midget35
March 19th, 2008, 22:52
I think there'a a bug in this rayman game for the gba.
The event occurs in the penultimate level when the player encounters the red cyclops robots. Shooting them makes a layer of gfx disappear. It is quite strange.
Please see:
http://prawnstarproductions.com/_temp/1.png
http://prawnstarproductions.com/_temp/2.png
http://prawnstarproductions.com/_temp/3.png
I originally thought I'd accidentally hit a btn to disable a background layer, or something like this. But shooting the robots again only increases the amount of blackness consuming the screen. I'm sure its not intended, but I guess its not out of the question this is a bad dump. Anyway - hope this helps (crap game btw :) )
I'm using the build: VisualBoyAdvance368.
The event occurs in the penultimate level when the player encounters the red cyclops robots. Shooting them makes a layer of gfx disappear. It is quite strange.
Please see:
http://prawnstarproductions.com/_temp/1.png
http://prawnstarproductions.com/_temp/2.png
http://prawnstarproductions.com/_temp/3.png
I originally thought I'd accidentally hit a btn to disable a background layer, or something like this. But shooting the robots again only increases the amount of blackness consuming the screen. I'm sure its not intended, but I guess its not out of the question this is a bad dump. Anyway - hope this helps (crap game btw :) )
I'm using the build: VisualBoyAdvance368.