View Full Version : wild arms 2 problem
April 14th, 2001, 19:23
Just got wild arms 2. I tried it on vgs but the battle menu screen is blinking.
Anyone know any solutions to this?
I patched my vgs with psytechs fix 5. Is that the problem?
April 19th, 2001, 23:27
Please download the patch here (http://www.aldostools.com/gamestxt.zip) :idea:
April 20th, 2001, 07:07
Thanks, i'll try it now.
April 20th, 2001, 08:34
i've just tried it. Its still blinking. First, i put gametext with unpatched vgs but no battle menu. Second, put gametext with patched (w/ fix5) vgs but still blinking.
Has anyone tried it yet?
April 20th, 2001, 10:45
Or u can try this one by clicking here (http://www.aldostools.com/patch/vgsple.zip) ;)
April 21st, 2001, 08:54
hmmm....anyone can please describe the usage of these files??? (games.txt and vgsple.exe) ???
As far as I know, the games.txt MUST be used with VGS Generic Patcher??? Is it true? And after I execute the Generic Patcher then what should I do?
and that vgsple.exe seems didn't turn out good for me indeed, it's slowing down my VGS??? :confused: (sorry for the author of this file...maybe my usage is wrong)
April 21st, 2001, 12:13
i think you just have to put gametext in the folder of vgs.
April 23rd, 2001, 11:00
i already try with vgsple.exe with wild arms 2 , it work and it so damn slowwww :mad: , and ff9 the menu battle is blinking too, but with smackdown2
im only put the newest games.txt on the same folder and it work perfectly
April 23rd, 2001, 14:51
hey jax, i don't quite understand your post. Is the battle menu still blinking in WA2 with vgsple.exe?
April 24th, 2001, 04:03
it does guwapings, on my system (AMD k62 450) is still blinking using vgsple
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.