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  1. Developer's wanted
  2. When reporting bugs....
  3. Nice, VBA-M has its own forum!
  4. MacOS X Port ready
  5. My Suggestions For VBA-M
  6. UI rewrite
  7. GBA Development Docs
  8. Dual Core and 64x support
  9. x86 Assembly Language Considered Harmful
  10. GBA Development Docs
  11. SDL and PNG source in dependencies dir
  12. hq3x and SDL
  13. Speed issue...
  14. Site Redesign
  15. One Simple Request
  16. color issure with hacked roms
  17. Is triple buffering important?
  18. VBA with optimized core. File and feedback
  19. Requests and a Thanks
  20. [SVN143-147] Windows Build System Cleanup
  21. Filter plugins?
  22. Need help compiling
  23. random lag in vba
  24. [SVN 155] Linux build hangs on exit [Bug]
  25. OpenAL
  26. New blargg sound core features
  27. "Mode 7" still need optimisation...
  28. Improving Speed
  29. Linux fixes
  30. hmm.. bios will make difference?
  31. Small request
  32. VBA with custom pixel shaders. Files and feedback
  33. Cannot open include file: 'GL/glew.h'
  34. BountySource slow as hell
  35. Do we need Visual C++ 2008 project files?
  36. not sure if this is bug...
  37. x64 Support
  38. hmm
  39. Sound in GB
  40. Hardware Motion Blur
  41. Scratcht Sound
  42. OpenGL crashes
  43. Direct3D renderer fixes
  44. Feature request: scanline number for Map Viewer
  45. Where do I download VBA-M?
  46. some bugs
  47. MFC GUI updates
  48. Osx
  49. Change Log
  50. Yoshi Topsy Turvy Help
  51. How to compile on osx
  52. Sound cuts out when I load state
  53. Removal of DirectDraw rendering
  54. QT GUI Update Suggestion Thread
  55. Revision numbers/SVN numbers in About
  56. Small Motionblur Issue
  57. Plugin for rotate window on real time with sensor keys as real console.and rumble.
  58. Noticed support for GB/GBC BIOSes???
  59. slow version
  60. First public release?
  61. Removal of DirectDraw Renderer - Don't do it!
  62. First Qt build (no emulation yet)
  63. Status of Link Connection
  64. Coloring of Game Boy games
  65. System Error
  66. ESC button (suggestion)
  67. Might be an annoying question, I know, but...
  68. Zelda: Oracle of Ages/Seasons Password doesn't work.
  69. Just a suggestion.
  70. mario pinball save & other bugs
  71. OSS4 support
  72. Latest MFC build
  73. HElp
  74. native MacOSX support
  75. CMake Build-system
  76. Fails to run Goomba Color correctly
  77. Last one question
  78. gfx glitches in rayman: raving rabbids (U)
  79. quick question
  80. VBA-M revision 604/605 Download & Infos (Win32:MFC and QT)
  81. [SVN build 698, MFC] Info & Download
  82. Suggestions thread
  83. Invalid BIOS File Size?
  84. Gamma correction?
  85. Any good rpg?
  86. Removing pixel filters ?
  87. using e-reader files with games
  88. Save Files? Where?
  89. VBA-M for Mac Os X 10.3.9?
  90. Mario & Luigi (US) sound bug
  91. whats vba-M
  92. Fix your broken Pokemon FireRed/Leaf Green saves here!
  93. Final Fantasy VI (6) Issue
  94. Two Players
  95. 3 horizontal lines during emulation
  96. Regarding Mode7 ports such as FF4 and 6
  97. Using downloaded saved games?
  98. VBA-M svn781 - Download and info
  99. Best GBA Games?
  100. FireRed in VisualBoy Advance.
  101. What's different than the "Forgotten" version?
  102. Controller input delay on Rhythm Tengoku
  103. "Help Help!" Sound Effect in Donkey Kong
  104. VBA-M [svn 854 MFC] - Download and info
  105. Portable version of VBA-M
  106. vba-m
  107. Yoshi no Banyu Inryoku
  108. Help Please
  109. Quick question about VBA-M
  110. vba-m site
  111. Saving error in certain ancient GB games
  112. this is wierd
  113. Hmm... Is there an official compatibility list yet?
  114. VBA-M [svn 874 MFC] - Download and info
  115. VBA-M [svn 874 MFC] rewind interval bug?
  116. some help please
  117. VBA saves work on VBA-M?
  118. Vba-M throttle help?
  119. GameShark Cheats on a Mac
  120. VBA-M or VBALink?
  121. where is the source of latest builds/revisions?
  122. Vba-m
  123. Sound emulation timing test program
  124. Two serious bugs with vba-m874
  125. Controls stick in Mother 3 when running around!
  126. VBA-M [svn877 - Linux only for now]
  127. Music extraction problem with Zoids Legacy
  128. VBA-M [svn 878 MFC] info and download
  129. vba-m878 won't run
  130. VBA-M [svn 874 MFC] doesn't run
  131. VBA-M Mother 3 edition link
  132. The Differences
  133. MMBN3 Code Help.
  134. ASIO Implementation?
  135. Caching whole ROM?
  136. VBA-M [svn 880 MFC] info and download
  137. What's up with throttle?
  138. What about CPU overclock?
  139. pokemon yellow problem
  140. VBA-M [svn 896 MFC] info and download
  141. WarioWare Twisted! and Wiimote
  142. GBA Link
  143. VBA-M Discussion
  144. How do I play Multi-player in VBA-M?
  145. Won't work?
  146. VBA-M [svn 904 MFC] info and download
  147. Roms with cartridge
  148. VBA-M in Win7
  149. The XAudio interface failed to initialize!
  150. VBA-M Rewrite first look....
  151. VBA-M won't run
  152. LCD colors
  153. Bug with VBA-M SVN MFC 904
  154. Linux SVN Revision 917 won't compile
  155. Control problem
  156. VBA-M translation DLL
  157. bug report 0058 - Bomberman Tournament (UE)
  158. suggest
  159. VBA-Minimum
  160. 1716 - Kirby & The Amazing Mirror
  161. VBA-M [svn 926 MFC] info and download
  162. No source tarball?
  163. 0499 - Monster Gate
  164. MacOSX support?
  165. Linux packing
  166. VBA-M in HIGH DPI 150% for Windows Vista & 7
  167. OAM Wont/Cant Save
  168. Running Too Fast
  169. How to Save Game for Pokemon Red in VBA
  170. Cheat Files
  171. Patching on a Mac?
  172. Cheats not working for PKMN Crystal
  173. Helppp Macc =/
  174. VBA-M SVN926 Gameshark problems
  175. VBA-DeSmuMe-VBA-M AVI recording problem
  176. Windows 7 x64 DirectX problem
  177. Hypethetical question about a high-res Mode7
  178. VBA-M and GameEx
  179. Trouble creating in-game save in fire red
  180. need a better forum for this project
  181. VBA-M throttle [SVN926]
  182. Special filtering in sound emulation?
  183. Save problem w/ fire red
  184. Save problems times 10x
  185. VBA-M speedup problem
  186. Bomberman Max 2 - Compatibility Issues???
  187. Gameshark - VBA-M SVN926 Doesn't work?
  188. VBA-M for mac?
  189. Removing openAL: thoughts ?
  190. not following the GBA scene since 2006. which one is the best emulator?
  191. PKMN FireRed: WTW
  192. VBA-M in OpenSuSE - compiling from source & cheat codes?
  193. Problem with performance on GBC games...
  194. Help!
  195. VBA-M (SVN945): Pokemon Emerald Start is Looping
  196. How to build VBA-M from the SVN code in Linux.
  197. EZ 3-in-1 Save, VBA and Pokemon Emerald [Spanish Version]
  198. VBA-M Sound Strange?
  199. Border Issue: Dragon Warrior I & II (gbc)
  200. In emulation of the internal clock in the Linux version.
  201. Wiimote suport?
  202. VBA-M project needs you - Ways to help
  203. ffta good save plz
  204. ffta good save plz
  205. Cant find freeze states
  206. Failed to read RTC from save game...
  207. V-Rally 3 Flickering
  208. Final Fantasy slowdown?
  209. *Sigh* More problems
  210. VBA-M and Gameshark Codes
  211. VBA-M [svn947 MFC] info and download
  212. how to completely remove vba-m
  213. feature request: installer version
  214. VBA Version Save
  215. how to install vba on ubuntu 10.04
  216. Crash on load (svn947) *Not DX*
  217. VBA-M for Mac?
  218. Does VBA-M support the .frz files used with VBA?
  219. Pixel Filters - How to install them
  220. E Reader
  221. graphical glitches in Final Fantasy Legend 1
  222. Windows 7 won't let me save.
  223. feature request: E-Reader Support
  224. Pokemon Green Leaf linking problem
  225. Saves from regular VBA to VBA-M
  226. Dolpin <-> VBA-M Crystal Chronicles
  227. Can't load PDB for executable
  228. Trade
  229. Latest version
  230. Solar sensor support?
  231. Help interpreting cheat search results (GBC game)
  232. how to reset VBA-M setting to the default settings?
  233. set startup parameter for savetype?
  234. OSX Battery saves don't work
  235. Strange black lines.
  236. Colors for original gameboy
  237. Capping turbo
  238. Full screen on vbam
  239. gameshark/codebreaker codes don't work
  240. Help running VBA-M smoothly!
  241. R,B,Y trading
  242. Oracle of seasons secrets problem
  243. Autofire for arrow keys
  244. emulator constantly non-responsive, and flickers/flashes
  245. A new plugin I'm developing... see screenshots!
  246. Trading Pokemon Leaf Green
  247. What's this supposed to mean?
  248. Linking VBA-M
  249. Sudden choppy performance
  250. Where to find Mac version