run on HIGH speed. On the screenshots you can notice the COMPATIBILITY of the emulator, and not its speed. To be ownest some games give a bad impression, due to bad gameplay, because of the low-speed. But as I mentioned on a post I made, we have MANY optimizations left to do in all apsects. I don't care how long it will take, nor if some people get the wrong impression from the screenshots, but we'll eventually get there.
The only thing I don't like about your behaviour, is to flame the authors without any special reason. And believe me, by having a non-working plugin, isn't worth that kind of behaviour. I havent seen anyone else on this post insulting the authors so much.
lu_zero
June 2nd, 2001, 23:08
Originally posted by CDBuRnOuT
If builds mr.fog had, had bad compatibility, where did all those lovely screenshots come from...?
I really don't mean to be offensive, but every few hours it seems the story changes. If it's a WIP release, it should have been stated before it's release, or on it's release, not after the fact. 'The People' were made out to think this was to be a stable release, with not too many bugs, except a few which were stated on the page. This is not the case. Now, they get changing stories left and right. If the FPSE team doesn't want all this flaming, they should really rethink some of their actions..
the betas are unstable, the compatibility is about the same but they behaves strangely and have random lockups I mean the release version is better from the overall quality but has less higher peacks ^^
Does it satify you?
I call the release WIP since not all the stuff are ready, the speed does not satisfy LDChen but the stability is way improved
LoRd_ByRon
June 3rd, 2001, 00:26
woooooooowwwwwww!!!:eek:
they all stopped flaming for about an hour!!!:eek:
incredible!!
sunstorm
June 3rd, 2001, 01:12
guys, give the fpse team a break. the emulator's not bad at all if you can get the configuration right. i spent, i must admit almost 6 hours getting it to run the way i wanted it to by testing various options like comp mode 2 and stuff.
the result? a sweet 60 fps on my p3 500. haven't seen a stable 60 fps for chrono cross in a while so it was a sight for sore eyes for me. i'm not a fpse fanboy. on the contrary, i must admit, i never even expected fpse to perform so closely to epsxe 1.2.0 . i downloaded the damn thing to heckle :-)
but as somebody so rightly put it from the massages i read, try it first then heckle later once the FULL potential has been wring from it and the result was really unsatisfactory. i tried my best and i was deprived of the heckle this time. good work ld_chen!
my congrats on a great working emulator. it has faults mind you but that shouldn't detract from the fact that it is a good example of an emulator for the psx.
the only thing to work on now first and foremost be your marketing :-)
CDBuRnOuT
June 3rd, 2001, 02:46
No, it's not a great emulator for the average user, which sadly, is what counts TO THE GENERAL PUBLIC.
A few FPSE team members deserve no break for some things they've done, but they only don't deserve this break from those who were affected by their actions, not everyone and their mother.
As for lu_zero..
I didn't ask why the build Mr.Fog had wasn't the release build, I asked why it wasn't told to the public, and why people keep getting 'lies' and mixed-up or changed stories.. If the FPSE is so mad at people for flaming them, maybe they should pay attention to the 'flames' that aren't written by complete morons, and see what they've done wrong..
Jens Duttke
June 3rd, 2001, 08:45
Originally posted by PsYcHoJaK
A reply to JNS...
I never-ever mentioned on my homepage that every game you see on the screenshots, does run on HIGH speed. On the screenshots you can notice the COMPATIBILITY of the emulator, and not its speed. To be ownest some games give a bad impression, due to bad gameplay, because of the low-speed. But as I mentioned on a post I made, we have MANY optimizations left to do in all apsects. I don't care how long it will take, nor if some people get the wrong impression from the screenshots, but we'll eventually get there.
The only thing I don't like about your behaviour, is to flame the authors without any special reason. And believe me, by having a non-working plugin, isn't worth that kind of behaviour. I havent seen anyone else on this post insulting the authors so much.
1. Have i said anything about the speed on the screenshots ? I just hope that you don't start to talk about PSinex like Mr.Frog has done it with FPSE ... lies lies lies ... "The best emu out there."
2. If you mean with "non-working plugin" the [pec] Plugin, i don't have a problem with it ... because "There's no need of external cheater software. Through a plugin-architecture it's possibile to emulate whichever parallel device like GameShark" ... the users can still use FPSE's GameShark emulator ... can't they ? :p
3. How many times should i say that ?!? ... FPSE IS NOT A BAD EMULATOR ... their "marketing" sux ... and that's what sucks on FPSE ... I thought i can trust the posts and simply expected a (nearly) "perfect" working emulator. But what i see now is everything else than a perfect working emulator ... and compared to this perfect working emulator which was promised, FPSE sucks ... or not ?
I know how hard it is to code a psx emulator, and i know that LCDchen has done a really great work ... but i think they should think about it, to kick this guy out of the team who has posted such lies. I don't understand why LCDchen accept, that Mr.Frog post such lies on the FPSE page ... If someone would post on the CyberPad page, that it works perfect with a 56k-modem or with ISDN, i wouldn't be happy about that ... or if someone post on the PSinex page, that PSinex works in fullspeed, with perfect MDEC replay ... would you like that ?
Why have they ever said anything about the "Serial port and link cable emulation" or the "Parallel port emulation" or "Support for all the formats of memory card existing" ... there are many existing features which are cool, and which no other emu has ... but they decided to overact "other features" all the time ... and now they need to life with the response of the users.
4. I don't want to "insulting the authors" ... i am just disappointed ... and i am sure i am not the only one ...
Cu, JNS
lu_zero
June 3rd, 2001, 11:48
I'm sorry, things just got out control a bit...
PsYcHoJaK
June 3rd, 2001, 18:40
Same feeling here...
Anyways... Good luck on the Cyberpad, it's an original idea. =)
Vash
June 3rd, 2001, 19:24
Ok, having given it another shot (serves me right for not using the command prompt when given the chance :) ), and giving the benefit of the doubt as far as the blue red swap issue (btw, an all blue explosion does look kinda cool), I have to revise some of my comments. The voice emulation is much better than the current version of epsxe. Speed seems about the same, although it did handle a friend's p2-300 much better (I was reinstalling his PC, so I figured why not test it? :) ). The previous speed problems I had were caused by windows (dll-hell), and it was much better once I was back in win2k. Tho, adripsx still seems faster overall (vairied game to game of course). Compatability seems about equal or slightly better than epsxe, but playabilty is still another matter (and not due to the keyboard). Overall, I still have to rank Epsxe and adripsx ahead of this version. This is not ment as an insult, a claim that I could do better, or anything along those lines, nor am I in any way against fpse or pro epsxe or adripsx (not that I'm against them either :) ). It's just the results I have had running the three on three different PCs with a series of 10 games (picked at random). However, I should have done more testing before my earlier post, so I appologize for jumping the gun.
Oops, almost forgot to mention, so I'm not accused of bias, all 10 of the games were ones that worked in all 3 emus. I was going for apples to apples, not who runs what
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