hi...uh...this is my first post, so if I screw something up, sorry. I did try searching but I couldn't find anything that addressed this problem.
I'm using Pete's OpenGL Driver as opposted to the Direct 3D driver for the first time. Things look a whole lot better, but...when I get into menu's, things seem to slow down to around 30FPS. when I start the game up, the intro goes at about 20FPS.
the menu thing really bugs me. I could probably play with it like that, but if there's a solution...that would be helpful.
and my settings:
Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6600/AGP/SSE2/3DNOW!
Resolution/Color:
- 800x600 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: ´<
- No render-to-texture: ´<
- Filtering: 6
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 2
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 4/4
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000002]