View Full Version : Dolphin SVN Wii games shots
Hemi3
July 21st, 2008, 14:33
I thought it might be a good idea to split up the other shots thread and dedicate another thread for Wii games and Wii problems only. Maybe this could be stickied.
Wii - Fishing Master (PAL)
Dolphin SVN R36 - X86.
This game seems to be looking for the Wii system memory and cannot get passed it. I might have been able to load without saving but we are not able to press any buttons on Wii games yet. Also the last screen is a bit screwed but we can see what it is asking for.
http://static3.filefront.com/images/personal/t/tommy78/82447/bpxqzldelr.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/inrbeoqvkb.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/xbqaeymiht.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/uwakrupdkx.jpg
Wii - Sports Party (PAL)
Dolphin SVN R36 - X86
Seems to run fine, gotta bypass some error messages but in the end not having controller support stops this one.
http://static3.filefront.com/images/personal/t/tommy78/82447/zzpvzbhvxd.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/xponmwwdnn.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/wlmbfzblki.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/sbxpvmbrtt.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/nkrybczxiu.jpg
szh
July 21st, 2008, 14:54
I think it's a good idea to link to Falcon4ever's Wii shots too:
http://forums.ngemu.com/dolphin-discussion/107877-dolphin-svn-shots.html#post1394474
kronoxrox
July 21st, 2008, 15:14
i don't want to go offtopic here but... aaahahha i found hilarius the "make sure you have enough room when playing" warning xDD. Don't worry just hit your friends and your mom vase at the same time and make some room
cof cof Ontopic good idea on the WII shots thread =)
Hemi3
July 21st, 2008, 15:25
I don't think they want people explaining how to get game files on peoples computers. Just do a search online on how people are doing it.
szh
July 21st, 2008, 15:33
I don't think they want people explaining how to get game files on peoples computers. Just do a search online on how people are doing it.
Umm you're refering to me? I was just pointing out existing Wii screens.
Hemi3
July 21st, 2008, 15:44
No, not you, the other guy must have deleted his post over what I said.
crystalgold
July 21st, 2008, 17:23
Why not use the mouse for the wiimote?
Posty
July 21st, 2008, 17:39
Why not use the mouse for the wiimote?
Because the mouse would only give you pointer functionality... You still need to be able to use the motion sensing.
crystalgold
July 21st, 2008, 17:48
Hum okay...
But, there are games that work with the joystick NGC.
Why not use this system?
ector
July 21st, 2008, 17:50
Well, the problem is the very complicated wiimote communications (lots of layers of protocols), not mapping buttons.
If we ever get it working, we'll probably pull in some scripting language like Lua so people can make their own crazy per-game keyboard+mouse+joystick -> wiimote mappings...
Hemi3
July 21st, 2008, 17:58
Any way to make a simple button plugin like the "A" and "B" buttons to get past some title screens?
ector
July 21st, 2008, 20:04
Read my message again. No.
We will probably figure it out eventually, but then it will be just as easy to create a full solution.
chesso
July 21st, 2008, 20:43
wouldn't it be possible to take a look at how the numerous windows wiimote driver(s) did it? or maybe I didn't get the problem?
ector
July 21st, 2008, 20:56
I say it's hard - if you think you can do it, do it. The source is there.
Hemi3
July 21st, 2008, 22:04
Now he's just getting a bad attitude about these questions. It's real easy to tell when people stop talking or stop answering questions and start telling you to just do it yourself.
Chill, ector, it's just a question. I don't think anyone means any harm. I remembered something I learned long ago, if you're going to get pissed at others, it's best to not even post.
Lets give these guys a break, maybe they just do not know how to make the Wii-mote work or are not willing to put in the time. Remember, they made it open source so they would not have to do so much work on dolphin and could leave it up to others.
Sceptor
July 21st, 2008, 23:26
Hemi3 I think thats the point he's getting at, he's been coding long enough to tell if it will be easy or hard and he already answered the question more then once but keeps getting asked to do it.
Seriously if people would take the time to read or just listen after he's replied once then he wouldnt have a reason to get mad.
And while saying that he also has made it open source for reasons, If they want the plugin that bad and dont want to wait for him to code it then they need to get the source code and do it themselves.......
ector
July 21st, 2008, 23:37
I'm not mad, but yeah, a bit annoyed that I have had to explain the same thing three times in this thread :P
N4ch007
July 22nd, 2008, 02:36
so, apart from the emulator, the wii controller WORKS with the pc?
if thatīs old news... give me a noob badge!
daco
July 22nd, 2008, 03:05
so, apart from the emulator, the wii controller WORKS with the pc?
if thatīs old news... give me a noob badge!
/me hands over the noob badge :p
YouTube - Wow with wii mote (http://uk.youtube.com/watch?v=ev9ZhYiUs4g)
no the video is not mine. i hate wow lol
crystalgold
July 22nd, 2008, 05:29
Yes the wiimote can work on the PC with simple software.
But the video is too perfect...
ChaosCode
July 23rd, 2008, 02:09
These kind of threads are why I stay away from ngemu.
Rockman-X
July 23rd, 2008, 06:12
For those people who are complaining about the lack of wiimote emulation:
Read again what ector said. The problem isn't figuring out the Wiimote>PC communication, but on the Wiimote<->Wii communication.
What the aforementioned software does is simply decoding whatever signals the wiimote emits, it doesn't emulate its behavior. I think what ector means here is that the communication between Wiimote<->Wii is much more complicated than what you think (wiimote>PC), and as he's one of the authors of Dolphin, he must know the GameCube/Wii hardware better than most people around here, so you should pay attention to what he says about it.
Hemi3
July 31st, 2008, 14:44
Wii - We Love Golf (PAL)
Dolphin SVN R39 - X86. Newer versions crash the emulator.
http://static3.filefront.com/images/personal/t/tommy78/82447/aaxlkbjxuu.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/elywujcqga.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/saleecjqtc.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/cufqkozfrt.jpg
The game was about to go into the demo after the title screen until this error crashed it.
http://static3.filefront.com/images/personal/t/tommy78/82447/cpeccycvss.jpg
Wii - Kawasaki Jet Ski (PAL)
Dolphin SVN R104 - X86.
http://static3.filefront.com/images/personal/t/tommy78/82447/hvjulqjuvt.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/armbbglhcz.jpg
http://static3.filefront.com/images/personal/t/tommy78/82447/oudvaxlazt.jpg
crhylove
August 3rd, 2008, 17:21
This game gets to the selection screen for a missing mem card.
Hemi3
August 19th, 2008, 17:32
I'm going to be testing a few more Wii games later and wanted to bring this topic back up.
Chilango
August 19th, 2008, 17:45
I'm going to be testing a few more Wii games later and wanted to bring this topic back up.
cool :D, thanks
LuigiPower
August 19th, 2008, 18:01
I tested geometry wars galaxies but it freezes here:
http://www.postimage.org/Pq29ogVA.jpg (http://www.postimage.org/image.php?v=Pq29ogVA)
Musou-Enrai
August 20th, 2008, 17:30
Naruto Shippuuden Gekitou Ninja Taisen EX 2 doesn't start at all.
someone`
August 21st, 2008, 08:35
Fire Emblem Radiant Dawn
http://img411.imageshack.us/img411/3430/53269316sn0.jpg
http://img337.imageshack.us/img337/6162/50281954ms3.jpg
http://img337.imageshack.us/img337/7359/92765025xk7.jpg
jasong
August 21st, 2008, 08:44
does fire emblem get in game at all?
szh
August 21st, 2008, 13:30
0.o The menu said "Press START/PAUSE" (if you use the Wiimote it will say something else, I think press + button) , and I think you have to press a button to get into the file menu. But I thought Wii emulation didn't have Gamecube controller support (or any controller, actually) emulated yet?
Well this is great, anyway :D
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