- Developer's wanted
- When reporting bugs....
- Nice, VBA-M has its own forum!
- MacOS X Port ready
- My Suggestions For VBA-M
- UI rewrite
- GBA Development Docs
- Dual Core and 64x support
- x86 Assembly Language Considered Harmful
- GBA Development Docs
- SDL and PNG source in dependencies dir
- hq3x and SDL
- Speed issue...
- Site Redesign
- One Simple Request
- color issure with hacked roms
- Is triple buffering important?
- VBA with optimized core. File and feedback
- Requests and a Thanks
- [SVN143-147] Windows Build System Cleanup
- Filter plugins?
- Need help compiling
- random lag in vba
- [SVN 155] Linux build hangs on exit [Bug]
- OpenAL
- New blargg sound core features
- "Mode 7" still need optimisation...
- Improving Speed
- Linux fixes
- hmm.. bios will make difference?
- Small request
- VBA with custom pixel shaders. Files and feedback
- Cannot open include file: 'GL/glew.h'
- BountySource slow as hell
- Do we need Visual C++ 2008 project files?
- not sure if this is bug...
- x64 Support
- hmm
- Sound in GB
- Hardware Motion Blur
- Scratcht Sound
- OpenGL crashes
- Direct3D renderer fixes
- Feature request: scanline number for Map Viewer
- Where do I download VBA-M?
- some bugs
- MFC GUI updates
- Osx
- Change Log
- Yoshi Topsy Turvy Help
- How to compile on osx
- Sound cuts out when I load state
- Removal of DirectDraw rendering
- QT GUI Update Suggestion Thread
- Revision numbers/SVN numbers in About
- Small Motionblur Issue
- Plugin for rotate window on real time with sensor keys as real console.and rumble.
- Noticed support for GB/GBC BIOSes???
- slow version
- First public release?
- Removal of DirectDraw Renderer - Don't do it!
- First Qt build (no emulation yet)
- Status of Link Connection
- Coloring of Game Boy games
- System Error
- ESC button (suggestion)
- Might be an annoying question, I know, but...
- Zelda: Oracle of Ages/Seasons Password doesn't work.
- Just a suggestion.
- mario pinball save & other bugs
- OSS4 support
- Latest MFC build
- HElp
- native MacOSX support
- CMake Build-system
- Fails to run Goomba Color correctly
- Last one question
- gfx glitches in rayman: raving rabbids (U)
- quick question
- VBA-M revision 604/605 Download & Infos (Win32:MFC and QT)
- [SVN build 698, MFC] Info & Download
- Suggestions thread
- Invalid BIOS File Size?
- Gamma correction?
- Any good rpg?
- Removing pixel filters ?
- using e-reader files with games
- Save Files? Where?
- VBA-M for Mac Os X 10.3.9?
- Mario & Luigi (US) sound bug
- whats vba-M
- Fix your broken Pokemon FireRed/Leaf Green saves here!
- Final Fantasy VI (6) Issue
- Two Players
- 3 horizontal lines during emulation
- Regarding Mode7 ports such as FF4 and 6
- Using downloaded saved games?
- VBA-M svn781 - Download and info
- Best GBA Games?
- FireRed in VisualBoy Advance.
- What's different than the "Forgotten" version?
- Controller input delay on Rhythm Tengoku
- "Help Help!" Sound Effect in Donkey Kong
- VBA-M [svn 854 MFC] - Download and info
- Portable version of VBA-M
- vba-m
- Yoshi no Banyu Inryoku
- Help Please
- Quick question about VBA-M
- vba-m site
- Saving error in certain ancient GB games
- this is wierd
- Hmm... Is there an official compatibility list yet?
- VBA-M [svn 874 MFC] - Download and info
- VBA-M [svn 874 MFC] rewind interval bug?
- some help please
- VBA saves work on VBA-M?
- Vba-M throttle help?
- GameShark Cheats on a Mac
- VBA-M or VBALink?
- where is the source of latest builds/revisions?
- Vba-m
- Sound emulation timing test program
- Two serious bugs with vba-m874
- Controls stick in Mother 3 when running around!
- VBA-M [svn877 - Linux only for now]
- Music extraction problem with Zoids Legacy
- VBA-M [svn 878 MFC] info and download
- vba-m878 won't run
- VBA-M [svn 874 MFC] doesn't run
- VBA-M Mother 3 edition link
- The Differences
- MMBN3 Code Help.
- ASIO Implementation?
- Caching whole ROM?
- VBA-M [svn 880 MFC] info and download
- What's up with throttle?
- What about CPU overclock?
- pokemon yellow problem
- VBA-M [svn 896 MFC] info and download
- WarioWare Twisted! and Wiimote
- GBA Link
- VBA-M Discussion
- How do I play Multi-player in VBA-M?
- Won't work?
- VBA-M [svn 904 MFC] info and download
- Roms with cartridge
- VBA-M in Win7
- The XAudio interface failed to initialize!
- VBA-M Rewrite first look....
- VBA-M won't run
- LCD colors
- Bug with VBA-M SVN MFC 904
- Linux SVN Revision 917 won't compile
- Control problem
- VBA-M translation DLL
- bug report 0058 - Bomberman Tournament (UE)
- suggest
- VBA-Minimum
- 1716 - Kirby & The Amazing Mirror
- VBA-M [svn 926 MFC] info and download
- No source tarball?
- 0499 - Monster Gate
- MacOSX support?
- Linux packing
- VBA-M in HIGH DPI 150% for Windows Vista & 7
- OAM Wont/Cant Save
- Running Too Fast
- How to Save Game for Pokemon Red in VBA
- Cheat Files
- Patching on a Mac?
- Cheats not working for PKMN Crystal
- Helppp Macc =/
- VBA-M SVN926 Gameshark problems
- VBA-DeSmuMe-VBA-M AVI recording problem
- Windows 7 x64 DirectX problem
- Hypethetical question about a high-res Mode7
- VBA-M and GameEx
- Trouble creating in-game save in fire red
- need a better forum for this project
- VBA-M throttle [SVN926]
- Special filtering in sound emulation?
- Save problem w/ fire red
- Save problems times 10x
- VBA-M speedup problem
- Bomberman Max 2 - Compatibility Issues???
- Gameshark - VBA-M SVN926 Doesn't work?
- VBA-M for mac?
- Removing openAL: thoughts ?
- not following the GBA scene since 2006. which one is the best emulator?
- PKMN FireRed: WTW
- VBA-M in OpenSuSE - compiling from source & cheat codes?
- Problem with performance on GBC games...
- Help!
- VBA-M (SVN945): Pokemon Emerald Start is Looping
- How to build VBA-M from the SVN code in Linux.
- EZ 3-in-1 Save, VBA and Pokemon Emerald [Spanish Version]
- VBA-M Sound Strange?
- Border Issue: Dragon Warrior I & II (gbc)
- In emulation of the internal clock in the Linux version.
- Wiimote suport?
- VBA-M project needs you - Ways to help
- ffta good save plz
- ffta good save plz
- Cant find freeze states
- Failed to read RTC from save game...
- V-Rally 3 Flickering
- Final Fantasy slowdown?
- *Sigh* More problems
- VBA-M and Gameshark Codes
- VBA-M [svn947 MFC] info and download
- how to completely remove vba-m
- feature request: installer version
- VBA Version Save
- how to install vba on ubuntu 10.04
- Crash on load (svn947) *Not DX*
- VBA-M for Mac?
- Does VBA-M support the .frz files used with VBA?
- Pixel Filters - How to install them
- E Reader
- graphical glitches in Final Fantasy Legend 1
- Windows 7 won't let me save.
- feature request: E-Reader Support
- Pokemon Green Leaf linking problem
- Saves from regular VBA to VBA-M
- Dolpin <-> VBA-M Crystal Chronicles
- Can't load PDB for executable
- Trade
- Latest version
- Solar sensor support?
- Help interpreting cheat search results (GBC game)
- how to reset VBA-M setting to the default settings?
- set startup parameter for savetype?
- OSX Battery saves don't work
- Strange black lines.
- Colors for original gameboy
- Capping turbo
- Full screen on vbam
- gameshark/codebreaker codes don't work
- Help running VBA-M smoothly!
- R,B,Y trading
- Oracle of seasons secrets problem
- Autofire for arrow keys
- emulator constantly non-responsive, and flickers/flashes
- A new plugin I'm developing... see screenshots!
- Trading Pokemon Leaf Green
- What's this supposed to mean?
- Linking VBA-M
- Sudden choppy performance
- Where to find Mac version