View Full Version : FSAA work only in games???
Enigma1982
May 22nd, 2001, 10:30
Is FSAA work in another program or on the desktop???
Or just in games only??
bobotns
May 22nd, 2001, 15:38
I think only in games
cairey
May 22nd, 2001, 20:39
Well the desktop isn't hardware eccelerated is it?
CDBuRnOuT
May 22nd, 2001, 20:55
Text and Icons can be anti-aliased, and icons already are in Windows, if I'm not mistaken...many a few Linux WM's have AA'd text, as do some Linux browsers...
Betamax
May 23rd, 2001, 01:49
One of the specs for my very first pc was that it has a VLB 2d windows graphics acelerator. Ie the desktop has been hardware accelerated for nearly 9 years.
As for 3d acceleration on the desktop in Win2k it is possible to set transparency levels for each window, thus you can see windows underneath other ones if you like. This suggests to me that it must have a z buffer for the desktop and thus maybe 3d acceleration.
Do you need FSAA while typing some paper works with MSWord? Don't think so.
CDBuRnOuT
May 30th, 2001, 19:45
AA'd text is some smooth **** dude ;)
Well.... I guess if you have stayed in front of your PC over 50 hours, You would probably need FSAA with any software you use :D :cool:
CDBuRnOuT
May 31st, 2001, 02:25
You'd need sleep...precious, lovable sleep...
cluthu
May 31st, 2001, 02:57
>You would probably need FSAA with any software you use
Actually, that'd probably worsen the situation, as you'd be asking your already tired eyes to focus moreso on blurry text. So you're just asking for trouble. A much better solution would be to lower your resolution, use larger text, or, if you're photosensitive like me, use reverse video (that is, choose a color scheme that makes white black and black white).
Adair
May 31st, 2001, 04:55
I don't have a FSAA card, but it seems logical to me that any app using D3D, OpenGL, or Glide would use FSAA. Such as some music visualizers and screensavers.
aoshi
June 3rd, 2001, 20:09
i heard from the windowblinds page that win2k uses video hardware to enhance its desktops, it would be no surprise if AA would be included
Enigma1982
January 26th, 2002, 18:01
Well I just see your post aoshi....
if win2K use FSAA not surpise if winXP use it too.
Xeven
January 26th, 2002, 18:06
now this is an OLD thread.. :evil::p:D
Enigma1982
January 26th, 2002, 18:08
Hehe......
I just want to dig it up :p :D :cool:
Shiori
January 26th, 2002, 18:10
Look! an Adair post! :D Used to be commonplace, but now driven to the point of extinction. :p Maybe he discovered girls.... :p
Xeven
January 26th, 2002, 18:17
Yeah, haven't talked to him in months, the last i time i heard from him was on a PM message..
Demigod
January 26th, 2002, 20:26
FSAA only works in 3D accelerated games and applications (Glide, Direct3D and OpenGL). Windows can utilize videocard hardware to accelerate graphics but it's only 2D acceleration (DirectDraw). 3D accelerators are specifically designed to handle 3D data (vertices, polygons, etc.), using them to accelerate 2D graphics would be pointless.
Phuzzi
January 26th, 2002, 21:32
Originally posted by Demigod79
using them to accelerate 2D graphics would be pointless.
http://www.3dwm.org/
ToM_E
January 27th, 2002, 03:42
FSAA only works in 3d accelerated stuffs. :D Is ur desktop 3d? I dont think so. MUHAHAHA
Enigma1982
January 27th, 2002, 11:43
Nope just normal 2D.......
Have you ever think if it can enhanced quality of your 2D image.........
Make pixcel image look more clear......
Or even enhanced DVD,VCD movie to higher quality........
Shiori
January 27th, 2002, 14:03
Hmm.... didn't really notice that much improvement in Divx movies. I think that's driver dependent.
EfrainMan
January 27th, 2002, 17:58
Have you seen those 3D furniture galleries in some websites (like Ofiice Depot)? The models are 3D and AA works on 'em, even 'tho they're on a regular window.
Phuzzi
January 27th, 2002, 20:36
Originally posted by Enigma1982
Or even enhanced DVD,VCD movie to higher quality........
Onboard DVD hardware assist is pretty common now.
Phuzzi
January 27th, 2002, 20:42
Originally posted by Shiori
Hmm.... didn't really notice that much improvement in Divx movies. I think that's driver dependent.
I'm a little confused. Are you saying you applied FSAA to divx playback, or tried to and couldn't see any effect?
cairey
January 28th, 2002, 16:52
FSAA can work in 2D, in some games you will see a difference where there is vertex data (x, y). This will eliminate aliasing on primitives.
And it can work in normal 2D aplications, rendering an image at a higher resolution (super-sampling) can make the image more clear.
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